The goal of this deck is to get Enduring Ideal cast and then win with a combination of enchantments. Until then, the game plan is to slow the game down with things like Ghostly Prison and Story Circle, until I can try to win with my goofy win conditions.
This deck is a conversion of my Narset deck. I'm trying to tone it down (even more) and make it pretty casual.
Losing blue is tough, mainly for the consistency. Any suggestions for tutoring up Enduring Ideal would be much appreciated. Gamble is an option, but its a bit more expensive than I like, especially for its function.
I played around with Sunforger (for the copy spells), but ultimately cut it, not sure it is worth it without enough support. The copy spells give me additional copies of Enduring Ideal, so it is useful to tutor them, but I'm not sold on Sunforger in this deck.
This deck is a conversion of my Narset deck. I'm trying to tone it down (even more) and make it pretty casual.
1x Gisela, Blade of Goldnight
Enchantment (35)
1x Assemble the Legion
1x Aura of Silence
1x Blind Obedience
1x Darksteel Mutation
1x Dragon Roost
1x Eldrazi Conscription
1x Furnace of Rath
1x Ghostly Prison
1x Goblin Assault
1x Impact Tremors
1x Island Sanctuary
1x Lightmine Field
1x Luminarch Ascension
1x Manabarbs
1x Marshal's Anthem
1x Mobilization
1x Myth Realized
1x Nevermore
1x Oblivion Ring
1x Opalescence
1x Pyrohemia
1x Rise of the Hobgoblins
1x Sacred Mesa
1x Sigil of the Empty Throne
1x Skybind
1x Smoke
1x Soul Snare
1x Sphere of Safety
1x Starfield of Nyx
1x Story Circle
1x Suspension Field
1x Vicious Shadows
1x Warstorm Surge
1x Widespread Panic
1x Words of War
1x Auramancer
1x Celestial Archon
1x Dualcaster Mage
1x Heliod, God of the Sun
1x Iroas, God of Victory
1x Kor Cartographer
1x Mentor of the Meek
1x Mesa Enchantress
1x Monk Idealist
1x Purphoros, God of the Forge
1x Solemn Simulacrum
1x Sun Titan
Artifact (7)
1x Boros Signet
1x Darksteel Ingot
1x Fellwar Stone
1x Hammer of Purphoros
1x Mind Stone
1x Skullclamp
1x Spear of Heliod
Sorcery (2)
1x Enduring Ideal
1x Open the Vaults
Land (38)
1x Boros Garrison
1x Boros Guildgate
1x Evolving Wilds
1x Mistveil Plains
13x Mountain
19x Plains
1x Terramorphic Expanse
1x Wind-Scarred Crag
1x Chaos Warp
1x Enlightened Tutor
1x Fork
1x Reiterate
1x Reverberate
Losing blue is tough, mainly for the consistency. Any suggestions for tutoring up Enduring Ideal would be much appreciated. Gamble is an option, but its a bit more expensive than I like, especially for its function.
I played around with Sunforger (for the copy spells), but ultimately cut it, not sure it is worth it without enough support. The copy spells give me additional copies of Enduring Ideal, so it is useful to tutor them, but I'm not sold on Sunforger in this deck.
My main win conditions are token making enchantments, like Assemble the Legion, and things like Vicious Shadows and Purphoros, God of the Forge. I also have Eldrazi Conscription for the nuclear option.
Gisela, Blade of Goldnight just seemed like the best generic commander that could win the game by herself. Any other ideas for Commanders are welcome.
Any ideas for more consistency in Boros would be much appreciated, thanks for reading.