Looking to keep this deck at about a "75%" strength level. Playgroup has control, aggro, ramp, tokens, combo and enchantress.
Max individual card cost for suggestions: $15
Mana base is a "upgrade as I trade" unless the lands you suggest are super cheap or more than just "more mana now". I don't really consider dropping a fat stack of cash on lands for EDH the best upgrade for my decks. Ideally I would have a total of about 25-30 basics and the rest be utility or high mana producers.
Do plan to upgrade dual lands as I trade for them.
Doran is intended to quickly pump out a huge amount of damage early and take out a threatening opponent or someone who might give me problems. Then he transitions into a bit of lifegain and board wipes while trying to sneak in damage where I can.
The Treefolk theme used to be a major part of the deck before I made some of my own changes. Not sure if it truly fits in anymore. Will need more research into it.
I like what you have here and is different than the treefolk tribal that is common with this commander. With that being said there are some Treefolk in the deck but not many of them, yet you have some creatures that help benefit treefolk but not always the rest of your deck: Black Poplar Shaman, Bosk Banneret, and Timber Protector. They do not seem to fit as the amount of Treefolk is minimal. This can be fixed if you put in Conspiracy to make everything Treefolk. If you want something that will annoy those token-generating players use Hundred Handed One, just make it monstrous and it can block 100 creatures. I do not know how much you want recursion in your deck but you have good colors for it.
yet you have some creatures that help benefit treefolk but not always the rest of your deck: Black Poplar Shaman, Bosk Banneret, and Timber Protector. They do not seem to fit as the amount of Treefolk is minimal.
Bosk was intended to be cut in my last round of fixes but I forgot lol. It will be replaced simply for its lack luster helpfulness. Black Poplar is on my cut list when I find a suitable creature to replace it and Timber Protector I like (for now) since it does help Doran a bit and is a decent body. I probably won't go for conspiracy for this reason since I'm trying to turn away from any treefolk tribal I had in the original deck. At best it is an extremely minor sub-theme now.
If you want something that will annoy those token-generating players use Hundred Handed One, just make it monstrous and it can block 100 creatures. I do not know how much you want recursion in your deck but you have good colors for it.
Hmm interesting card completely forgot about it. I was thinking a Sever the Bloodline and/or an Elesh Norn, Grand Cenobite since they both remove tokens. I'm trying to decide if Elesh giving my creatures 2 power is actually a downside because of some of my wraths.
I'm a little stuck on decent creatures to add. I don't feel like I want to be below 30 creatures in the deck (excluding doran) but sadly that is where I am right now. Any creature ideas would be fantastic. I'm combing through searches but wouldn't mind opinions
-1 Treefolk Harbinger
-1 Black Poplar Shaman
-1 Dryad Arbor
+1 Elesh Norn, Grand Cenobite
+1 Loxodon Gatekeeper
+1 Reveillark
Removed two treefolk focused cards to add Elesh Norn to deal with tokens and buff my vreatures a bit as well as Loxodon Gatekeeper to slow my opponents down. Might add Sakura-Tribe elder or Wood Elves if I need more ramp. Removed Dryad Abror for another deck where it does better. Reveillark works well in the deck to recur most of my creatures.
Looking to keep this deck at about a "75%" strength level. Playgroup has control, aggro, ramp, tokens, combo and enchantress.
Max individual card cost for suggestions: $15
Mana base is a "upgrade as I trade" unless the lands you suggest are super cheap or more than just "more mana now". I don't really consider dropping a fat stack of cash on lands for EDH the best upgrade for my decks. Ideally I would have a total of about 25-30 basics and the rest be utility or high mana producers.
Do plan to upgrade dual lands as I trade for them.
Doran is intended to quickly pump out a huge amount of damage early and take out a threatening opponent or someone who might give me problems. Then he transitions into a bit of lifegain and board wipes while trying to sneak in damage where I can.
The Treefolk theme used to be a major part of the deck before I made some of my own changes. Not sure if it truly fits in anymore. Will need more research into it.
