Any suggestions are appreciated. I know this deck is less than stellar, but it was made with cards on hand. As a novice, I'd be willing to spend a little for some better, well-placed cards. Thanks
did you have some sort of strategy when building this deck? it would seem to me based off first impressions that there isn't a very solid gameplan as such? if i were you, i'd pop in some creatures that do double-duty when they get killed off or other interactions when creatures die, kinda like Vicious Shadows for example? i think youve got a good start on the deck, but itd be good if you'd be able to specify your strategy, and put more cards in the deck that fit that strategy rather than just a bunch of good cards.
Sorry for posting it in the wrong subsection. And yes, ghostly prison isn't a land, my bad. As I said, the deck was made with cards on hand, and I have quite recently returned to MTG from a long hiatus of not playing. I'm going to update the deck after a while with some better cards. I plan on removing Iona, Aurelia, and the arbiter of knollridge in favor of cheaper, more effective cards or equipment so I can fling more effectively. It's still a work in progress.
13 Plains
1 Terramorphic Expanse
1 Rugged Prairie
1 Reliquary Tower
1 Mystifying Maze
1 Boros Garrison
1 Boros Guildgate
1 Slayer’s Stronghold
1 Command Tower
1 Ghost Quarter
1 Great Furnace
1 Brion Stoutarm
1 Shattered Angel
1 Healer of the Pride
1 Roc Egg
1 Serra Avatar
1 Magmatic Force
1 Guttersnipe
1 Hamletback Goliath
1 Balefire Dragon
1 Charmbreaker Devils
1 Grand Abolisher
1 Flameblast Dragon
1 Chronomaton
1 Figure of Destiny
1 Dragon Hatchling
1 Blinding Souleater
1 Rage Thrower
1 Furyborn Hellkite
1 Obsidian Fireheart
1 Pride Guardian
1 Fortress Cyclops
1 Angelic Arbiter
1 Seraph of the Sword
1 Goblin Gaveleer
1 Gideon, Champion of Justice
1 Chandra, the Firebrand
1 Ajani Vengeant
1 Ogre’s Cleaver
1 Martyr’s Bond
1 Ghostly Prison
1 Lightning Greaves
1 Sol Ring
1 Flameshadow Conjuring
1 Journey to Nowhere
1 Indestructibility
1 Caged Sun
1 Day of Judgment
1 Hammer of Ruin
1 Soul Snare
1 Gilded Lotus
1 Ephara’s Radiance
1 Fall of the Hammer
1 Rootborn Defenses
1 Austere Command
1 Darksteel Axe
1 Golden Urn
1 Dragon Throne of Tarkir
1 Trepanation Blade
1 Howling Mine
1 Champion’s Helm
1 Pennon Blade
1 Remember the Fallen
1 Mizzium Mortars
1 Fireball
1 Portent of Betrayal
1 Act of Aggression
1 Mark of Mutiny
1 Act of Treason
1 Traitorous Instinct
1 Traitorous Blood
1 Zealous Conscripts
UPDATE: made some changes to the deck, added a couple more fling mechanics, tossed a couple of the higher costs out in favor of some decent equipment.
did you have some sort of strategy when building this deck? it would seem to me based off first impressions that there isn't a very solid gameplan as such? if i were you, i'd pop in some creatures that do double-duty when they get killed off or other interactions when creatures die, kinda like Vicious Shadows for example? i think youve got a good start on the deck, but itd be good if you'd be able to specify your strategy, and put more cards in the deck that fit that strategy rather than just a bunch of good cards.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Retired EDH - Tibor and Lumia | [PR]Nemata |Ramirez dePietro | [C]Edric | Riku | Jenara | Lazav | Heliod | Daxos | Roon | Kozilek
Thanks for the suggestions though, keep making em
(W/U)(B/R)GForm of Progenitus, Shape of a Scrubland
BRGJund Tokens with Prossh, the Magic Dragon Foil
URGAnimar, the RUG CleanerFoil
RRRFeldon of the Third Path 2.0 Foil
BG(B/G)Not Another Meren DeckFoil
UR(U/R)Mizzix, Y Control and X Burn Spells
(W/U)(B/R)GHarold Ramos - The 35 Foot Long Twinkie (In +1/+1 counters)
UB(U/B)Dragonlord Silumgar
Shu Yun, the Silent Tempest WUR Voltron Control
Temmet, Vizier of Naktamun WU Unblockable Mirror Trickery
Ra's al Ghul (Sidar Kondo) and Face-Down Ninjas
Brudiclad, Token Engineer
Vaevictis (VV2) the Dire Lantern
Rona, Disciple of Gix
Tiana the Auror
Hallar
Ulrich the Politician
Zur the Rebel
Scorpion, Locust, Scarab, Egyptian Gods
O-Kagachi, Mathas, Mairsil
"Non-Tribal" Tribal Generals, Eggs
Ramp: Thran Dynamo, Worn Powerstone, Commander's Sphere, Boros Signet. Several of these slot easily into other decks, so are good to have.
Draw: Reforge the Soul, Wild Guess, Tormenting Voices, lots of cantrips.
Assorted useful cards to consider: Swords to Plowshares, Vicious Shadows, Comet Storm, Umbral Mantle, Rite of the Raging Storm, Safe Passage.
Cheers!
Krichaiushii on PucaTrade.