On one hand this is a fairly typical nath discard deck. The other hand however veers hard left. This is really the result of my observation that many of the best discard vectors for EDH are enchantments. With the new constellation rules, there were also a few more options for additional value - all the better when it is asymmetrical. The deck's goal is to attack at the creature base of the opponents as well as their hand to restrict their options. The deck takes advantage of enchantresses and constellation effects for additional pressure. Anyways, while I am somewhat familiar with both discard, as well as enchantress, the synthesis of the two opens up new opportunities as well as weaknesses. I'd greatly appreciate some feedback.
I had given some thought to Death Cloud and Pox and was a bit wary of them looking at some of my casting costs.
In truth I might be more interested in playing cards along the line of Living Plane to really make the creature control aspects sting more. That's probably better for a Titania deck in all actuality.
The question is, where would you start with the cuts?
Looks pretty similar to my list, I should note though that I don't play my deck very often since it is really no fun for everyone else. On that note here are a few cards I found to work quite nicely:
Oppression - Don't cast this until you got nath in play then just watch everyone's hands vanish Master of the Feast - 5/5 flyer for 3 mana nuts. Plus the opponents drawing cards is almost upside since with all your upkeep trigger discard enchantments most cards they draw will be discarded before they can play them anyways. Anvil of Bogardan - Another discard outlet, this one being nice since it also keeps cards in their hands, which can sometimes be a problem. Cunning Lethemancer - Nice discard trigger on your upkeep. Mindslicer - Nobody wants to kill this guy, so just wait until a good time for you and sac him. Memory Jar - Auto include, makes everyone at the table discard 7 cards and you get to play a turn with a full hand. Sadistic Hypnotist - Another auto include. With Nath out you sack 1 elf to make 2 more. These two together rip everyones hand to 0 instantly.
in the "maybe board" I've Skullclamp,Temple Bell,Sangromancer but I don't know which cut Temple Bellis when the opponent don't have cards in hand, and in my upkeep, activate the bell, and discard the card with Nath
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1x Animate Dead
1x Awakening Zone
1x Beastmaster Ascension
1x Bitterblossom
1x Bottomless Pit
1x Call to the Grave
1x Dance of the Dead
1x Deathreap Ritual
1x Dictate of Erebos
1x Enchantress's Presence
1x Grave Pact
1x Mind Slash
1x Necrogen Mists
1x Necromancy
1x Painful Quandary
1x Pernicious Deed
1x Phyrexian Arena
1x The Abyss
1x Waste Not
1x Words of Waste
Artifact (5)
1x Geth's Grimoire
1x Nihil Spellbomb
1x Skullclamp
1x Smokestack
1x Tormod's Crypt
1x Freyalise, Llanowar's Fury
1x Garruk, Apex Predator
1x Liliana of the Veil
Creature (17)
1x Archfiend of Depravity
1x Argothian Enchantress
1x Birds of Paradise
1x Blood Artist
1x Bloodgift Demon
1x Deathrite Shaman
1x Doomwake Giant
1x Eidolon of Blossoms
1x Eternal Witness
1x Liliana's Specter
1x Magus of the Abyss
1x Molder Slug
1x Nezumi Graverobber
1x Rune-Scarred Demon
1x Sangromancer
1x Thoughtrender Lamia
1x Verduran Enchantress
Sorcery (9)
1x Damnation
1x Dark Deal
1x Demonic Tutor
1x Ill-Gotten Gains
1x Noxious Vapors
1x Reviving Melody
1x Smallpox
1x Syphon Mind
1x Unnerve
1x Beast Within
1x Deglamer
1x Diabolic Edict
1x Hero's Downfall
1x Naturalize
1x Putrefy
1x Tribute to the Wild
1x Unravel the Aether
1x Vampiric Tutor
Land (36)
1x Bojuka Bog
1x Command Tower
15x Forest
1x Overgrown Tomb
1x Strip Mine
15x Swamp
1x Verdant Catacombs
1x Woodland Cemetery
On one hand this is a fairly typical nath discard deck. The other hand however veers hard left. This is really the result of my observation that many of the best discard vectors for EDH are enchantments. With the new constellation rules, there were also a few more options for additional value - all the better when it is asymmetrical. The deck's goal is to attack at the creature base of the opponents as well as their hand to restrict their options. The deck takes advantage of enchantresses and constellation effects for additional pressure. Anyways, while I am somewhat familiar with both discard, as well as enchantress, the synthesis of the two opens up new opportunities as well as weaknesses. I'd greatly appreciate some feedback.