1 Loxodon Gatekeeper
1 Shield Sphere
1 Elesh Norn, Grand Cenobite
1 Grizzled Leotau
1 Nyx-Fleece Ram
1 Overgrown Battlement
1 Skinshifter
1 Sylvan Caryatid
1 Wall of Blossoms
1 Wall of Tanglecord
1 Abzan Beastmaster
1 Axebane Guardian
1 Eternal Witness
1 Indomitable Ancients
1 Rhox Faithmender
1 Tree of Perdition
1 Tree of Redemption
1 Trostani, Selesnya's Voice
1 Wakestone Gargoyle
1 Wickerbough Elder
1 Karametra, God of Harvests
1 Sapling of Colfenor
1 Silklash Spider
1 Timber Protector
1 Deadwood Treefolk
1 Dragonlord Dromoka
1 Oathsworn Giant
1 Pontiff of Blight
1 Woodfall Primus
1 Reveillark
1 Meekstone
1 Sol Ring
1 Lightning Greaves
1 Swiftfoot Boots
1 Colfenor's Urn
1 Perilous Vault
1 Whip of Erebos
Sorceries:9
1 Green Sun's Zenith
1 Farseek
1 Kodama's Reach
1 Read the Bones
1 Retribution of the Meek
1 Diabolic Tutor
1 Skyshroud Claim
1 Syphon Mind
1 Fell the Mighty
Instants:9
1 Swords to Plowshares
1 Worldly Tutor
1 Tower Defense
1 Chord of Calling
1 Krosan Grip
1 Mortify
1 Putrefy
1 Solidarity
1 Wretched Confluence
Enchantments:6
1 Assault Formation
1 Behind the Scenes
1 Necropotence
1 Phyrexian Arena
1 Song of the Dryads
1 Asceticism
1 Elspeth, Sun's Champion
Lands:37
1 Blossoming Sands
1 Bojuka Bog
8 Forest
1 Isolated Chapel
1 Murmuring Bosk
1 Oran-Rief, the Vastwood
8 Plains
1 Scoured Barrens
1 Sunpetal Grove
7 Swamp
1 Temple Garden
1 Tranquil Thicket
1 Urborg, Tomb of Yawgmoth
1 Vivid Grove
1 Vivid Marsh
1 Vivid Meadow
1 Windswept Heath
R Ashling the Pilgrim [EDH]
GB Meren of Clan Nel Toth [EDH]
URG Animar, Soul of Elements [EDH]
BGW Doran, the Siege Tower [EDH]
GRW Marath of the Wild[EDH]
Added:
+1 Behind the Scenes
+1 Abzan Beastmaster
+1 Colfenor's Urn
+1 Dragonlord Dromoka
+1 Farseek
+1 Meekstone
+1 Necropotence
+1 Urborg, Tomb of Yawgmoth
Removed:
-1 Dauntless Dourbark
-1 Primordial Sage
-1 Thorntooth Witch
-1 Disowned Ancestor
-1 Magnigoth Treefolk
-1 Reach of Branches
-1 Wave of Reckoning
-1 Swamp
R Ashling the Pilgrim [EDH]
GB Meren of Clan Nel Toth [EDH]
URG Animar, Soul of Elements [EDH]
BGW Doran, the Siege Tower [EDH]
GRW Marath of the Wild[EDH]
BURWGSliver Hivelord's alt wincon deck at Maze's EndBURWG
GWBSidar Kondo and Ikra Shidiq likes big butts
RUMizzix of the Izmagnus Super ThiefRU
BURWGGeneral Tazri, The Megazord AllyBURWG
BURJeleva Mill and Kill BUR
BRGrenzo's get out from under that deck!BR
WUG Roon's Enchanted Evening (enchantment deck) WUG
BUG The Undersea World of Tasigur CousteauBUG
BWGAnafenza, Counter QueenBWG
Bosk was intended to be cut in my last round of fixes but I forgot lol. It will be replaced simply for its lack luster helpfulness. Black Poplar is on my cut list when I find a suitable creature to replace it and Timber Protector I like (for now) since it does help Doran a bit and is a decent body. I probably won't go for conspiracy for this reason since I'm trying to turn away from any treefolk tribal I had in the original deck. At best it is an extremely minor sub-theme now.
Hmm interesting card completely forgot about it. I was thinking a Sever the Bloodline and/or an Elesh Norn, Grand Cenobite since they both remove tokens. I'm trying to decide if Elesh giving my creatures 2 power is actually a downside because of some of my wraths.
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I'm a little stuck on decent creatures to add. I don't feel like I want to be below 30 creatures in the deck (excluding doran) but sadly that is where I am right now. Any creature ideas would be fantastic. I'm combing through searches but wouldn't mind opinions
R Ashling the Pilgrim [EDH]
GB Meren of Clan Nel Toth [EDH]
URG Animar, Soul of Elements [EDH]
BGW Doran, the Siege Tower [EDH]
GRW Marath of the Wild[EDH]
R Ashling the Pilgrim [EDH]
GB Meren of Clan Nel Toth [EDH]
URG Animar, Soul of Elements [EDH]
BGW Doran, the Siege Tower [EDH]
GRW Marath of the Wild[EDH]
BURWGSliver Hivelord's alt wincon deck at Maze's EndBURWG
GWBSidar Kondo and Ikra Shidiq likes big butts
RUMizzix of the Izmagnus Super ThiefRU
BURWGGeneral Tazri, The Megazord AllyBURWG
BURJeleva Mill and Kill BUR
BRGrenzo's get out from under that deck!BR
WUG Roon's Enchanted Evening (enchantment deck) WUG
BUG The Undersea World of Tasigur CousteauBUG
BWGAnafenza, Counter QueenBWG
-1 Black Poplar Shaman
-1 Dryad Arbor
+1 Elesh Norn, Grand Cenobite
+1 Loxodon Gatekeeper
+1 Reveillark
Removed two treefolk focused cards to add Elesh Norn to deal with tokens and buff my vreatures a bit as well as Loxodon Gatekeeper to slow my opponents down. Might add Sakura-Tribe elder or Wood Elves if I need more ramp. Removed Dryad Abror for another deck where it does better. Reveillark works well in the deck to recur most of my creatures.
R Ashling the Pilgrim [EDH]
GB Meren of Clan Nel Toth [EDH]
URG Animar, Soul of Elements [EDH]
BGW Doran, the Siege Tower [EDH]
GRW Marath of the Wild[EDH]