Before going any further in my decklist, I want to give a huge shout out to CatParty's Intet, The Dreamer Primer. It is an awesome deck and much of the inspiration for my list came from him Please check it out if you want some detailed explanations on certain cards and cute interactions, I plan to only really discuss some of the more important cards in the list.
Generally this deck wins by controlling the board and utilizing extra turns to truck in for more damage and Intet triggers. Because of this, I focused on good (and expensive) cards that manipulate the top of my deck. For a cheaper option, more scry cards would be smart to include.
Any suggestions would be appreciated - I am still testing some interactions and I feel that a Birthing Pod should be in this deck since I have such a good spread of CMC creatures....
With that being said, here is my list
6 Intet, the Dreamer (*)
Minions of the Dreamer (28)
1 Birds of Paradise
2 Nivix Guildmage (*)
2 Sakura-Tribe Elder
2 Scavenging Ooze
2 Snapcaster Mage
3 Burnished Hart
3 Eternal Witness
3 Jhoira of the Ghitu
3 Thada Adel, Acquisitor (*)
3 Thassa, God of the Sea
3 Trygon Predator
4 Dack's Duplicate
4 Fathom Mage (*)
4 Mystic Snake
4 Oracle of Mul Daya
4 Solemn Simulacrum (*)
5 Kiki-Jiki, Mirror Breaker (*)
5 Prophet of Kruphix (*)
5 Scourge of Valkas
5 Zealous Conscripts (*)
6 Hellkite Tyrant (*)
6 Niv-Mizzet, the Firemind (*)
6 Prime Speaker Zegana
6 Progenitor Mimic
7 Sphinx Ambassador
8 Maelstrom Wanderer
8 Utvara Hellkite (*)
Control - Removal and Counterspells (9)
0 Pact of Negation (*)
1 Pongify
2 Cyclonic Rift (*)
3 Beast Within
3 Counterflux (*)
3 Chaos Warp
4 Plasm Capture
5 Force of Will
9 Blasphemous Act (*)
3 Show and Tell
3 Fervor (*)
4 Bear Umbra
5 Rite of Replication
7 Temporal Mastery
8 Beacon of Tomorrows
8 Insurrection
10 Omniscience
10 Time Stretch (*)
Mana Ramp/Rocks (5)
1 Sol Ring
1 Wayfarer's Bauble (*)
2 Farseek (*)
2 Nature's Lore
3 Chromatic Lantern
Top Deck Manipulation (6)
1 Brainstorm
1 Mirri's Guile
1 Mystical Tutor
1 Worldly Tutor
2 Scroll Rack (*)
2 Sylvan Library
Card Draw (5)
3 Rhystic Study (*)
4 Fact or Fiction (*)
5 Reforge the Soul
5 Time Reversal (*)
6 Time Spiral
Lands (37)
0 Ancient Tomb (*)
0 Breeding Pool
0 Cascade Bluffs
0 Command Tower
0 Evolving Wilds (*)
0 High Market
0 Hinterland Harbor
0 Izzet Boilwerworks
0 Minamo, School at Water's Edge
0 Misty Rainforest
0 Riptide Laboratory
0 Rootbound Crag
0 Scalding Tarn
0 Shivan Reef
0 Steam Vents
0 Stomping Ground (*)
0 Taiga
0 Temple of Abandon (*)
0 Temple of Epiphany
0 Temple of Mystery
0 Temple of the False God
0 Vesuva (*)
5 Island
6 Forest
4 Mountain
Generally this deck wins by controlling the board and utilizing extra turns to truck in for more damage and Intet triggers. Because of this, I focused on good (and expensive) cards that manipulate the top of my deck. For a cheaper option, more scry cards would be smart to include.
Any suggestions would be appreciated - I am still testing some interactions and I feel that a Birthing Pod should be in this deck since I have such a good spread of CMC creatures....
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[RETIRED Primers]:
RW Aurelia, The Warleader --- R Daretti, Scrap Savant --- RUB Thraximundar