Been working again on my Saskia, the Unyielding deck. Right now I have run into a bit of a wall. Not sure really which direction I want to go either just throw big value creatures around or go for flicker effects to control combat a bit more. I am the only person in local group that has taken her this far. She runs ok without tossing more money into the mana base. I am writing this to see if anyone had any thoughts on it.
Remarks -- I would like to add in Barbed Shocker and maybe Odric Lunarch Marshalalong with better equipment. Cloudshift might turn into a Lightning Bolt and Flinthoof Boar maybe will become a Fleecemane Lion. I'm just not sure again to go for full on value creatures for better assaults or some flicker loops to keep me in the game which will overall the creatures so I can spam Ashen Rider. Full fetches, swords, and true dual lands are currently on their way via loans so those spots will clear up. I'm sure there is plenty of fat to cut.
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Been working again on my Saskia, the Unyielding deck. Right now I have run into a bit of a wall. Not sure really which direction I want to go either just throw big value creatures around or go for flicker effects to control combat a bit more. I am the only person in local group that has taken her this far. She runs ok without tossing more money into the mana base. I am writing this to see if anyone had any thoughts on it.
1 Saskia, the Unyielding
Land
4 Swamp
4 Mountain
4 Plains
4 Forest
1 Tainted Wood
1 Slayer's Stronghold
1 Dragonskull Summit
1 Sunpetal Grove
1 Mana Confluence
1 Sandsteppe Citadel
1 Naya Panorama
1 Wind-Scarred Crag
1 Command Tower
1 Vault of the Archangel
1 Temple of Triumph
1 Rootbound Crag
1 Temple of the False God
1 Terramorphic Expanse
1 Blighted Woodland
1 Canopy Vista
1 Temple Garden
1 Blood Crypt
1 Godless Shrine
1 Stomping Ground
1 Sacred Foundry
1 Overgrown Tomb
Doods
1 Stonehewer Giant
1 Iroas, God of Victory
1 Sierra Ascendant
1 Bloodbraid Elf
1 Gisela, the Broken Blade
1 Thragtusk
1 Woolly Toctar
1 Brimaz, King of Oreskos
1 Birds of Paradise
1 Avacyn's Pilgrim
1 Flickerwisp
1 Stormbreath Dragon
1 Tymna the Weaver
1 Aurelia, the Warleader
1 Gisela, Blade of the Goldnight
1 Deathrite Shaman
1 Thalia, Heretic Cathar
1 Sun Titan
1 Wilderness Elemental
1 Leigon Loyalist
1 Flinthoof Boar
1 Scavenging Ooze
1 Caller of the Pack
1 Restoration Angel
1 Wild Nacatl
1 Anafenza, the Foremost
1 Bloodgift Demon
1 Sakura-Tribe Elder
1 Zurgo Helmsmasher
1 Gaddock Teeg
1 Monastery Mentor
1 Hushwing Gryff
1 Sol Ring
1 Sunforger
1 Conqueror's Flail
1 Lighting Greeves
1 Skullclamp
1 Commander's Sphere
Enchants
1 Mardu Ascendancy
1 Elemental Bond
1 Authority of the Consuls
1 Defense of the Heart
Spells
1 Eldrtich Evolution
1 Atarka's Command
1 Abazan Command
1 Coudshift
1 Angusihed Unmaking
1 Jund Charm
1 Relentless Assault
1 Path to Exile
1 Fatal Push
1 Farseek
1 Vindicate
1 Deflecting Palm
1 Living Death
1 Boros Charm
1 Kodama's Reach
1 Utter End
1 Chord of Calling
Remarks -- I would like to add in Barbed Shocker and maybe Odric Lunarch Marshalalong with better equipment. Cloudshift might turn into a Lightning Bolt and Flinthoof Boar maybe will become a Fleecemane Lion. I'm just not sure again to go for full on value creatures for better assaults or some flicker loops to keep me in the game which will overall the creatures so I can spam Ashen Rider. Full fetches, swords, and true dual lands are currently on their way via loans so those spots will clear up. I'm sure there is plenty of fat to cut.