Here is the working decklist for Odric, Lunarch Marshal. The intention of the deck is play aggressive creatures with evasive or powerful keyword abilities and supplement with equipment. If you have thoughts or ideas, please post them.
Looks fairly good but I would still be a bit concerned about the impact of wraths on the list. Making room for Ghostway and Eerie Interlude could possibly be worth doing.
Lots of the creatures look a little clunky mana wise too so its possible to look at ramp and draw but thats kind of always a problem for mono white.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
Looks fairly good but I would still be a bit concerned about the impact of wraths on the list. Making room for Ghostway and Eerie Interlude could possibly be worth doing.
Lots of the creatures look a little clunky mana wise too so its possible to look at ramp and draw but thats kind of always a problem for mono white.
I guess that's the challenge for playing a mono white deck, card draw and recovering after a board wipe. Ghostway might be an inclusion.
Looks fairly good but I would still be a bit concerned about the impact of wraths on the list. Making room for Ghostway and Eerie Interlude could possibly be worth doing.
Lots of the creatures look a little clunky mana wise too so its possible to look at ramp and draw but thats kind of always a problem for mono white.
I guess that's the challenge for playing a mono white deck, card draw and recovering after a board wipe. Ghostway might be an inclusion.
1 Odric, Lunarch Marshal
//CREATURES
1 Serra Ascendant
1 Weathered Wayfarer
1 Knight of the White Orchid
1 Stoneforge Mystic
1 Bastion Protector
1 Hushwing Gryff
1 Mirran Crusader
1 Silverblade Paladin
1 Skyhunter Skirmisher
1 Angelic Field Marshal
1 Emeria Angel
1 Hero of Bladehold
1 Odric, Master Tactician
1 Archangel of Thune
1 Angelic Overseer
1 Baneslayer Angel
1 Reality Smasher
1 Stonehewer Giant
1 Darksteel Sentinel
1 Sun Titan
1 Wurmcoil Engine
1 Elesh Norn, Grand Cenobite
1 Emeria Shepherd
1 Akroma, Angel of Wrath
1 Kozilek, the Great Distortion
1 Mana Vault
1 Wayfarer's Bauble
1 Sol Ring
1 Mask of Memory
1 Grim Monolith
1 Mind Stone
1 Swiftfoot Boots
1 Sword of the Animist
1 Torpor Orb
1 Coalition Relic
1 Loxodon Warhammer
1 Sword of Fire and Ice
1 Sword of Vengeance
1 Worn Powerstone
1 Thran Dynamo
1 Batterskull
1 Gauntlet of Power
1 Mind's Eye
1 Caged Sun
//ENCHANTMENT
1 Land Tax
1 Aura of Silence
1 Concerted Effort
1 Heliod, God of the Sun
1 Marshal's Anthem
1 True Conviction
1 Enlightened Tutor
1 Swords to Plowshares
1 Tithe
1 Unexpectedly Absent
1 Oblation
1 Return to Dust
//SORCERY
1 Steelshaper's Gift
1 Tragic Arrogance
1 Austere Command
//PLANESWALKER
1 Elspeth, Sun's Champion
//LAND
1 Blinkmoth Nexus
1 Buried Ruin
1 Emeria, the Sky Ruin
1 Inkmoth Nexus
1 Kor Haven
1 Myriad Landscape
1 Nykthos, Shrine to Nyx
28 Plains
1 Strip Mine
1 Tectonic Edge
1 Windbrisk Heights
Lots of the creatures look a little clunky mana wise too so its possible to look at ramp and draw but thats kind of always a problem for mono white.
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
I guess that's the challenge for playing a mono white deck, card draw and recovering after a board wipe. Ghostway might be an inclusion.
I guess that's the challenge for playing a mono white deck, card draw and recovering after a board wipe. Ghostway might be an inclusion.