I wanted to do something different to what I've seen before for Alesha decks, a multiple combat step deck was considered but it never seemed to come together the way I wanted it to, Voltron seemed too easy with the Equipment and Aura cards available in white, not to mention all the support for those types of cards, eventually I decided on creatures that almost always do something when they hit the board, creatures that support having others hit the board plus a few other cards that are also in flavour of being part of the Mardu Horde, like Brutal Hordechief. The large number of enchantments I run came about from trying to find a way to have my many small creatures stand up to my opponents much larger creatures, giving power and keywords was what I started with and things like Assemble the Legion, Debtors' Knell and Grave Betrayal came around later, when I found I needed a way to make lots of creatures and also the ones I currently had seemed to die too often for Alesha to bring back on her own.
I'm also considering Starfield of Nyx because of the high number of enchantments I run.
(Side Note: the only flavour restriction I have is that there be no sac-outlets and none of the watermarks from Tarkir block except Mardu/Kolaghan)
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1x Alesha, Who Smiles at Death
Creatures 27
1x Abbot of Keral Keep
1x Anarchist
1x Archetype of Finality
1x Auramancer
1x Aven Mindcensor
1x Boltwing Marauder
1x Brutal Hordechief
1x Duergar Hedge-mage
1x Erebos, God of the Dead
1x Figure of Destiny
1x Flayer of the Hatebound
1x Graveblade Marauder
1x Hound of Griselbrand
1x Ignition Team
1x Iroas, God of Victory
1x Karmic Guide
1x Mardu Hordechief
1x Necroskitter
1x Nekrataal
1x Pia and Kiran Nalaar
1x Priest of the Blood Rite
1x Reveillark
1x Silverblade Paladin
1x Solemn Simulacrum
1x Tuktuk Scrapper
1x War Priest of Thune
1x Wingmate Roc
1x Elspeth, Sun's Champion
1x Sarkhan, the Dragonspeaker
1x Sorin, Lord of Innistrad
Artifacts 9
1x Chromatic Lantern
1x Commander's Sphere
1x Hammer of Purphoros
1x Hero's Blade
1x Lightning Greaves
1x Mardu Banner
1x Sol Ring
1x Spear of Heliod
1x Whip of Erebos
Instants 7
1x Crackling Doom
1x Kolaghan's Command
1x Path to Exile
1x Rakdos Charm
1x Silence the Believers
1x Swords to Plowshares
1x Utter End
Sorceries 6
1x Buried Alive
1x Diabolic Revelation
1x Diabolic Tutor
1x Increasing Ambition
1x Plea for Guidance
1x Victimize
Enchantments 11
1x Assemble the Legion
1x Cathars' Crusade
1x Debtors' Knell
1x Dictate of Erebos
1x Dictate of Heliod
1x Fervent Charge
1x Fervor
1x Grave Betrayal
1x Mardu Ascendancy
1x Palace Siege
1x True Conviction
5x Swamp
6x Mountain
6x Plains
1x Akoum Refuge
1x Bloodfell Caves
1x Boros Guildgate
1x Clifftop Retreat
1x Command Tower
1x Dragonskull Summit
1x Homeward Path
1x Isolated Chapel
1x Mirrodin's Core
1x Nomad Outpost
1x Opal Palace
1x Orzhov Guildgate
1x Rakdos Guildgate
1x Scoured Barrens
1x Temple of Malice
1x Temple of Silence
1x Temple of Triumph
1x Urborg, Tomb of Yawgmoth
1x Wind-Scarred Crag
I don't particularly like sacrificing my own creatures, I did start out with an Alesha Aristocrat deck and until recently I was still running an infinite damage combo with Karmic Guide, Reveillark, Butcher of the Horde and Mardu Heart-Piercer.
I wanted to do something different to what I've seen before for Alesha decks, a multiple combat step deck was considered but it never seemed to come together the way I wanted it to, Voltron seemed too easy with the Equipment and Aura cards available in white, not to mention all the support for those types of cards, eventually I decided on creatures that almost always do something when they hit the board, creatures that support having others hit the board plus a few other cards that are also in flavour of being part of the Mardu Horde, like Brutal Hordechief. The large number of enchantments I run came about from trying to find a way to have my many small creatures stand up to my opponents much larger creatures, giving power and keywords was what I started with and things like Assemble the Legion, Debtors' Knell and Grave Betrayal came around later, when I found I needed a way to make lots of creatures and also the ones I currently had seemed to die too often for Alesha to bring back on her own.
I'm also considering Starfield of Nyx because of the high number of enchantments I run.
(Side Note: the only flavour restriction I have is that there be no sac-outlets and none of the watermarks from Tarkir block except Mardu/Kolaghan)