Thrun, the last troll : 1-0, I ramped faster than he did, 9 lands to his 4, got Yisan up to 6 counters in 2 turns then duplicant'd his only creature
Skithiryx, the Blight Dragon : 0-2, Melira, melira, why weren't you in my deck, round one was super close, if he had of waited another turn i'd of had him but got hit for 10 infect in one shot, game 2 had a similar outcome, only it took 2 hits instead of one
Non-french match vs Zur : 2-0, I knew his only gimmick was zur, so I punished him for it with enchantment hate, he couldn't counter Yisan's ability, so I won with numbers, He did try to stall with stasis for 4 turns though match 2
if you've got big balls you can try concordant crossroads as a haste enabler. azusa is also pretty good with quirion/scryb ranger to tick you up from 3 to 4 in a pinch, which would probably be oracle of mul daya.
One thing I noticed is if I lose my general more than twice i'm pretty screwed in regards to his ability, there just arent enough useful 1cmc creatures to pad this deck with, maybe some GY->library shuffle effects would help with that, although the deck can still function without him
I'll have to play more matches to see what else is weak in it
Edit: I should probably replace mox opal with something else, I don't have enough artifacts to hit metalcraft consistently...
Just played a mirror match, was a close close game, I fell behind and thought I was going to lose, but a top deck gaea's cradle saved me allowing me to Craterhoof for +19+19
dropped some cards that seemed weak, or never got used to make room for stronger cards to deal with problems,
land destruction mainly for killing utility lands
Tsunami, goes well with choke
desert twister's 6cmc is hardly a cost at all with a lot of ramp, hit's anything, great
rofellos, i don't know why he wasn't my go to 2cmc card to start with
back to nature, I don't use many enchantments, and the ones I have, wont matter if I lose them, it's cheap and it's an instant, it's useful
bellowing wurm was a solid pick for the 5cmc slot in a creature oriented deck
Preserver was a good pick for matchups with black, cheap but more fragile sigarda
regal force replaced hornet queen, much better ETB ability
It'll be nicer if you report on the latest post. You're lucky that you've won against Zur. In both formats, he's really unstoppable especially on tourney level. For regular EDH, try and find then play Ourea(?!?).
It'll be nicer if you report on the latest post. You're lucky that you've won against Zur. In both formats, he's really unstoppable especially on tourney level. For regular EDH, try and find then play Ourea(?!?).
I'll do that next time, I'm fairly new here obviously
Ezuri : 2-0, Ramped faster than opponent did both games, T1 was forest + mana elves, T2 Yisan, T3 Yisan out Quirion ranger, T4 Yisan out Rofellos and wood elves, T5 draw gaea's cradle, Yisan out Nylea and Acidic slime on a land, opp scoops
Game 2, T1 forest, T2 forest + GSZ for Fyndhorn elves, T3 Yisan + mirri's guile, T4 cast Seedborn muse, Opp T4, Yisan for Quirion ranger, T5 Yisan for Lotus cobra and Azusa, T6 mirri's guile into Gaea's cradle, Yisan for Nylea and Acidic slime on a land, cast bramblecrush on a land, Opp scoops
Ezuri : 2-0, Ramped faster than opponent did both games, T1 was forest + mana elves, T2 Yisan, T3 Yisan out Quirion ranger, T4 Yisan out Rofellos and wood elves, T5 draw gaea's cradle, Yisan out Nylea and Acidic slime on a land, opp scoops
Game 2, T1 forest, T2 forest + GSZ for Fyndhorn elves, T3 Yisan + mirri's guile, T4 cast Seedborn muse, Opp T4, Yisan for Quirion ranger, T5 Yisan for Lotus cobra and Azusa, T6 mirri's guile into Gaea's cradle, Yisan for Nylea and Acidic slime on a land, cast bramblecrush on a land, Opp scoops
Spiking cradle both games was lucky. Your utility beats out his nut draws, tho and you have disruption/CA. Seems like every other Gx deck is an ok matchup, but you'd struggle against heavy control/board wipes. I'd main a [[skylasher]] for the V-clique and Geist matchups.
EDIT: nevermind, scryb ranger is a heck of a card. Nature's lore>rampant growth, though.
The problem with defining this format by what is "fun" is that everyone seems to define fun as what they don't lose to. If you keep losing to easily answered cards, that means you should improve your deck. If you don't want to improve your deck, then you should come to peace with the idea that you are going to lose because you chose to not interact with better strategies.
