The entire reason this deck even exists is due to Stunt Double. Had Stunt double not been released n Conspriacy 2, this deck would still just be a thought and nothing else. A couple weeks o preparation purchasing teh cards I needed and assembling it into teh deck and this is teh result.
Now there will be some need of tweaking, this decks needs far more control as it had no answers.
Color Percentiles
Blue: 38%
Red: 12%
Green: 18%
Colorless: 6%
so that is the deck, not the best, lacks answers/control but it was fun to play... (especially when swinging with over 150 creatures all getting +210/+210 and trample.)
I think it's a great idea for a deck but I think you should supply at least a few targets to clone. I had a clone deck and it would fall flat on its face as soon as you sit opposite either a control deck that has no creatures other than annoying ones that delay its opponents, or a tri Al deck that requires lots of different creatures to create an overall strength.
I play a pretty mean riku build that throws out early land grabbers likefarhaven elf to get en early lead (I say this because I'm not seeing any green ramp cards) and finishes on a riku doubled consecrated sphinx and a rite of replication kicked and targeting a psychosis crawler
I definitely think you should run vigor, two of them makes all your creatures immune to damage so you can drop blasphemous act and have 26 +1/+1 counters on all your beasties.
I also run dualcaster mage on the field and a riku doubled clone legion which gives you infinite tokens of everything you control which rarely ever ends in a loss, it tends to spit out every land in my library, destroys all my opponents lands, bounces my yard to my hand all off the etb effects
I know what I've suggested might not be what you're looking for but just sharing to help tighten your build
Vigor and clone legion are appealing to me quite a bit. Unfortunately, most people I play don;t focus on dealing damage to creatures, Its all about board wipe (Via Cyclonic Rift or In Garruk's Wake just to make sure they have free reign)
As for creatures, i do run other ways to win. Like Hell rider, having a couple out means 2/attacker If i have 4, that is 4 per attack, meaning just attacking with the hell riders alone is 16 damage.
I also have frost titans so i was tapping down defending player's defenses, (After having a bout 6,)Biovisionary is a win con, Inferno titan deals damage, Avenger of Zendiakr is scary, A couple Patbreakers can be terrifying, Hamletback is good with how many creatures are entering.
So may not have any creature ram bar Solemn, but that is not important. Every game I played, i had the ramp needed. Skyshroud Claim, Explosive Vegetation, Farseek, Cultivate, Explore. Not the best, but good enough to pull myself ahead in mana. I mean it is not my Borther;s deck, but it is enough to be able to afford playing Avenger, Copying it, cackling counterpart, copying it pretty easily (as that is 14 mana) (And parallel lives out so i had 7 instead of 4, with 14x7 for teh cratures I had, and then played Explosive vegetation twincasted (The next turn) and dropped a land, meaning all my tokens got +35/+35 (+1/+1 per land, x7 for the 7 avengers, 7x5...)
In addition to that, I was also able to play Overwhelming stampeded twincasted having each of my creatures get +35/+35 and TRAMPLE)
So yea I can win, but control can shut me down. Hopefully Glen will help. (And my opponent have card I can copy, Like a Rote Kicked on Omnath, Locus of Rage, leading to 72 damage. (So much more if i twincasted it or have parallel live or Doubling season out. Actually let em do teh math, If i copy with riku, and have both doubling season and live out) 40 Omnaths, 3 damage per omnath dying, 117 damage, then 3 damage per eleemntal dying per omnath, Each omnath sees 39 omnaths die, so that is 40x 117, 4680. so in total that would be
4797 damage...
sry about the late replay but i had some exams.
I'll test your deck on XMage this weekend, but first how's your experience after some tests? You still like your deck?
its doing alright, i still need more control but overall its fun as people are not sure to target you or not. your not a threat if no one else is a threat. (Unless you Progenitor MimicMaster Biomancer. in whcih case stop asking question and swing with big stuff)
Now there will be some need of tweaking, this decks needs far more control as it had no answers.