Some other cards that I've considered:
In truth I might be more interested in playing cards along the line of Living Plane to really make the creature control aspects sting more. That's probably better for a Titania deck in all actuality.
The question is, where would you start with the cuts?
Oppression - Don't cast this until you got nath in play then just watch everyone's hands vanish
Master of the Feast - 5/5 flyer for 3 mana nuts. Plus the opponents drawing cards is almost upside since with all your upkeep trigger discard enchantments most cards they draw will be discarded before they can play them anyways.
Anvil of Bogardan - Another discard outlet, this one being nice since it also keeps cards in their hands, which can sometimes be a problem.
Cunning Lethemancer - Nice discard trigger on your upkeep.
Mindslicer - Nobody wants to kill this guy, so just wait until a good time for you and sac him.
Memory Jar - Auto include, makes everyone at the table discard 7 cards and you get to play a turn with a full hand.
Sadistic Hypnotist - Another auto include. With Nath out you sack 1 elf to make 2 more. These two together rip everyones hand to 0 instantly.
I like your idea of Nath,
I'm testing this list
1x Bojuka Bog
1x Cabal Coffers
1x Command Tower
1x Crypt of Agadeem
1x Evolving Wilds
6x Forest
1x Golgari Guildgate
1x Golgari Rot Farm
1x Grim Backwoods
1x Jungle Hollow
1x Myriad Landscape
1x Opal Palace
1x Overgrown Tomb
1x Reliquary Tower
10x Swamp
1x Tainted Wood
1x Temple of Malady
1x Temple of the False God
1x Twilight Mire
1x Urborg, Tomb of Yawgmoth
1x Woodland Cemetery
Sorcery (7)
1x Cultivate
1x Decree of Pain
1x Ill-Gotten Gains
1x Kodama's Reach
1x Smallpox
1x Syphon Mind
1x Unnerve
1x Freyalise, Llanowar's Fury
1x Garruk, Apex Predator
1x Liliana Vess
Instant (2)
1x Golgari Charm
1x Putrefy
Creature (20)
1x Agent of Erebos
1x Archfiend of Depravity
1x Blood Artist
1x Bloodgift Demon
1x Creakwood Liege
1x Deathrite Shaman
1x Doomwake Giant
1x Eidolon of Blossoms
1x Erebos, God of the Dead
1x Glissa, the Traitor
1x Magus of the Abyss
1x Master of the Feast
1x Mikaeus, the Unhallowed
1x Ophiomancer
1x Pharika, God of Affliction
1x Reaper of the Wilds
1x Sadistic Hypnotist
1x Solemn Simulacrum
1x Thoughtrender Lamia
1x Verduran Enchantress
Artifact (13)
1x Anvil of Bogardan
1x Birthing Pod
1x Geth's Grimoire
1x Mercadian Atlas
1x Mimic Vat
1x Noetic Scales
1x Skullclamp
1x Slate of Ancestry
1x Sol Ring
1x Strionic Resonator
1x Trading Post
1x Vedalken Orrery
1x Wheel of Torture
1x Attrition
1x Awakening Zone
1x Bloodchief Ascension
1x Bottomless Pit
1x Breeding Pit
1x Deadbridge Chant
1x Deathreap Ritual
1x Dictate of Erebos
1x Grave Pact
1x Liliana's Caress
1x Megrim
1x Mind Slash
1x Necrogenesis
1x Painful Quandary
1x Phyrexian Arena
1x Quest for the Nihil Stone
1x Song of the Dryads
1x Waste Not
1x Words of Waste
in the "maybe board" I've Skullclamp,Temple Bell,Sangromancer but I don't know which cut
Temple Bellis when the opponent don't have cards in hand, and in my upkeep, activate the bell, and discard the card with Nath