-This Commander deck is based around its general Ezuri, Renegade Leader and sticks to a tribal Elves theme.
-The deck is built for semi-competitive 1v1 play as well as for casual multiplayer groups of up to 4 people. While the deck has considerable tuning for 1v1, it is not entirely optimized for it and I have chosen to included some more flavourful tribal options rather than banal removal staples such as Lignify and Brittle Effigy. In the truly competitive environment I would much rather play a more consistent/mainstream deck that focuses on control and card advantage rather than rush since a well timed board wipe will often mean a game loss for the Elves.
-The play style is that of ramp and beatdown with the goal of gaining enough mana to use Ezuri's Overrun ability multiple times in a single turn and swing at opponents for heavy trample damage.
The deck has only a small amount of removal as previously mentioned and focuses heavily on untap mechanics and building an Elvish army. The deck has an extremely high amount of synergy but relies on board presence and its general to do a substantial amount of work. Overall the deck is quite fun and very flavourful to play with while still being very dangerous as an opponent.
Note: Regarding the recent banning of Roffelos, I grew up on the saga block and it holds considerable nostalgia for me. My playgroup allows for most non-power banned cards to be played so long as those cards are not tutored for and are cast naturally. If I'm lucky enough to draw rofello's early, and have more than 2 active forests, I should be able to reap the rewards until he inevitably dies in a fire either immediately or in the few following turns. This is the same reasoning a very similar card Metalworker was recently UN-banned (I know MW can't be used as a general and that's the real separation here but) I will leave him in the deck for now. If I had to Sub him, Eladamri, Lord of Leaves would take his spot.
I look forward to any feedback about card choices, or themes, or whatever it is that you have to share! ~ Thank You in Advance
Suggestions/Questions
-Why pioneer over Elvish Mystic or Boreal Druid?
-Staff of Domination is legal again, and you can run it alongside of Umbral Mantle/Sword for another way to combo. It can do more than infinite mana (such as infinite draw).
-Garruk, Caller of Beasts seems like a better investment for 6 mana over Brass Herald, but you do lose the +1/+1 Pump
-I've always been a fan of Eldrazi Monument in this deck, but I'm not sure if only Nissa and Imperious Perfect can support it.
-Speaking of Nissa, is she just in for the tribal theme?
-Cavern of Souls
That's all I can think of for now. There are many differences between your list and my list (I'm not saying it's a bad thing, it's just a lot to check and keep track of )
Suggestions/Questions
-Why pioneer over Elvish Mystic or Boreal Druid?
-Staff of Domination is legal again, and you can run it alongside of Umbral Mantle/Sword for another way to combo. It can do more than infinite mana (such as infinite draw).
-Garruk, Caller of Beasts seems like a better investment for 6 mana over Brass Herald, but you do lose the +1/+1 Pump
-I've always been a fan of Eldrazi Monument in this deck, but I'm not sure if only Nissa and Imperious Perfect can support it.
-Speaking of Nissa, is she just in for the tribal theme?
-Cavern of Souls
Thanks for the quick feedback and sorry for the slow reply!
-Well the pioneer is probably subpar to at least the mystic, but the druid only gives colourless which can be troublesome early game. TBH though i made this deck before the mystic was even printed and I think I put the pioneer in there to help mitigate sweepers although, its pretty subpar at that too lol.
-Staff of domination is very interesting, I run one in my artifact deck but as you point out its a house here as well, I will try and find a spot for this.
-Brass Herald is definitely in only for the flavor value, I will look at cutting this guy.
-Not a fan of the monument here, as you say it is indeed difficult to support in a non token oriented deck.
-Nissa is tribal only for sure, I can't even think of a worse planewalker either tbh; but she is the undeniable queen of the elves and should probably stay in there on principal.
Thanks again for your feedback, I'm definitely going to look into balancing those one drops and picking up an extra staff of dom and a Cavern of souls to put in!
A new set has come out and I've had a chance to review the deck a bit as well. Although there are no major goodies for this deck from Khans, I did manage to pick up some other cards mentioned before.
-This Commander deck is based around its general Ezuri, Renegade Leader and sticks to a tribal Elves theme.
-The deck is built for semi-competitive 1v1 play as well as for casual multiplayer groups of up to 4 people. While the deck has considerable tuning for 1v1, it is not entirely optimized for it and I have chosen to included some more flavourful tribal options rather than banal removal staples such as Lignify and Brittle Effigy. In the truly competitive environment I would much rather play a more consistent/mainstream deck that focuses on control and card advantage rather than rush since a well timed board wipe will often mean a game loss for the Elves.
