This is the deck that I have been running for a few weeks now with great results. I play in a pretty competitive multiplayer meta, and this list has been a lot of fun. I'll probably add more to this at a later time, however I wanted to go ahead and get it on the forums to see what comments others have. Let's talk shop!
hey i just changed my zur deck to be alot more like this list there are some cards i play that you do not i have a stone forge mystic and sword of feast and famine what are your thoughts the helm combo is great but how about with the infinite mana i use goblin cannon love the list built it yesterday and already won 2 out of are last 4 in my play group.
General game plan is to set up Basalt or Grim Monolith to Power Artifact to Stroke of Genius to Exanguinate for the win. This is most easily and enjoyably set up by Angel's Grace to Ad Nauseam to draw your entire deck.
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"Those who are skilled in combat do not become angered,
those who are skilled at winning do not become afraid.
Thus the wise win before the fight, while the ignorant fight to win."
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1x Zur the Enchanter
Creature (5)
1x Glen Elendra Archmage
1x Laboratory Maniac
1x Notion Thief
1x Snapcaster Mage
1x Trinket Mage
Instant (17)
1x Cyclonic Rift
1x Demonic Consultation
1x Enlightened Tutor
1x Fact or Fiction
1x Forbid
1x Force of Will
1x Hinder
1x Lim-Dul's Vault
1x Mana Drain
1x Muddle the Mixture
1x Mystical Tutor
1x Pact of Negation
1x Path to Exile
1x Stroke of Genius
1x Swords to Plowshares
1x Tainted Pact
1x Vampiric Tutor
Sorcery (13)
1x Armageddon
1x Bribery
1x Demonic Tutor
1x Exsanguinate
1x Fabricate
1x Grim Tutor
1x Merchant Scroll
1x Personal Tutor
1x Supreme Verdict
1x Temporal Mastery
1x Terminus
1x Vindicate
1x Yawgmoth's Will
1x Basalt Monolith
1x Crucible of Worlds
1x Grim Monolith
1x Helm of Obedience
1x Lightning Greaves
1x Mana Crypt
1x Mana Vault
1x Pithing Needle
1x Scroll Rack
1x Sensei's Divining Top
1x Sol Ring
1x Talisman of Dominance
1x Talisman of Progress
1x Torpor Orb
Enchantment (13)
1x Banishing Light
1x Bitterblossom
1x Contamination
1x Detention Sphere
1x Energy Field
1x Mana Vortex
1x Necromancy
1x Necropotence
1x Oblivion Ring
1x Phyrexian Arena
1x Power Artifact
1x Rest in Peace
1x Stony Silence
Planeswalker (3)
1x Jace Beleren
1x Jace, the Mind Sculptor
1x Tezzeret the Seeker
Land (34)
1x Academy Ruins
1x Adarkar Wastes
1x Ancient Tomb
1x Arcane Sanctum
1x Arid Mesa
1x Bloodstained Mire
1x Command Tower
1x Fetid Heath
1x Flooded Strand
1x Godless Shrine
1x Hallowed Fountain
1x Island
1x Mana Confluence
1x Marsh Flats
1x Misty Rainforest
1x Mystic Gate
1x Plains
1x Polluted Delta
1x Reflecting Pool
1x Reliquary Tower
1x Scalding Tarn
1x Scrubland
1x Seat of the Synod
1x Strip Mine
1x Sunken Ruins
1x Swamp
1x Tolaria West
1x Tundra
1x Underground River
1x Underground Sea
1x Verdant Catacombs
1x Wasteland
1x Watery Grave
1x Windswept Heath
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Combo is what I love most about Magic and this deck utilizes interactions and combos very well.
Awesome list!!!
1 Zur the Enchanter
Creatures (3)
1 Dark Confidant
1 Snapcaster Mage
1 Trinket Mage
Spells (45)
1 Angel's Grace
1 Ad Nauseam
1 Arcane Denial
1 Boomerang
1 Brainstorm
1 Bribery
1 Cabal Ritual
1 Cataclysm
1 Chain of Vapor
1 Counterspell
1 Cyclonic Rift
1 Dark Ritual
1 Demonic Tutor
1 Duress
1 Enlightened Tutor
1 Exsanguinate
1 Force of Will
1 Frantic Search
1 Gitaxian Probe
1 High Tide
1 Imperial Seal
1 Mana Drain
1 Merchant Scroll
1 Misdirection
1 Muddle the Mixture
1 Mystical Tutor
1 Pact of Negation
1 Ponder
1 Pongify
1 Preordain
1 Rapid Hybridization
1 Reanimate
1 Rewind
1 Silence
1 Stroke of Genius
1 Terminus
1 Thirst for Knowledge
1 Thoughtseize
1 Timetwister
1 Toxic Deluge
1 Turnabout
1 Vampiric Tutor
1 Wash Out
1 Windfall
1 Yawgmoth's Will
1 Bitterblossom
1 Contamination
1 Detention Sphere
1 Land Tax
1 Necromancy
1 Necropotence
1 Power Artifact
1 Prison Term
Artifacts (17)
1 Azorius Signet
1 Basalt Monolith
1 Chrome Mox
1 Dimir Signet
1 Expedition Map
1 Gilded Lotus
1 Grim Monolith
1 Lotus Petal
1 Mana Crypt
1 Mana Vault
1 Mox Diamond
1 Mox Opal
1 Scroll Rack
1 Sensei's Divining Top
1 Sol Ring
1 Talisman of Dominance
1 Talisman of Progress
Lands (26)
1 Ancient Tomb
1 City of Brass
1 Command Tower
1 Darkslick Shores
1 Flooded Strand
1 Hallowed Fountain
1 Misty Rainforest
1 Polluted Delta
1 Reliquary Tower
1 Scalding Tarn
1 Scrubland
1 Seachrome Coast
9 Snow-Covered Island
1 Sunken Ruins
1 Tolaria West
1 Tundra
1 Underground Sea
1 Watery Grave
General game plan is to set up Basalt or Grim Monolith to Power Artifact to Stroke of Genius to Exanguinate for the win. This is most easily and enjoyably set up by Angel's Grace to Ad Nauseam to draw your entire deck.
those who are skilled at winning do not become afraid.
Thus the wise win before the fight, while the ignorant fight to win."