The basic premise of this deck is group hug/semi-pillowfort so everyone leaves you alone. When everyone least expects in and the path is clear, win with Kiki/Twin Combos.
It's possible you can discard them but you're already drawing so many cards that it's unlikely.
Plus Wild Research can find Argvivan find if you discard one of them
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Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
You know how I feel about group hug cards.
Tempting wurm seems bad and vensers journal seems too slow.
Private Mod Note
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Rollback Post to RevisionRollBack
Hey guys so I've actually moved on from commander on to 60 card decks so I don't have any commander decks.
Anyway I've started my own gameplay channel in which I play games (Magic also)
You know how I feel about group hug cards.
Tempting wurm seems bad and vensers journal seems too slow.
lol. Yeah. I know. Tempting Wurm is definitely getting cut, and as much as I am hesitant about cutting Venser's Journal, I just don't think I see a better cut.
4 Kynaios and Tiro of Meletis
Creatures:
1 Arbor Elf
1 Avacyn's Pilgrim
1 Elvish Mystic
1 Llanowar Elves
1 Magus of the Vineyard
1 Veteran Explorer
2 Sakura-Tribe Elder
2 Tempting Wurm
3 Bounding Krasis
3 Deceiver Exarch
3 Edric, Spymaster of Trest
3 Gwafa Hazid, Profiteer
3 Heartwood Storyteller
3 Pestermite
3 Recruiter of the Guard
3 Selvala, Explorer Returned
3 Trygon Predator
3 Yavimaya Elder
4 Restoration Angel
4 Windborn Muse
4 Kiki-Jiki, Mirror Breaker
5 Zealous Conscripts
9 Blazing Archon
Artifacts:
1 Sol Ring
2 Azorius Signet
2 Boros Signet
2 Gruul Signet
2 Howling Mine
2 Izzet Signet
2 Selesnya Signet
2 Simic Signet
3 Chromatic Lantern
3 Horn of Greed
3 Temple Bell
4 Ghirapur Orrery
5 Prismatic Geoscope
5 Venser's Journal
1 Collective Voyage
1 Minds Aglow
1 New Frontiers
3 Cultivate
3 Kodama's Reach
4 Explosive Vegetation
4 Tempt with Discovery
7 Tooth and Nail
Instants:
2 Eladamri's Call
3 Krosan Grip
Enchantments:
1 Authority of the Consuls
1 Eladamri's Vineyard
3 Dictate of Kruphix
3 Ghostly Prison
3 Heartbeat of Spring
3 Propaganda
3 Rites of Flourishing
4 Collective Restraint
4 Sneak Attack
4 Splinter Twin
5 Dictate of Karametra
5 Mirari's Wake
5 Sphere of Safety
6 Well of Ideas
Lands:
0 Azorius Chancery
0 Boros Garrison
0 Command Tower
0 Exotic Orchard
0 Forbidden Orchard
7 Forest
0 Frontier Bivouac
0 Gruul Turf
4 Island
0 Izzet Boilerworks
0 Jungle Shrine
0 Krosan Verge
3 Mountain
0 Mystic Monastery
4 Plains
0 Seaside Citadel
0 Selesnya Sanctuary
0 Simic Growth Chamber
0 Temple of Abandon
0 Temple of Enlightenment
0 Temple of Epiphany
0 Temple of Mystery
0 Temple of Plenty
0 Temple of Triumph
[EDH Non-Primers] Newzuri | Breya
First can get you Survival of the fittest to get recruiter
2nd gets Sneak attack
It's possible you can discard them but you're already drawing so many cards that it's unlikely.
Plus Wild Research can find Argvivan find if you discard one of them
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
Those are definitely good suggestions. Any ideas as to what I should cut?
[EDH Non-Primers] Newzuri | Breya
Tempting wurm seems bad and vensers journal seems too slow.
Anyway I've started my own gameplay channel in which I play games (Magic also)
Twitch:
https://www.twitch.tv/dies_to_doom_blade
Youtube:
https://www.youtube.com/user/UpsidedownHandshake
lol. Yeah. I know. Tempting Wurm is definitely getting cut, and as much as I am hesitant about cutting Venser's Journal, I just don't think I see a better cut.
[EDH Non-Primers] Newzuri | Breya
I just realized I still need a cut for Survival of the Fittest. Do you think it should be Prismatic Geoscope or something else?
[EDH Non-Primers] Newzuri | Breya