So this was the Second deck I really took time to research and assemble after getting into the format almost a year ago. (First was Marchesa, the Black Rose).
This deck is a lot of fun and sneaks out wins even when it's obvious what your plan is. As long as others are playing out threats, you can turn your Voltron up to 11 (ok, actually 7) and start wailing on people.
The deck isn't super fine tuned still (budget options here and there as you can see) but I'm pretty happy with it and at this point, my win percentage is probably highest with this deck compared to my others.
If you're looking for a simple strategy to go for in EDH, Sigarda is as good as any. And she is THE best of the Power Puff Girls (Innistrad edition)
Feel free to let me know what you think, what to look for or any easy changes I can make. I know there are some obvious additions like Wrath of God, Greater Auromancy, etc.
Nice build! Currently in early stages of building Sigarda enchantress myself. Couple of card choice questions:
How has burgeoning worked out for you? Short of Land Tax there's not a lot of other permanent ramp options out there for selesnya, I know. It is still a bit of a nonbo with city of solitude - so is sigarda's aid.
How has Silent Sentinel been? I'm looking for (cheaper) alternatives to replenish. Ideally it'd be nicer if Open the Vaults weren't symmetrical, but that is why it's cheap.
Are you finding value in Krond the Dawn-Clad? I like him, but I am concerned about the colour intensity of his casting cost.
Umbra Mystic - getting even more value out of your non-totem armor enchantments is fun, especially if you're spreading them around on creatures. Aura Gnarlid - whether they're on him or not, he will get FRIGHTENING! Kor Spiritdancer - little more specific for the beastiness, but something to keep in mind perhaps. Hunting Grounds - free creatures? Free creatures. Sigarda, Heron's Grace - Keep your enchantress' on the board. Guardian of the Gateless - If you put most enchantments/auras on one card, this might be the girl to do it to.
EDIT: Forgot about two other options, one of which isn't so budget, but worth considering.
Bear Umbra - untapping your lands is fun for your second main phase. Or you could go with... Sword of Feast and Famine - this is not budget, just to warn you. However, it's another option for untapping your lands for a great second main, though you have to HIT a player with this one.
Nice build! Currently in early stages of building Sigarda enchantress myself. Couple of card choice questions:
How has burgeoning worked out for you? Short of Land Tax there's not a lot of other permanent ramp options out there for selesnya, I know. It is still a bit of a nonbo with city of solitude - so is sigarda's aid.
How has Silent Sentinel been? I'm looking for (cheaper) alternatives to replenish. Ideally it'd be nicer if Open the Vaults weren't symmetrical, but that is why it's cheap.
Are you finding value in Krond the Dawn-Clad? I like him, but I am concerned about the colour intensity of his casting cost.
Umbra Mystic - getting even more value out of your non-totem armor enchantments is fun, especially if you're spreading them around on creatures. Aura Gnarlid - whether they're on him or not, he will get FRIGHTENING! Kor Spiritdancer - little more specific for the beastiness, but something to keep in mind perhaps. Hunting Grounds - free creatures? Free creatures. Sigarda, Heron's Grace - Keep your enchantress' on the board. Guardian of the Gateless - If you put most enchantments/auras on one card, this might be the girl to do it to.
EDIT: Forgot about two other options, one of which isn't so budget, but worth considering.
Bear Umbra - untapping your lands is fun for your second main phase. Or you could go with... Sword of Feast and Famine - this is not budget, just to warn you. However, it's another option for untapping your lands for a great second main, though you have to HIT a player with this one.
All great questions/suggestions!
I've only ever seen Burgeoning show up once in a game and it did pretty well. Otherwise, I tend to draw it late and I've already ramped a bit. Still, it could add to enchant count for things like Sphere and Ethereal. Luckily I've not had the issue of City of Solitude with Sigarda's Aid or Burgeoning, but I do appreciate that being pointed out. IMO, City takes priority, for effect, as far as what I want to be doing if I had to choose. Silent Sentinel is one of those pet cards and he's done quite well regardless. Being able to throw down an Armadillo Cloak or Shield of the Oversoul on Sigarda or Krond for free feels good. As for Krond the Dawn-Clad he is awesome. People don't seem to be too familiar with him but once he gets rolling he becomes a magnet for removal. He's also a good politics card. If I know player A) has single target removal, I'll try and convince him to leave Krond up so we can start chipping away pieces from player B) or C). Luckily by the time I draw into him the strict cmc requirements aren't an issue.
Those are great Chaz! I'd love to add some swords at some point, they are all awesome! And more Umbra's would be cool, but with Sigarda being so hard to remove currently, I wasnt sure if they were entirely necessary. I...dont know why I haven't thought about new Sigarda. I guess just wasn't super impressed, but she could be a nice addition indeed. I love Spirit Dancer and Gnarlid is awesome, but my first objective is to suit up Sigarda herself. I will look into those though for beefy alternatives.
Thanks for looking and the suggestions/questions!
