This is almost exactly the same deck as my Kokusho, the Value Star deck in my sig. I've revisited it because I only just noticed how crazy Ob Nixilis, Shackled is. With just a simple commander swap, the power level of this deck jumped several points.
Description
This is a modification of my Kokusho, the Evening Star deck. Originally, this deck's intent was to net as much value from as many plays as possible. With a huge focus on synergy and card advantage it could make some pretty insane plays, but generally would fall to the wayside in a more competitive setting.
First of all, this guy is insane. Competitive metas are loaded with tutors. Voltron decks just can't function in the face of his first ability. Yes, players can just not tutor while he's on the field, but that means opposing gameplans are pushed back by several turns while everyone waits for Ob to die or to draw into their win conditions.
Secondly, his second ability fits right in with exactly how this deck was already built. Making 1/1s and sacrificing them for value is what this deck already wants to be doing every turn. Now those 1/1s net additional value while also giving me another avenue to win the game. The deck was already abusing cards like Skullclamp and Blood Artist , now those effects contribute to 21 commander damage as well (on my evasive, trampling Demon).
The main differences between this version and Kokusho are Hatred and Lightning Greaves. Kokusho had a focus on slow-looping him because that's the only way he could possibly deal enough damage in the course of a game. Ob Nixilis is a commander you want to come out of the gates swinging. With some mana rocks and a well played Decree of Pain he can kill players with blistering speed. Hatred allows him to kill the turn immediately after I cast him.
Myojin, while having an impressive effect, is stunningly slow. Not being able to Reanimate it with the Divinity Counter is a huge bummer and cards like Sadistic Hypnotist and Mind Slash do a pretty good job of tearing apart hands.
Liliana has a lot of great functions, but I'm thinking she may be a little too low-impact and the potential to fuel opponents' graveyard shenanigans is a real drawback.
Living Death isn't so great in this deck since it will mostly bring back value. I can get some engines back on the board while my opponents are getting combo pieces back.
Whip provides valuable, incidental life gain while also allowing me to net extra value from pretty much everything. The problem is exiling the creatures after.
These seems like the weakest cards to me, but I could always use more opinions. I'd also like any suggestions for how to make this deck better. Originally, this was my pet deck. With the printing of Ob Nixilis, Unshackeled I think this is now the most explosive deck I have sleeved. It nets insane value all the time while setting my opponents way further back than I anticipated.
I've also added Helm of Obedience . While it's a little cheesy, it's a pretty effective way to win a game in a hurry. Voltaic Key may be good enough to play here now, but I'm not totally convinced and I'd need another cut.
Let's see if we can kick this deck up another notch.
PS: Don't suggest Maralen of the Mornsong. Allowing all my opponents to tutor is not worth the life Ob deals to them.
The List
1x Ob Nixilis, Unshackled
Creature (18)
1x Blood Artist
1x Bloodghast
1x Chainer, Dementia Master
1x Crypt Ghast
1x Disciple of Bolas
1x Duplicant
1x Fleshbag Marauder
1x Geth, Lord of the Vault
1x Grave Titan
1x Graveborn Muse
1x Gray Merchant of Asphodel
1x Kokusho, the Evening Star
1x Massacre Wurm
1x Ophiomancer
1x Reassembling Skeleton
1x Rune-Scarred Demon
1x Sadistic Hypnotist
1x Xiahou Dun, the One-Eyed
Sorcery (11)
1x Beseech the Queen
1x Damnation
1x Decree of Pain
1x Demonic Tutor
1x Diabolic Intent
1x Exsanguinate
1x Mutilate
1x Reanimate
1x Toxic Deluge
1x Victimize
1x Yawgmoth's Will
Planeswalker (1)
1x Sorin Markov
Artifact (17)
1x Ashnod's Altar
1x Crucible of Worlds
1x Doubling Cube
1x Erratic Portal
1x Expedition Map
1x Extraplanar Lens
1x Gauntlet of Power
1x Gilded Lotus
1x Grim Monolith
1x Helm of Obedience
1x Lightning Greaves
1x Nihil Spellbomb
1x Nim Deathmantle
1x Oblivion Stone
1x Phyrexian Altar