5 Riku of Two Reflections
Creatures: 37
2 Izzet Guildmage
2 Phantasmal Image
2 Shapesharer
3 Biovisionary
3 Dualcaster Mage
3 Echo Mage
3 Eternal Witness
3 Sigil Tracer
4 Archaeomancer
4 Altered Ego
4 Clever Impersonator
4 Clone
4 Dack's Duplicate
4 Gigantoplasm
4 Glen Elendra Archmage
4 Hellrider
4 Master of Waves
4 Phyrexian Metamorph
4 Sakashima's Student
4 Sakashima the Impostor
4 Solemn Simulacrum
4 Stunt Double
5 Body Double
5 Kiki-jiki, Mirror Breaker
5 Mercurial Pretender
5 Mulldrifter
5 Perplexing Chimera
5 Vesuvan Shapeshifter
6 Consecrated Sphinx
6 Frost Titan
6 Inferno Titan
6 Melek, Izzet Paragon
6 Pathbreaker Ibex
6 Progenitor Mimic
7 Avenger of Zendikar
7 Hamletback Goliath
7 Quicksilver Gargantuan
2 Fork
2 reverberate
2 Twincast
3 Cackling Counterpart
3 Krosan Grip
4 Second Harvest
4 Wild Ricochet
Sorceries: 11
2 Explore
2 Farseek
3 Cultivate
3 Call to Mind
4 Explosive Vegetation
4 Rite of Replication
4 Skyshroud Claim
5 Overwhelming Stampede
5 Rush of Knowledge
5 Time Warp
6 Spitting Image
Artifacts: 5
1 Sol ring
3 Crystal Shard
3 Mimic Vat
5 Mirari
5 Mirror Gallery
Enchantments: 3
3 Copy Enchantment
4 Parallel Lives
5 Doubling Season
Planeswalkers: 1
3 Jace Beleren
Non Basic Lands: 17
0 Breeding Pool
0 Cascade Bluffs
0 Command Tower
0 Evolving Wilds
0 Fire-Lit Thicket
0 Flooded Grove
0 Frontier Bivouac
0 Hinterland Harbor
0 Reflecting Pool
0 Reliquary Tower
0 Rootbound Crag
0 Steam Vents
0 Stomping Ground
0 Sulfur Falls
0 Temple of the False God
0 Terramorphic Expanse
0 Vesuva
0 forest
0 forest
0 forest
0 forest
0 forest
0 forest
0 Island
0 Island
0 Island
0 Island
0 Island
0 Island
0 Mountain
0 Mountain
0 Mountain
0 Mountain
0 Mountain
0 Mountain
Average CMC, 3.98
Color Percentiles
Blue: 38%
Red: 12%
Green: 18%
Colorless: 6%
so that is the deck, not the best, lacks answers/control but it was fun to play... (especially when swinging with over 150 creatures all getting +210/+210 and trample.)
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
Vigor and clone legion are appealing to me quite a bit. Unfortunately, most people I play don;t focus on dealing damage to creatures, Its all about board wipe (Via Cyclonic Rift or In Garruk's Wake just to make sure they have free reign)
As for creatures, i do run other ways to win. Like Hell rider, having a couple out means 2/attacker If i have 4, that is 4 per attack, meaning just attacking with the hell riders alone is 16 damage.
I also have frost titans so i was tapping down defending player's defenses, (After having a bout 6,)Biovisionary is a win con, Inferno titan deals damage, Avenger of Zendiakr is scary, A couple Patbreakers can be terrifying, Hamletback is good with how many creatures are entering.
So may not have any creature ram bar Solemn, but that is not important. Every game I played, i had the ramp needed. Skyshroud Claim, Explosive Vegetation, Farseek, Cultivate, Explore. Not the best, but good enough to pull myself ahead in mana. I mean it is not my Borther;s deck, but it is enough to be able to afford playing Avenger, Copying it, cackling counterpart, copying it pretty easily (as that is 14 mana) (And parallel lives out so i had 7 instead of 4, with 14x7 for teh cratures I had, and then played Explosive vegetation twincasted (The next turn) and dropped a land, meaning all my tokens got +35/+35 (+1/+1 per land, x7 for the 7 avengers, 7x5...)
In addition to that, I was also able to play Overwhelming stampeded twincasted having each of my creatures get +35/+35 and TRAMPLE)
So yea I can win, but control can shut me down. Hopefully Glen will help. (And my opponent have card I can copy, Like a Rote Kicked on Omnath, Locus of Rage, leading to 72 damage. (So much more if i twincasted it or have parallel live or Doubling season out. Actually let em do teh math, If i copy with riku, and have both doubling season and live out) 40 Omnaths, 3 damage per omnath dying, 117 damage, then 3 damage per eleemntal dying per omnath, Each omnath sees 39 omnaths die, so that is 40x 117, 4680. so in total that would be
4797 damage...
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist
its doing alright, i still need more control but overall its fun as people are not sure to target you or not. your not a threat if no one else is a threat. (Unless you Progenitor Mimic Master Biomancer. in whcih case stop asking question and swing with big stuff)
UB Vela the Night-Clad BUDecklist
WBG Ghave, Guru of Spores GBW
WUBRGThe Ur-DragonWUBRGDecklist