Hello, I don't have much experience with 1vs1 traditional commander but I see it be more and more popular with friends and people the groups I play (almost nobody I know likes French 1v1) so I decided to get into it.
I took my multiplayer Derevi and started to change it for this format but I still don't know that much (I've always played mutli EDH).
I'm sure there are some cards in the deck that I should take out because they aren't that good in 1vs1 and vice-versa with cards I should add, right now the only ones I'm not sure about are:
-Strip Mine This deck has heavy color requirements, same reason I'm not using Mana Vault.
-Mana Drain Very little use for colorless mana and it's the only counter I'm running, should probably be good if I decided to run more.
-Forsaken City It's only there to combo with Stasis, not a good land for anything else.
-Aura Shards Not sure how good it is in this format.
-Living Plane It's great with Linvala and slows down opponents but it's CMC may be too high for what it does.
-Rhystic Study I'm also not sure how strong it would be in 1vs1 , it seems at least decent.
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I took my multiplayer Derevi and started to change it for this format but I still don't know that much (I've always played mutli EDH).
This is my deck right now:
1 Arbor Elf
1 Avacyn's Pilgrim
1 Birds of Paradise
1 Caustic Caterpillar
1 Copperhorn Scout
1 Elvish Mystic
1 Fyndhorn Elves
1 Llanowar Elves
1 Noble Hierarch
1 Quirion Ranger
1 Scryb Ranger
1 Serra Ascendant
1 Weathered Wayfarer
1 Bloom Tender
1 Fauna Shaman
1 Gaddock Teeg
1 Kataki, War's Wage
1 Thalia, Guardian of Thraben
1 Aven Mindcensor
1 Edric, Spymaster of Trest
1 Glowrider
1 Hushwing Gryff
1 Loyal Retainers
1 Reclamation Sage
1 Sanctum Prelate
1 Thalia, Heretic Cathar
1 Vryn Wingmare
1 Yisan, the Wanderer Bard
1 Captain Sisay
1 Grand Arbiter Augustin IV
1 Hokori, Dust Drinker
1 Linvala, Keeper of Silence
1 Sakashima the Impostor
1 Elesh Norn, Grand Cenobite
1 Jin-Gitaxias, Core Augur
1 Breeding Pool
1 Brushland
1 Command Tower
1 Exotic Orchard
1 Flooded Strand
2 Forest
1 Forsaken City
1 Gaea's Cradle
1 Gemstone Caverns
1 Hallowed Fountain
2 Island
1 Mana Confluence
1 Marsh Flats
1 Misty Rainforest
1 Nykthos, Shrine to Nyx
1 Polluted Delta
1 Reflecting Pool
1 Savannah
1 Scalding Tarn
1 Strip Mine
1 Temple Garden
1 Thran Quarry
1 Tropical Island
1 Tundra
1 Verdant Catacombs
1 Windswept Heath
1 Wooded Foothills
1 Yavimaya Coast
1 Chord of Calling
1 Cyclonic Rift
1 Eladamri's Call
1 Enlightened Tutor
1 Mana Drain
1 Worldly Tutor
1 Chrome Mox
1 Mana Crypt
1 Mox Diamond
1 Null Rod
1 Sensei's Divining Top
1 Sol Ring
1 Sphere of Resistance
1 Static Orb
1 Tangle Wire
1 Thorn of Amethyst
1 Trinisphere
1 Winter Orb
1 Aura of Silence
1 Aura Shards
1 Living Plane
1 Rhystic Study
1 Rising Waters
1 Stasis
1 Sterling Grove
1 Stony Silence
1 Survival of the Fittest
1 Sylvan Library
1 Eldritch Evolution
1 Green Sun's Zenith
1 Jace, the Mind Sculptor
1 Tezzeret the Seeker
I'm sure there are some cards in the deck that I should take out because they aren't that good in 1vs1 and vice-versa with cards I should add, right now the only ones I'm not sure about are:
-Strip Mine This deck has heavy color requirements, same reason I'm not using Mana Vault.
-Mana Drain Very little use for colorless mana and it's the only counter I'm running, should probably be good if I decided to run more.
-Forsaken City It's only there to combo with Stasis, not a good land for anything else.
-Aura Shards Not sure how good it is in this format.
-Living Plane It's great with Linvala and slows down opponents but it's CMC may be too high for what it does.
-Rhystic Study I'm also not sure how strong it would be in 1vs1 , it seems at least decent.