Basic Naya Sunforger fogs with Marath Combo. Marath was chosen as a utility knife, and due to +1 counter synergies for Spike Weaver. Current Considerations are on strengthening the +1 counter synnergies, and improving card draw.
Stolen for Trostani. The Sunforger never goes online in this deck anyways, and if it does, it wants more aggressiveness, and sunforging for a tutor isn't it.
Aura of Silence is simply amazing, it shuts down and annoys so many strategies.
I see a lot of Sunforger/Marath decks that run Ghostway (which I see you do as well) and I don't understand why: when Marath comes back into play, he loses all counters and dies as a 0/0, and all tokens remain exiled. Your thoughts?
Private Mod Note
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Rollback Post to RevisionRollBack
EDH WURRuhan of the Fomori[Primer] | WGR Marath, Will of the Wild | WUG Derevi, Empyrial Tactician | WUB Sharuum, the Hegemon | WBGR Tymna the Weaver / Tana, the Bloodsower | BR Rakdos, Lord of Riots | BUG Sidisi, Brood Tyrant
Creatures
1 Salvage Scout
2 Dawntreader Elk
2 Leonin Shikari
2 Puresteel Paladin
2 Sakura-Tribe Elder
3 Burnished Hart
3 Eternal Witness
3 Fertilid
3 Mentor of the Meek
3 Twilight Drover
3 Wood Elves
4 Etched Oracle
4 Forgotten Ancient
4 Hero of Bladehold
4 Ivy Lane Denizen
4 Mindless Automaton
4 Spike Weaver
5 Karmic Guide
5 Seedborn Muse
6 Sun Titan
Artifacts
1 Sol Ring
3 Bow of Nylea
3 Rings of Brighthearth
3 Sculpting Steel
Artifact - Equipment
1 Blade of the Bloodchief
1 Skullclamp
2 Illusionist's Bracers
2 Nim Deathmantle
3 Behemoth's Sledge
3 Loxodon Warhammer
3 Sword of Feast and Famine
3 Sunforger
1 Hardened Scales
2 Earthcraft
2 Sterling Grove
3 Aura of Silence
3 Fecundity
3 Gift of Immortality
3 Sacred Mesa
4 Citadel Siege
5 Cathars' Crusade
5 Doubling Season
5 Mirari's Wake
6 Primeval Bounty
INSTANTS
1 Angel's Grace
1 Enlightened Tutor
1 Swords to Plowshares
1 Tithe
2 Boros Charm
2 Dawn Charm
2 Hallowed Moonlight
2 Invulnerability
3 Arcbond
3 Ghostway
3 Wingshards
4 Return to Dust
4 Wild Riccochet
Sorcery
5 Rout
5 Tragic Arrogance
Land
6 Plains
4 Forest
4 Mountain
1 Arid Mesa - white red
1 Flooded Strand - white
1 Misty Rainforest - green
1 Windswept Heath - white green
1 wooded foothills - red green
1 Krosan Verge
1 Myriad Landscape
1 Plateau - *
1 Savannah - *
1 Taiga
1 Sacred Foundry - *
1 Stomping Ground
1 Temple Garden - *
1 Mistveil Plains - *
1 Arcane Lighthouse
1 Command Tower
1 Deserted Temple
1 Emeria, the Sky Ruin
1 Gavony Township
1 Kher Keep
1 Nantuko Monastery
1 Opal Palace
1 Oran-Rief, the Vastwood
1 Strip Mine
1 Winding Canyons
1 I forgot
A few cards want to be tested/come in:
2x Strength of the Tajuru - mass counters
5 Shamanic Revelation - draw
6 Death's Presence - counters
4 Grab the Reins - Sunforger theft/fling
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
New Roon deck stole them.
+Behemoth's Sledge, Arcbond, and something.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
2 Eladamri's Call
3 Aura of Silence
Stolen for Trostani. The Sunforger never goes online in this deck anyways, and if it does, it wants more aggressiveness, and sunforging for a tutor isn't it.
Aura of Silence is simply amazing, it shuts down and annoys so many strategies.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
WUR Ruhan of the Fomori [Primer] | WGR Marath, Will of the Wild | WUG Derevi, Empyrial Tactician | WUB Sharuum, the Hegemon | WBGR Tymna the Weaver / Tana, the Bloodsower | BR Rakdos, Lord of Riots | BUG Sidisi, Brood Tyrant
It can be more than a little awkward with Mirari's Wake on the field though, as Marath will actually stick around feeling awkward.
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek