Yeah, fairies wear boots and you gotta believe me
Yeah I saw it, I saw it, I tell you no lies
Yeah Fairies wear boots and you gotta believe me
I saw it, I saw it with my own two eyes,
Oh all right now!
Overview
For whatever reason, this deck has the highest win percentage - nearly 50% - of any of my decks since I've been keeping track for the last five months. I've had the deck for quite a while. It transformed considerably the years but always had a focus on enchantments. Currently it's an enchantment deck with sacrifice subtheme and activated-abilities subtheme.
Possible Cuts Silent Sentinel: I love this card and it goes will with Lightning Greaves and Swiftfoot Boots, but it costs of a lot of mana and is a bit slow. Fool Demise: This card enable all sorts of shenanigans but is also rather slow.
1x Ancestral Mask
1x Animal Boneyard
1x Attunement
1x Bonds of Mortality
1x Burgeoning
1x Carpet of Flowers
1x Copy Artifact
1x Copy Enchantment
1x Dance of Many
1x Decree of Silence
1x Defense of the Heart
1x Detention Sphere
1x Enchanted Evening
1x Enchantress's Presence
1x Exploration
1x Fool's Demise
1x Greater Good
1x Karmic Justice
1x Leyline of Anticipation
1x Leyline of Sanctity
1x Mana Reflection
1x Martyr's Bond
1x Martyr's Cause
1x Mirari's Wake
1x Night Soil
1x Pattern of Rebirth
1x Privileged Position
1x Pursuit of Knowledge
1x Seal of Primordium
1x Song of the Dryads
1x Sphere of Safety
1x Spreading Seas
1x Sterling Grove
1x Sylvan Library
1x Take Possession
1x Treachery
1x Bant Panorama
1x Breeding Pool
1x Canopy Vista
1x Command Tower
1x Flood Plain
1x Flooded Strand
1x Forbidden Orchard
5x Forest
1x Ghost Quarter
1x Grasslands
1x Hallowed Fountain
2x Island
1x Kor Haven
1x Krosan Verge
1x Lonely Sandbar
1x Minamo, School at Water's Edge
1x Miren, the Moaning Well
1x Mistveil Plains
1x Nykthos, Shrine to Nyx
3x Plains
1x Prairie Stream
1x Reflecting Pool
1x Secluded Steppe
1x Selesnya Sanctuary
1x Serra's Sanctum
1x Skycloud Expanse
1x Sungrass Prairie
1x Temple Garden
1x Tolaria West
1x Tranquil Thicket
1x Windswept Heath
1x Elspeth, Sun's Champion
1x Venser, the Sojourner
Creature (13)
1x Academy Rector
1x Archetype of Endurance
1x Barrin, Master Wizard
1x Clever Impersonator
1x Courser of Kruphix
1x Eidolon of Blossoms
1x Eternal Witness
1x Glen Elendra Archmage
1x Heliod, God of the Sun
1x Knight of the Reliquary
1x Mangara of Corondor
1x Silent Sentinel
1x Sun Titan
Artifact (5)
1x Expedition Map
1x Lightning Greaves
1x Rings of Brighthearth
1x Swiftfoot Boots
1x Vessel of Endless Rest
Sorcery (3)
1x Life from the Loam
1x Replenish
1x Wargate
Instant (2)
1x Enlightened Tutor
1x Read the Runes
Overview
For whatever reason, this deck has the highest win percentage - nearly 50% - of any of my decks since I've been keeping track for the last five months. I've had the deck for quite a while. It transformed considerably the years but always had a focus on enchantments. Currently it's an enchantment deck with sacrifice subtheme and activated-abilities subtheme.
Notable Interactions
Rubinia Soulsinger + Swiftfoot Boots or Lightning Greaves + any sac outlet = opponents don't want to play creatures and can't answer Rubinia with a single piece of spot removal.
Rings of Brighthearth + Minamo, School at Water's Edge + Mangara of Corondor = exile a whole bunch of things. This also works with Rubinia and a sac outlet.
Privileged Position + Sterling Grove = can't touch this.
Enchanted Evening + Martyr's Bond + nonland things to sac = opponents start to have to sacrifice lands because they're also enchantments. This is mean and yet to actually come up in a game.
Enchanted Evening + Ancestral Mask = enchanted creature gets +2/+2 equal to the number of permanents on the battlefield minus one. I've often finished people off with this combination. Rubinia can win with commander damage!
Treachery + Copy Enchantment and/or Clever Impersonator = convince opposing creatures join the right side and even generate mana in the process. This gets downright silly with Serra's Sanctum in the mix. Additionally note that the copied Treachery just enters the battlefield and thus doesn't target.
Dance of Many + Sun Titan + Barrin, Master Wizard = 2: make a Sun Titan token and bounce a creature.
Sylvan Library + Rings of Brighthearth + Pursuit of Knowledge = skip drawing for a turn, then pay 2 and draw 14 cards.
Possible Cuts
Silent Sentinel: I love this card and it goes will with Lightning Greaves and Swiftfoot Boots, but it costs of a lot of mana and is a bit slow.
Fool Demise: This card enable all sorts of shenanigans but is also rather slow.