-The play style is that of ramp and beatdown with the goal of gaining enough mana to use Ezuri's Overrun ability multiple times in a single turn and swing at opponents for heavy trample damage.
The deck has only a small amount of removal as previously mentioned and focuses heavily on untap mechanics and building an Elvish army. The deck has an extremely high amount of synergy but relies on board presence and its general to do a substantial amount of work. Overall the deck is quite fun and very flavourful to play with while still being very dangerous as an opponent.
1 Ezuri, Renegade Leader
Elf Creatures (30)
1 Heritage Druid
1 Llanowar Elves
1 Elvish Mystic
1 Joraga Treespeaker
1 Arbor Elf
1 Joraga Warcaller
1 Fyndhorn Elves
1 Priest of Titania
1 Nissa's Chosen
1 Wirewood Herald
1 Rofellos, Llanowar Emissary
1 Fauna Shaman
1 Viridian Corrupter
1 Elvish Archdruid
1 Viridian Joiner
1 Adaptive Automaton
1 Elvish Champion
1 Elvish Harbinger
1 Jagged-Scar Archers
1 Imperious Perfect
1 Chameleon Colossus
1 Wirewood Channeler
1 Nullmage Shepherd
1 Keeper of Progenitus
1 Glissa Sunseeker
1 Yeva, Nature's Herald
1 Sylvan Messenger
1 Lys Alana Huntmaster
1 Oracle of Mul Daya
1 Immaculate Magistrate
1 Kithkin Mourncaller
1 Omnath, Locus of Mana
1 Skyshroud Poacher
1 Regal Force
1 Craterhoof Behemoth
1 Terastodon
Elf Queen(1)
1 Nissa Revane
Seeking Guidance (6)
1 Worldly Tutor
1 Green Sun's Zenith
1 Chord of Calling
1 Natural Order
1 Summoner's Pact
1 Creeping Renaissance
Nature, Will Rise Against You! (3)
1 Winter Orb
1 Beast Within
1 Desert Twister
Beef me up, Scotty! (7)
1 Skullclamp
1 Lightning Greaves
1 Swiftfoot Boots
1 Triumph of the Hordes
1 Door of Destinies
1 Gauntlet of Power
1 Coat of Arms
Untap / Combo (5)
1 Rings of Brighthearth
1 Thousand-Year Elixir
1 Umbral Mantle
1 Staff of Domination
1 Sword of the Paruns
1 Elvish Guidance
1 Concordant Crossroads
1 Aluren
1 Survival of the Fittest
1 Hall of Gemstone
Lands & Mana Rocks (36)
1 Sol Ring
1 Tectonic Edge
1 Strip Mine
1 Dust Bowl
1 Nykthos, Shrine to Nyx
1 Deserted Temple
1 Wirewood Lodge
1 Dryad Arbor
1 Gaea's Cradle
1 Mutavault
1 Oran-Rief, the Vastwood
1 Mosswort Bridge
1 Jungle Basin
1 Cavern of Souls
22 Forest
Note: Regarding the recent banning of Roffelos, I grew up on the saga block and it holds considerable nostalgia for me. My playgroup allows for most non-power banned cards to be played so long as those cards are not tutored for and are cast naturally. If I'm lucky enough to draw rofello's early, and have more than 2 active forests, I should be able to reap the rewards until he inevitably dies in a fire either immediately or in the few following turns. This is the same reasoning a very similar card Metalworker was recently UN-banned (I know MW can't be used as a general and that's the real separation here but) I will leave him in the deck for now. If I had to Sub him, Eladamri, Lord of Leaves would take his spot.
I look forward to any feedback about card choices, or themes, or whatever it is that you have to share! ~ Thank You in Advance
BCao Cao, Lord of Wei - Black Summer
WIsamaru, Hound of Konda - Armored K9 Unit
RGRadha, Heir to Keld - Land Destruction
UWGrand Arbiter Augustin IV - Classic U/W Control
Multiplayer / Casual EDH Decks:
BAnowon, the Ruin Sage - Tribal Vampires
GEzuri, Renegade Leader - Tribal Elves
RKrenko, Mob Boss - Tribal Goblins
WLinvala, Keeper of Silence - Tribal Angels
WOdric, Master Tactician - Tribal Humans
BGSapling of Colfenor - Tribal Treefolk & Friends
BUGrimgrin, Corpse-Born - Tribal Zombies
BROlivia Voldaren - Rakdos Hate
BGSkullbriar, the Walking Grave
RGWUril, the Miststalker -Tribal Enchantments
BUWSen Triplets - I Take, You Lose.
