There's probably a LOT more I could or even should be looking at (Mana Crypt, for instance) but either budget or desire really aren't there for it. Others, like Mirrorworks, are "pet" cards, something out of the ordinary to have a bit of fun. Not "must keeps" but fun win-moar cards. I'm trying to get a synergistic deck that marries my various desires. Token production for sacrifice, some stax control, a touch of combo to help close out the game...
1 Breya, Etherium Sculptor
Creatures – 15
1 Kuldotha Forgemaster
1 Etherium Sculptor
1 Myr Retriever
1 Hanna, Ship's Navigator
1 Goblin Welder
1 Eldrazi Displacer
1 Thopter Assembly
1 Trinket Mage
1 Master Transmuter
1 Sharuum the Hegemon
1 Myrsmith
1 Pilgrim's Eye
1 Chief Engineer
1 Hangarback Walker
1 Vedalken Engineer
Planeswalkers – 2
1 Liliana Vess
1 Tezzeret the Seeker
Enchantments – 2
1 Purphoros, God of the Forge
1 Ghirapur Æther Grid
Sorceries – 9
1 Painful Truths
1 Supreme Verdict
1 Fabricate
1 Beacon of Unrest
1 Toxic Deluge
1 Council's Judgment
1 Night's Whisper
1 Blasphemous Act
1 Vindicate
Instants – 5
1 Swords to Plowshares
1 Path to Exile
1 Cyclonic Rift
1 Enlightened Tutor
1 Chaos Warp
1 Dispeller’s Capsule
1 Chromatic Lantern
1 Blinkmoth Urn
1 Coldsteel Heart
1 Clock of Omens
1 Thran Dynamo
1 Mind Stone
1 Trading Post
1 Ichor Wellspring
1 Sphere of the Suns
1 Mycosynth Wellspring
1 Basalt Monolith
1 Winter Orb
1 Mana Vault
1 Nim Deathmantle
1 Sol Ring
1 Skullclamp
1 Unwinding Clock
1 Hedron Archive
1 Mirrorworks
1 Commander’s Sphere
1 Phyrexian Metamorph
1 Prototype Portal
1 Grim Monolith
1 Darksteel Ingot
1 Rings of Brighthearth
1 Gilded Lotus
1 Static Orb
1 Nihil Spellbomb
1 Bident of Thassa
1 Spine of Ish Sah
1 Time Sieve
1 Ashnod’s Altar
1 Spectral Searchlight
1 Dreamstone Hedron
1 Evolving Wilds
1 Terramorphic Expanse
1 Command Tower
1 Transguild Promenade
1 Rupture Spire
1 Grand Coliseum
1 Arcane Sanctum
1 Nomad Outpost
1 Mystic Monastery
1 Crumbling Necropolis
1 Reliquary Tower
1 Ash Barrens
1 Exotic Orchard
1 Temple of Triumph
1 Temple of Enlightenment
1 Ancient Den
1 Seat of the Synod
1 Great Furnace
1 Academy Ruins
1 Buried Ruins
1 Phyrexia’s Core
1 Tomb of the Spirit Dragon
2 Plains
2 Swamps
2 Mountains
2 Islands
Cards I want to try and/or need to swap in
1 Sacred Foundry
1 Steam Vents
1 Watery Grave
1 Blood Crypt
1 Godless Shrine
1 Hallowed Fountain
1 City of Brass
1 Mana Confluence
1 Forbidden Orchard
1 Glimmervoid
1 Holdout Settlement
1 Mirrodin's Core
1 Spire of Industry
1 Adarkar Wastes
1 Battlefield Forge
1 Caves of Koilos
1 Shivan Reef
1 Sulfurous Springs
1 Underground River
1 Vault of Whispers
1 Temple of Malice
1 Temple of Deceit
1 Temple of Silence
1 Temple of Epiphany
1 Daretti, Ingenious Iconoclast
1 Tezzeret, Master of Metal
1 Tezzeret, Agent of Bolas
Creatures
1 Arcum Dagsson
1 Auriok Salvagers
1 Cogwork Assembler
1 Contraband Kingpin
1 Disciple of the Vault
1 Dross Scorpion
1 Ethersworn Canonist
1 Flamewright
1 Foundry Inspector
1 Herald of Anguish
1 Krark-Clan Stoker
1 Marionette Master
1 Merchant's Dockhand
1 Metalworker
1 Muzzio, Visionary Architect
1 Padeem, Consul of Innovation
1 Priest of Yawgmoth
1 Quicksmith Spy
1 Scrap Trawler
1 Sly Requisitioner
1 Treasure Keeper
1 Trophy Mage
1 Workshop Assistant
1 Junk Diver
1 Artificer's Intuition
1 Efficient Construction
1 Hidden Stockpile
1 Mechanized Production
1 Opposition
1 Pia's Revolution
1 Thopter Spy Network
Sorceries
1 Indomitable Creativity
1 Sram's Expertise
1 Morbid Curiosity
Artifacts
1 Aetherworks Marvel
1 Genesis Chamber
1 Inspiring Statuary
1 Krark-Clan Ironworks
1 Myr Turbine
1 Origin Spellbomb
1 Servo Schematic
1 Universal Solvent
1 Talisman of Progress
1 Talisman of Dominance
1 Talisman of Indulgence
There's probably a LOT more I could or even should be looking at (Mana Crypt, for instance) but either budget or desire really aren't there for it. Others, like Mirrorworks, are "pet" cards, something out of the ordinary to have a bit of fun. Not "must keeps" but fun win-moar cards. I'm trying to get a synergistic deck that marries my various desires. Token production for sacrifice, some stax control, a touch of combo to help close out the game...