1x Skullclamp
1x Sol Ring
1x Animate Dead
1x Attrition
1x Bitterblossom
1x Black Market
1x Grave Pact
1x Leyline of the Void
1x Malevolent Awakening
1x Mind Slash
1x Necromancy
1x Necropotence
1x Phyrexian Arena
1x Phyrexian Reclamation
1x Strands of Night
Land (35)
1x Bojuka Bog
1x Cabal Coffers
1x Deserted Temple
1x Hall of the Bandit Lord
1x High Market
1x Lake of the Dead
1x Nykthos, Shrine to Nyx
1x Petrified Field
1x Phyrexian Tower
22x Snow-Covered Swamp
1x Thespian's Stage
1x Urborg, Tomb of Yawgmoth
1x Vesuva
1x Volrath's Stronghold
Instant (4)
1x Corpse Dance
1x Entomb
1x Hatred
1x Vampiric Tutor
Maybeboard (2)
1x Contamination
1x Voltaic Key
1x Liliana of the Veil
1x Living Death
1x Myojin of Night's Reach
1x Whip of Erebos
http://tappedout.net/mtg-decks/ob-nixilis-value-unshackled/
Description
This is a modification of my Kokusho, the Evening Star deck. Originally, this deck's intent was to net as much value from as many plays as possible. With a huge focus on synergy and card advantage it could make some pretty insane plays, but generally would fall to the wayside in a more competitive setting.
Enter Ob Nixilis, Unshackled.
First of all, this guy is insane. Competitive metas are loaded with tutors. Voltron decks just can't function in the face of his first ability. Yes, players can just not tutor while he's on the field, but that means opposing gameplans are pushed back by several turns while everyone waits for Ob to die or to draw into their win conditions.
Secondly, his second ability fits right in with exactly how this deck was already built. Making 1/1s and sacrificing them for value is what this deck already wants to be doing every turn. Now those 1/1s net additional value while also giving me another avenue to win the game. The deck was already abusing cards like Skullclamp and Blood Artist , now those effects contribute to 21 commander damage as well (on my evasive, trampling Demon).
The main differences between this version and Kokusho are Hatred and Lightning Greaves. Kokusho had a focus on slow-looping him because that's the only way he could possibly deal enough damage in the course of a game. Ob Nixilis is a commander you want to come out of the gates swinging. With some mana rocks and a well played Decree of Pain he can kill players with blistering speed. Hatred allows him to kill the turn immediately after I cast him.
Kokusho is probably good enough to play in the deck. Having the ability to slow-loop him still provides valuable life to fuel Bitterblossom, Necropotence, and similar effects. I'm thinking Myojin of Night's Reach, Liliana of the Veil, Living Death, and Whip of Erebos are the cuts I need to make from the original deck.
Myojin, while having an impressive effect, is stunningly slow. Not being able to Reanimate it with the Divinity Counter is a huge bummer and cards like Sadistic Hypnotist and Mind Slash do a pretty good job of tearing apart hands.
Liliana has a lot of great functions, but I'm thinking she may be a little too low-impact and the potential to fuel opponents' graveyard shenanigans is a real drawback.
Living Death isn't so great in this deck since it will mostly bring back value. I can get some engines back on the board while my opponents are getting combo pieces back.
Whip provides valuable, incidental life gain while also allowing me to net extra value from pretty much everything. The problem is exiling the creatures after.
These seems like the weakest cards to me, but I could always use more opinions. I'd also like any suggestions for how to make this deck better. Originally, this was my pet deck. With the printing of Ob Nixilis, Unshackeled I think this is now the most explosive deck I have sleeved. It nets insane value all the time while setting my opponents way further back than I anticipated.
I've also added Helm of Obedience . While it's a little cheesy, it's a pretty effective way to win a game in a hurry. Voltaic Key may be good enough to play here now, but I'm not totally convinced and I'd need another cut.
Let's see if we can kick this deck up another notch.
PS: Don't suggest Maralen of the Mornsong. Allowing all my opponents to tutor is not worth the life Ob deals to them.
My Blog About It
My Blog About It