Seems like a cool idea, since the deck wins with a particular enchantment, maybe Idyllic Tutor and Academy Rector to help get it? Could also play sterling grove to protect it/tutor it up.
You could also play the various creature tutors that green has, and they would be pretty good given your creature toolbox kind of set up. survival of the fittest comes to mind, of course, but there are plenty of others (green sun's zenith is a favorite of mine).
I lately built a casual Landfall deck, maybe one Card could be helpful in your deck too.... althought in your case it might end up in a infinite Landfall Combo. Ruin Ghost is a very simple Card to trigger landfall.
"If you search me, I am near insanity, more exactly on the thin line between insanity and panic, round the coner of agony, not far from absurdity and idiocy."
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The aim is simple: draw cards, ramp and combo your way to victory
this deck was built around retreat to coralhelm + any land player (such as Sakura-Tribe Scout) plus a way to bounce lands back to hand so you can abuse it (Meloku, ravnica bouncelands and even Ghost Town can work). With any etb trigger, such as landfall stuff or Altar of the Brood you spit your combo on the table and do s.h.i.t. Winter orb, willbreaker, Stoic Angel, fatespinner, Glacial Chasm, Edric and counterspells are here to buy some time and stall your opponents (willing to add a static orb and an aura of silence later).
If retreat to coralhelm can't stick around for any reason, just landfall the hard way and kick butts with Rampaging Baloths/Avenger of Zendikar
1 Avenger of Zendikar
1 Birds of Paradise
1 Budoka Gardener
1 Clever Impersonator
1 Edric, Spymaster of Trest
1 Emeria Shepherd
1 Fatespinner
1 Fauna Shaman
1 Hedron Crab
1 Joiner Adept
1 Knight of the Reliquary
1 Kruphix, God of Horizons
1 Lotus Cobra
1 Meloku the Clouded Mirror
1 Mirror Entity
1 Oracle of Mul Daya
1 Oreskos Explorer
1 Patron of the Moon
1 Rampaging Baloths
1 Sakura-Tribe Scout
1 Seedborn Muse
1 Skyshroud Ranger
1 Soratami Cloudskater
1 Stoic Angel
1 Sun Titan
1 Sylvan Safekeeper
1 Titania, Protector of Argoth
1 Trinket Mage
1 Walking Atlas
1 Willbreaker
1 Jace, the Mind Sculptor
1 Altar of the Brood
1 Amulet of Vigor
1 Birthing Pod
1 Crucible of Worlds
1 Eldrazi Monument
1 Sol Ring
1 Winter Orb
1 Counterspell
1 Crop Rotation
1 Cyclonic Rift
1 Disdainful Stroke
1 Enlightened Tutor
1 Harrow
1 Mana Leak
1 Negate
1 Realms Uncharted
1 Swords to Plowshares
1 Kodama's Reach
1 Plea for Guidance
1 Tempt with Discovery
1 Aura Shards
1 Burgeoning
1 Exploration
1 Mind's Dilation
1 Mystic Remora
1 Retreat to Coralhelm
1 Sylvan Library
1 Trade Routes
1 Botanical Sanctum
1 Brushland
1 Canopy Vista
1 Command Tower
1 Dryad Arbor
7 Forest
1 Fortified Village
1 Ghost Town
1 Glacial Chasm
1 High Market
1 Hinterland Harbor
5 Island
1 Krosan Verge
1 Mistveil Plains
1 Plains
1 Port Town
1 Prairie Stream
1 Reliquary Tower
1 Riftstone Portal
1 Seaside Citadel
1 Selesnya Sanctuary
1 Simic Growth Chamber
1 Strip Mine
1 Sunpetal Grove
1 Thawing Glaciers
1 Treva's Ruins
1 Wooded Bastion
1 Yavimaya Coast
You could also play the various creature tutors that green has, and they would be pretty good given your creature toolbox kind of set up. survival of the fittest comes to mind, of course, but there are plenty of others (green sun's zenith is a favorite of mine).
Tymna & Ishai, ie Esper Edric
Crosis Turbotrash
Ruin Ghost is a very simple Card to trigger landfall.
With Derevi, Empyrial Tactician you can even use him twice.
And the combination of: Ruin Ghost + retreat to coralhelm + Plains would lead to a possible infinite Landfall Trigger.
Or atleast as often as you Need *yoink*