So here is my Lovisa Coldeyes Warrior tribal deck, I'm hoping to get some comments on it and a few suggestions on better/different card selection.
Ideally I would like to limit the amount of non-warrior creatures in the deck(at the moment I have 3, Anger who I felt fit because Warriors are the red equivalent of 'Soldiers' and thus are generally more likely to be ruled by emotion and in battle anger is the one that is most likely to be fueling them. Purphoros, God of the Forge is the patron deity of my warriors, and of course out Commander miss Lovisa is not a Warrior herself(but she does quite the job of pointing them in the right direction of where to kill things.
While by no means necessary I would request taht if a card is suggested for inclusion that you also suggest a card for removal.
@Nykthos yeah I really want one, I'm currently waiting for it's price to drop(so after it rotates hopefully)
@Ignition Team, the deck is on MTGO currently and thus I dont believe the Team is an option(I do not beleive I would have cut it when I removed 'bad'
@Tahngarth ooooh I've seen him around but didn't realize he was a Warrior, I'll be looking for a spot for him now.
#Vulshock Battlemaster &Ogre Geargrabber I dont encounter a lot of equipment startegys often but I think I'll add Battlemaster over Blood Ogre since her potential upsides far outweigh the Blood Ogre having first strike and being a 3 drop
@Insurrection Yeah that should be in the deck
@War's Toll I'm not 100% on this once since it will paint a pretty heavy target on me rather quickly
@Uphill Battle I have Goblin War Drums and Bedlam in a similar slot though this does prevent hasty creatures taking me down, I think I'll pick it up for some testing
@Rage Reflection mmmmmmmh double strike I need to figure out a slot for this
@In the web of war yeah I like it I might just switch Anger out for it since thats more reliable and more powerful overall
@Rally the Horde certainly has potential but I'm not 100% sold on investing 6 for potentially nothing and maybe a 'suddenly victory'
@Aftershock I think I'll test this once I figure out a slot for it
@Snow Lands and Extraplanar Lense, I'm a bit iffy on Lense since if done wrong I could just end up strip mining one of my lands whereas my other mana doublers even if destroyed immedietly do not negatively impact my mana. The Scrying Sheets and Crevasses ideas however are great and once I can snatch up some snow lands I'll definetly add sheets. Crevasses I'll test out since it's certainly got potential.
@Reliquary Tower, it is not amazingly often that I NEED it but occasionally opponents will cause me to draw more than I can play(usually because I am holding back for a big hastey swing) and it has for the most part pulled its weight.
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Ideally I would like to limit the amount of non-warrior creatures in the deck(at the moment I have 3, Anger who I felt fit because Warriors are the red equivalent of 'Soldiers' and thus are generally more likely to be ruled by emotion and in battle anger is the one that is most likely to be fueling them. Purphoros, God of the Forge is the patron deity of my warriors, and of course out Commander miss Lovisa is not a Warrior herself(but she does quite the job of pointing them in the right direction of where to kill things.
While by no means necessary I would request taht if a card is suggested for inclusion that you also suggest a card for removal.