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1 Sigarda, Host of Herons
//Creatures
1 Herald of the Pantheon
1 Femeref Enchantress
1 Argothian Enchantress
1 Mesa Enchantress
1 Yavimaya Enchantress
1 Verduran Enchantress
1 Burnished Hart
1 Eidolon of Blossoms
1 Ajani's Chosen
1 Wolfir Silverheart
1 Krond the Dawn-Clad
1 Dragonlord Dromoka
1 Sun Titan
1 Sunblast Angel
1 Silent Sentinel
1 Colossus of Akros
//Artifacts
1 Library of Leng
1 Basilisk Collar
1 Helm of the Gods
1 Damping Matrix
1 Godsend
//Planeswalkers
1 Ajani, Mentor of Heroes
//Instants
1 Swords to Plowshares
1 Dromoka's Command
1 Selesnya Charm
//Sorceries
1 Revoke Existence
1 Kodama's Reach
1 Cultivate
1 Explosive Vegetation
1 Bramble Crush
1 Harmonize
1 Retether
1 Winds of Rath
1 Three Dreams
1 Open the Vaults
1 Sigarda's Aid
1 Ethereal Armor
1 Rancor
1 Burgeoning
1 Spirit Mantle
1 Flickerform
1 Battle Mastery
1 Gift of Immortality
1 Unquestioned Authority
1 Snake Umbra
1 Ancestral Mask
1 Shield of the Oversoul
1 Armadillo Cloak
1 Unflinching Courage
1 Aura of Silence
1 Banishing Light
1 Oblivion Ring
1 Song of the Dryads
1 City of Solitude
1 Enchantress's Presence
1 Dueling Grounds
1 Indestructibility
1 Lightmine Field
1 Titania's Song
1 Spectra Ward
1 Sphere of Safety
1 Sigil of the Empty Throne
1 Command Tower
1 Reflecting Pool
1 Reliquary Tower
1 Gavony Township
1 Opal Palace
1 Rogue's Passage
1 Temple of the False God
1 Tectonic Edge
1 New Benalia
1 Sandstone Bridge
1 Vivid Grove
1 Temple Garden
1 Canopy Vista
1 Sunpetal Grove
1 Temple of Plenty
1 Blossoming Sands
1 Selesnya Guildgate
1 Sungrass Prairie
10 Forest
9 Plains
So this was the Second deck I really took time to research and assemble after getting into the format almost a year ago. (First was Marchesa, the Black Rose).
This deck is a lot of fun and sneaks out wins even when it's obvious what your plan is. As long as others are playing out threats, you can turn your Voltron up to 11 (ok, actually 7) and start wailing on people.
The deck isn't super fine tuned still (budget options here and there as you can see) but I'm pretty happy with it and at this point, my win percentage is probably highest with this deck compared to my others.
If you're looking for a simple strategy to go for in EDH, Sigarda is as good as any. And she is THE best of the Power Puff Girls (Innistrad edition)
Feel free to let me know what you think, what to look for or any easy changes I can make. I know there are some obvious additions like Wrath of God, Greater Auromancy, etc.
Newest card I've been looking at is Duelist Heritage
Thanks for reading!
How has burgeoning worked out for you? Short of Land Tax there's not a lot of other permanent ramp options out there for selesnya, I know. It is still a bit of a nonbo with city of solitude - so is sigarda's aid.
How has Silent Sentinel been? I'm looking for (cheaper) alternatives to replenish. Ideally it'd be nicer if Open the Vaults weren't symmetrical, but that is why it's cheap.
Are you finding value in Krond the Dawn-Clad? I like him, but I am concerned about the colour intensity of his casting cost.
Thanks for any feedback!
Umbra Mystic - getting even more value out of your non-totem armor enchantments is fun, especially if you're spreading them around on creatures.
Aura Gnarlid - whether they're on him or not, he will get FRIGHTENING!
Kor Spiritdancer - little more specific for the beastiness, but something to keep in mind perhaps.
Hunting Grounds - free creatures? Free creatures.
Sigarda, Heron's Grace - Keep your enchantress' on the board.
Guardian of the Gateless - If you put most enchantments/auras on one card, this might be the girl to do it to.
EDIT: Forgot about two other options, one of which isn't so budget, but worth considering.
Bear Umbra - untapping your lands is fun for your second main phase. Or you could go with...
Sword of Feast and Famine - this is not budget, just to warn you. However, it's another option for untapping your lands for a great second main, though you have to HIT a player with this one.
EDH decks: 1. RGWMayael's Big BeatsRETIRED!
2. BUWMerieke Ri Berit and the 40 Thieves
3. URNiv's Wheeling and Dealing!
4. BURThe Walking Dead
5. GWSisay's Legends of Tomorrow
6. RWBRise of Markov
7. GElvez and stuffz(W)
8. RCrush your enemies(W)
9. BSign right here...(W)
All great questions/suggestions!
I've only ever seen Burgeoning show up once in a game and it did pretty well. Otherwise, I tend to draw it late and I've already ramped a bit. Still, it could add to enchant count for things like Sphere and Ethereal. Luckily I've not had the issue of City of Solitude with Sigarda's Aid or Burgeoning, but I do appreciate that being pointed out. IMO, City takes priority, for effect, as far as what I want to be doing if I had to choose. Silent Sentinel is one of those pet cards and he's done quite well regardless. Being able to throw down an Armadillo Cloak or Shield of the Oversoul on Sigarda or Krond for free feels good. As for Krond the Dawn-Clad he is awesome. People don't seem to be too familiar with him but once he gets rolling he becomes a magnet for removal. He's also a good politics card. If I know player A) has single target removal, I'll try and convince him to leave Krond up so we can start chipping away pieces from player B) or C). Luckily by the time I draw into him the strict cmc requirements aren't an issue.
Those are great Chaz! I'd love to add some swords at some point, they are all awesome! And more Umbra's would be cool, but with Sigarda being so hard to remove currently, I wasnt sure if they were entirely necessary. I...dont know why I haven't thought about new Sigarda. I guess just wasn't super impressed, but she could be a nice addition indeed. I love Spirit Dancer and Gnarlid is awesome, but my first objective is to suit up Sigarda herself. I will look into those though for beefy alternatives.
Thanks for looking and the suggestions/questions!