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1 Yisan, the Wanderer Bard
Artifact:
1 Birthing pod
1 chrome mox
1 lightning greaves
1 mox diamond
Creature:
1 Acidic Slime
1 Avenger of Zendikar
1 azusa, lost but seeking
1 Bane of progress
1 bellowing tanglewurm
1 Craterhoof behemoth
1 Dosan the falling leaf
1 Duplicant
1 Elvish visionary
1 Eternal Witness
1 Fyndhorn elves
1 indrik stomphowler
1 llanowar elves
1 lotus cobra
1 myr superion
1 nylea, god of the hunt
1 Oracle of mul daya
1 Primeval titan
1 Quirion ranger
1 Reclamation sage
1 regal force
1 rofellos, llanowar emissary
1 Sakura-tribe elder
1 Scryb ranger
1 seedborn muse
1 Solemn simulacrum
1 spore frog
1 tajuru preserver
1 timbermare
1 vorinclex, voice of hunger
1 wall of blossoms
1 wood elves
1 woodfall primus
1 Choke
1 concordant crossroads
1 Exploration
1 mirri's guile
Instant:
1 back to nature
1 beast within
1 chord of calling
1 deglamer
1 krosan grip
1 unravel the aether
Land:
35 forest
1 gaea's cradle
Sorecry:
1 bramblecrush
1 cultivate
1 desert twister
1 green sun's zenith
1 ice storm
1 kodama's reach
1 life's legacy
1 mwonvuli acid-moss
1 rampant growth
1 skyshroud claim
1 thermokarst
1 three visits
1 tooth and nail
1 tsunami
Edit:
After playing a few matches, here are the results..
Marath : 0-2, got aven mindcensor'd both games with no removal, set in motion a big deck change
Greel, mind raker : 2-0, discard is not really effective after Yisan hits the board and opponent didn't seem to have much removal
Xenagos, god of revels : 1-0, can't really say much, opponent left on turn 6, 10 lands to 4 then a brutalizer exarch to tuck his wolf run
Thrun, the last troll : 1-0, I ramped faster than he did, 9 lands to his 4, got Yisan up to 6 counters in 2 turns then duplicant'd his only creature
Skithiryx, the Blight Dragon : 0-2, Melira, melira, why weren't you in my deck, round one was super close, if he had of waited another turn i'd of had him but got hit for 10 infect in one shot, game 2 had a similar outcome, only it took 2 hits instead of one
Non-french match vs Zur : 2-0, I knew his only gimmick was zur, so I punished him for it with enchantment hate, he couldn't counter Yisan's ability, so I won with numbers, He did try to stall with stasis for 4 turns though match 2
1. Jace High Tide Control
2. 5CC Horde Scapeshift
3. Selvala Channel Emrakul
4. Selvala GW Combo
5. Keranos Wildfire
Damia (EDH)
Niv-Mizzet (EDH)
Karador the Hermit Druid (EDH)
Edit 1:
-1 Mold adder
-1 wirewood symbiote
-1 skyshroud elite
+1 concordant crossroads
+1 sakura-tribe elder
+1 azusa, lost but seeking
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
One thing I noticed is if I lose my general more than twice i'm pretty screwed in regards to his ability, there just arent enough useful 1cmc creatures to pad this deck with, maybe some GY->library shuffle effects would help with that, although the deck can still function without him
I'll have to play more matches to see what else is weak in it
Edit: I should probably replace mox opal with something else, I don't have enough artifacts to hit metalcraft consistently...
Edit 2:
-1 mox opal
-1 viridian shaman
-1 Carven Caryatid
+1 Feldon's cane
+1 eternal witness
+1 reclamation sage
Not much you can do vs an aven mindsensor both games
-1 feldon's cane
-1 thousand-year elixir
-1 wolfir silverheart
-1 hornet queen
-1 epochrasite
-1 fauna shaman
-1 brutalizer exarch
-1 ambush viper
-1 instill energy
-1 thragtusk
-1 groundbreaker
+1 desert twister
+1 ice storm
+1 bellowing tanglewurm
+1 tajuru preserver
+1 regal force
+1 rofellos, llanowar emissary
+1 utopia sprawl
+1 bramblecrush
+1 mwonvuli acid-moss
+1 thermokarst
+1 tsunami
+1 back to nature
dropped some cards that seemed weak, or never got used to make room for stronger cards to deal with problems,
land destruction mainly for killing utility lands
Tsunami, goes well with choke
desert twister's 6cmc is hardly a cost at all with a lot of ramp, hit's anything, great
rofellos, i don't know why he wasn't my go to 2cmc card to start with
back to nature, I don't use many enchantments, and the ones I have, wont matter if I lose them, it's cheap and it's an instant, it's useful
bellowing wurm was a solid pick for the 5cmc slot in a creature oriented deck
Preserver was a good pick for matchups with black, cheap but more fragile sigarda
regal force replaced hornet queen, much better ETB ability
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
I'll do that next time, I'm fairly new here obviously
Game 2, T1 forest, T2 forest + GSZ for Fyndhorn elves, T3 Yisan + mirri's guile, T4 cast Seedborn muse, Opp T4, Yisan for Quirion ranger, T5 Yisan for Lotus cobra and Azusa, T6 mirri's guile into Gaea's cradle, Yisan for Nylea and Acidic slime on a land, cast bramblecrush on a land, Opp scoops
Spiking cradle both games was lucky. Your utility beats out his nut draws, tho and you have disruption/CA. Seems like every other Gx deck is an ok matchup, but you'd struggle against heavy control/board wipes. I'd main a [[skylasher]] for the V-clique and Geist matchups.
EDIT: nevermind, scryb ranger is a heck of a card. Nature's lore>rampant growth, though.
I see you run moderate land destruction. Might I suggest Plow Under? A turn 3-4 Plow Under on the play can easily be gg.