20 Mountain
1 Arid mesa
1 Bloodstained Mire
1 Forgotten Cave
1 Ghitu Encampment
1 Hall of the Bandit Lord
1 Madblind Mountain
1 Reliquary Tower
1 Shinka, the Bloodsoaked Keep
1 Smoldering Crater
1 Spinerock Knoll
1 Strip Mine
1 Valakut, the Molten Pinnacle
1 Vesuva
1 Wooded Foothills
1 Rogue's passage
Planeswalkers
1 Koth of the Hammer
1 Chandra, Pyromaster
Instants and Sorcery's
1 Red Sun's Zenith
1 Reverberate
1 Chaos Warp
1 Wild Ricochet
1 Incendiary Command
Artifacts
1 Sol Ring
1 Expedition Map
1 Shrine of Burning Rage
1 Armillary Sphere
1 Lightning Greaves
1 Swiftfoot Boots
1 Darksteel Ingot
1 Coalition Relic
1 Gauntlet of Might
1 Gauntlet of Power
1 Gilded Lotus
1 Obelisk of Urd
1 Caged Sun
1 Argentum Armor
1 Thunderous Might
1 Goblin War Drums
1 Fervor
1 Hammer of Purphoros
1 Bedlam
1 Stranglehold
1 Dictate of the Twin Gods
1 Gratuitous Violence
Creatures
1 Goblin Bushwhacker
1 Ash Zealot
1 Goblin Wardriver
1 Kargan Dragonlord
1 Heartlash Cinder
1 Keldon Marauders
1 Borderland Marauder
1 Bloodmark Mentor
1 Brightheart Banneret
1 Stingscourger
1 Markov Blademaster
1 Countryside Crusher
1 Archetype of Aggression
1 Manic Vandal
1 Inner-Flame Igniter
1 Adaptive Automaton
1 Blood Ogre
1 Academy Raider
1 Cyclops Gladiator
1 Anger
1 Bloodshot Trainee
1 Paragon of Fiery Defiance
1 Purphoros, God of the Forge
1 Jeska, Warrior Adept
1 Ogre Battlemaster
1 Wrecking Ogre
1 Kazuul, Tyrant of the Cliffs
1 Falkenrath Marauders
1 Furystoke Giant
1 Zealous Conscipts
1 Impelled Giant
1 Lu Bu, Master-At-Arms
1 Markov Blademaster
1 Brass Herald
1 Boldwyr Intimidator
If you switch the mana to use Snow-Covered Mountains, then you could run Extraplanar Lens and not worry about others getting a benefit, since it will only give them mana if they also tap Snow-Covered Mountains. Snow lands will also let you then run Scrying Sheets and some removal with Mouth of Ronom. Snow lands also let you run Glacial Crevasses for some Fog action in red.
Nykthos, Shrine to Nyx for some ramp.
Ignition Team can be really big, and help create some more power.
Tahngarth, Talruum Hero can attack and act as removal of smaller stuff.
Vulshok Battlemaster grabs all equipment in play.
Ogre Geargrabber is fun to grab someone's equipment for the turn.
Insurrection is usually a blowout.
War's Toll forces players to fully commit on their turns if they intend to do anything.
Uphill Battle to slow your opponents down.
Rage Reflection for more damage.
In the Web of War is the original inspiration for Ogre Battledriver.
Rally the Horde can be hit or miss finisher when you have a Lovisa or another pumper/haster out.
Aftershock for some solid removal.
@Ignition Team, the deck is on MTGO currently and thus I dont believe the Team is an option(I do not beleive I would have cut it when I removed 'bad'
@Tahngarth ooooh I've seen him around but didn't realize he was a Warrior, I'll be looking for a spot for him now.
#Vulshock Battlemaster &Ogre Geargrabber I dont encounter a lot of equipment startegys often but I think I'll add Battlemaster over Blood Ogre since her potential upsides far outweigh the Blood Ogre having first strike and being a 3 drop
@Insurrection Yeah that should be in the deck
@War's Toll I'm not 100% on this once since it will paint a pretty heavy target on me rather quickly
@Uphill Battle I have Goblin War Drums and Bedlam in a similar slot though this does prevent hasty creatures taking me down, I think I'll pick it up for some testing
@Rage Reflection mmmmmmmh double strike I need to figure out a slot for this
@In the web of war yeah I like it I might just switch Anger out for it since thats more reliable and more powerful overall
@Rally the Horde certainly has potential but I'm not 100% sold on investing 6 for potentially nothing and maybe a 'suddenly victory'
@Aftershock I think I'll test this once I figure out a slot for it
@Snow Lands and Extraplanar Lense, I'm a bit iffy on Lense since if done wrong I could just end up strip mining one of my lands whereas my other mana doublers even if destroyed immedietly do not negatively impact my mana. The Scrying Sheets and Crevasses ideas however are great and once I can snatch up some snow lands I'll definetly add sheets. Crevasses I'll test out since it's certainly got potential.
@Reliquary Tower, it is not amazingly often that I NEED it but occasionally opponents will cause me to draw more than I can play(usually because I am holding back for a big hastey swing) and it has for the most part pulled its weight.