Dauthi is a pretty interesting card, I'm just hesitant to delve to far into a lot of commander support. I acknowledge that I run some effects that are forms of evasion (Trample, Land support) most of these are good on any creatures though. If the deck was more voltron oriented that card would be awesome, and makes me want to figure out how to use it for fun voltron murdering.
These were all cards that were initially part of the list when I was more focused on really pushing counters onto Skullbriar. I became concerned for the late/Mid game after looking into similar cards. Winding Constrictor/Hardened Scales don't reduce Skullbriar, the Walking Grave's kill clock enough to be concerning. One changes the clock from 1, 2, 3, 4, 5, 6, 7 (1/3/6/10/15/21) to 1, 3, 5, 7, 9 (1/4/9/16/25) [Commander damage is listed in ()]. This means that a 7 turn clock against a single player turns into a 5 turn clock (Assuming you even get to connect that many turns, keep your resources intact, etc).
The other direction I looked towards was creature abuse. Reyhan's only purpose is to be composted onto Skullbriar (the end purpose would be to put the tokens onto Skullbriar), and was underwhelming to include with the deck currently. Verdurous Gearhulk is a 4/4 with trample that buffs Skullbriar, which while the buff is nice, a 4/4 trampler is underwhelming. Jugan, the Rising Star really interests me however. a 5/5 Flyer that puts 5 counters on death on Skullbriar sounds pretty tasty.
Please note that while I am explaining why they were initially excluded from the list, I am not condemning these cards. With testing, I am sure more than one of these cards will likely make it into the list.
Edit:
Deck was fun, the biggest issue is that people get terrified when you have a commander with haste though, which has resulted in lots of removal and counterspells. Switching deck to a different Green/Black Commander.
1x Skullbriar, the Walking Grave
Creature (25)
1x Sakura-Tribe Elder
1x Scavenging Ooze
1x Eternal Witness
1x Farhaven Elf
1x Reclamation Sage
1x Varolz, the Scar-Striped
1x Wood Elves
1x Brawn
1x Disciple of Bolas
1x Filth
1x Forgotten Ancient
1x Meren of Clan Nel Toth
1x Nylea, God of the Hunt
1x Oracle of Mul Daya
1x Solemn Simulacrum
1x Acidic Slime
1x Kagemaro, First to Suffer
1x Kalonian Hydra
1x Puppeteer Clique
1x Sidisi, Undead Vizier
1x Bane of Progress
1x Necropolis Regent
1x Ulvenwald Hydra
1x Vigor
1x World Breaker
Artifact (6)
1x Skullclamp
1x Sol Ring
1x Loxodon Warhammer
1x Oblivion Stone
1x Sword of Feast and Famine
1x Birthing Pod
1x Survival of the Fittest
1x Sylvan Library
1x Attrition
1x Necromancy
1x Necropotence
1x Pernicious Deed
1x Phyrexian Arena
1x Greater Good
1x Asceticism
1x Primeval Bounty
Instant (6)
1x Vampiric Tutor
1x Solidarity of Heroes
1x Wake the Dead
1x Beast Within
1x Chord of Calling
1x Momentous Fall
Sorcery (13)
1x Green Sun's Zenith
1x Demonic Tutor
1x Diabolic Intent
1x Explore
1x Night's Whisper
1x Sign in Blood
1x Sylvan Scrying
1x Cultivate
1x Eldritch Evolution
1x Kodama's Reach
1x Increasing Savagery
1x Living Death
1x Rishkar's Expertise
1x Garruk, Primal Hunter
Land (38)
1x Blighted Woodland
1x Bloodstained Mire
1x Bojuka Bog
1x Command Tower
1x Gemstone Caverns
1x Homeward Path
1x Marsh Flats
1x Misty Rainforest
1x Myriad Landscape
1x Opal Palace
1x Overgrown Tomb
1x Polluted Delta
1x Rogue's Passage
1x Shizo, Death's Storehouse
1x Strip Mine
1x Tainted Wood
1x Twilight Mire
1x Urborg, Tomb of Yawgmoth
1x Verdant Catacombs
1x Yavimaya Hollow
1x Wasteland
1x Windswept Heath
1x Wooded Foothills
1x Woodland Cemetery
7x Forest
7x Swamp
Land Base Changes: The below are made to help with making sure my commander can be played turn 2.
Tectonic Edge -> Polluted Delta
Dust Bowl -> Bloodstained Mire
Bayou -> Wooded Foothills: This is a temporary change until I can purchase a Bayou
Phyrexian Tower -> Windswept Heath
Forest -> Misty Rainforest
Swamp -> Marsh Flats
Current EDH
Akroma W | Tymna and Bruse RBW
Might I suggest Dauthi Embrace?
GGG [Primer] Omnath, Big Green Beatstick Machine GGG
Dauthi is a pretty interesting card, I'm just hesitant to delve to far into a lot of commander support. I acknowledge that I run some effects that are forms of evasion (Trample, Land support) most of these are good on any creatures though. If the deck was more voltron oriented that card would be awesome, and makes me want to figure out how to use it for fun voltron murdering.
Current EDH
Akroma W | Tymna and Bruse RBW
Hardened Scales?
Reyhan, Last of the Abzan?
Verdurous Gearhulk (or Jugan, the Rising Star)
All to help play with Skullbriars counters
BGGRock
Modern
BRGJund
BBGRock
These were all cards that were initially part of the list when I was more focused on really pushing counters onto Skullbriar. I became concerned for the late/Mid game after looking into similar cards. Winding Constrictor/Hardened Scales don't reduce Skullbriar, the Walking Grave's kill clock enough to be concerning. One changes the clock from 1, 2, 3, 4, 5, 6, 7 (1/3/6/10/15/21) to 1, 3, 5, 7, 9 (1/4/9/16/25) [Commander damage is listed in ()]. This means that a 7 turn clock against a single player turns into a 5 turn clock (Assuming you even get to connect that many turns, keep your resources intact, etc).
The other direction I looked towards was creature abuse. Reyhan's only purpose is to be composted onto Skullbriar (the end purpose would be to put the tokens onto Skullbriar), and was underwhelming to include with the deck currently. Verdurous Gearhulk is a 4/4 with trample that buffs Skullbriar, which while the buff is nice, a 4/4 trampler is underwhelming. Jugan, the Rising Star really interests me however. a 5/5 Flyer that puts 5 counters on death on Skullbriar sounds pretty tasty.
Please note that while I am explaining why they were initially excluded from the list, I am not condemning these cards. With testing, I am sure more than one of these cards will likely make it into the list.
Edit:
Deck was fun, the biggest issue is that people get terrified when you have a commander with haste though, which has resulted in lots of removal and counterspells. Switching deck to a different Green/Black Commander.
Current EDH
Akroma W | Tymna and Bruse RBW