BUWSharuum the Hegemon - Brown Bordered Power
BGWGhave, Guru of Spores - Counters & Tokens
UGWRafiq of the Many - Political Bant Control
URGAnimar, Soul of Elements - ETB Tricks & Beatdown
RBUNekusar, the Mindrazer - Cards are bad for you, Mmkay
RBWKaalia of the Vast - Demon's, Dragon's, & Derpity-Derp
RGWUBSliver Overlord - Tribal Slivers
Suggestions/Questions
-Why pioneer over Elvish Mystic or Boreal Druid?
-Staff of Domination is legal again, and you can run it alongside of Umbral Mantle/Sword for another way to combo. It can do more than infinite mana (such as infinite draw).
-Garruk, Caller of Beasts seems like a better investment for 6 mana over Brass Herald, but you do lose the +1/+1 Pump
-I've always been a fan of Eldrazi Monument in this deck, but I'm not sure if only Nissa and Imperious Perfect can support it.
-Speaking of Nissa, is she just in for the tribal theme?
-Cavern of Souls
That's all I can think of for now. There are many differences between your list and my list (I'm not saying it's a bad thing, it's just a lot to check and keep track of )
Thanks for the quick feedback and sorry for the slow reply!
-Well the pioneer is probably subpar to at least the mystic, but the druid only gives colourless which can be troublesome early game. TBH though i made this deck before the mystic was even printed and I think I put the pioneer in there to help mitigate sweepers although, its pretty subpar at that too lol.
-Staff of domination is very interesting, I run one in my artifact deck but as you point out its a house here as well, I will try and find a spot for this.
-Brass Herald is definitely in only for the flavor value, I will look at cutting this guy.
-Not a fan of the monument here, as you say it is indeed difficult to support in a non token oriented deck.
-Nissa is tribal only for sure, I can't even think of a worse planewalker either tbh; but she is the undeniable queen of the elves and should probably stay in there on principal.
Thanks again for your feedback, I'm definitely going to look into balancing those one drops and picking up an extra staff of dom and a Cavern of souls to put in!
BCao Cao, Lord of Wei - Black Summer
WIsamaru, Hound of Konda - Armored K9 Unit
RGRadha, Heir to Keld - Land Destruction
UWGrand Arbiter Augustin IV - Classic U/W Control
Multiplayer / Casual EDH Decks:
BAnowon, the Ruin Sage - Tribal Vampires
GEzuri, Renegade Leader - Tribal Elves
RKrenko, Mob Boss - Tribal Goblins
WLinvala, Keeper of Silence - Tribal Angels
WOdric, Master Tactician - Tribal Humans
BGSapling of Colfenor - Tribal Treefolk & Friends
BUGrimgrin, Corpse-Born - Tribal Zombies
BROlivia Voldaren - Rakdos Hate
BGSkullbriar, the Walking Grave
RGWUril, the Miststalker -Tribal Enchantments
BUWSen Triplets - I Take, You Lose.
BUWSharuum the Hegemon - Brown Bordered Power
BGWGhave, Guru of Spores - Counters & Tokens
UGWRafiq of the Many - Political Bant Control
URGAnimar, Soul of Elements - ETB Tricks & Beatdown
RBUNekusar, the Mindrazer - Cards are bad for you, Mmkay
RBWKaalia of the Vast - Demon's, Dragon's, & Derpity-Derp
RGWUBSliver Overlord - Tribal Slivers
I have updated the main list as follows:
Out:
-Forest
-Brass Herald
-Elvish Pioneer
In:
+Cavern of Souls
+Staff of Domination
+Elvish Mystic
Thanks for Comments & Happy Crafting!
BCao Cao, Lord of Wei - Black Summer
WIsamaru, Hound of Konda - Armored K9 Unit
RGRadha, Heir to Keld - Land Destruction
UWGrand Arbiter Augustin IV - Classic U/W Control
Multiplayer / Casual EDH Decks:
BAnowon, the Ruin Sage - Tribal Vampires
GEzuri, Renegade Leader - Tribal Elves
RKrenko, Mob Boss - Tribal Goblins
WLinvala, Keeper of Silence - Tribal Angels
WOdric, Master Tactician - Tribal Humans
BGSapling of Colfenor - Tribal Treefolk & Friends
BUGrimgrin, Corpse-Born - Tribal Zombies
BROlivia Voldaren - Rakdos Hate
BGSkullbriar, the Walking Grave
RGWUril, the Miststalker -Tribal Enchantments
BUWSen Triplets - I Take, You Lose.
BUWSharuum the Hegemon - Brown Bordered Power
BGWGhave, Guru of Spores - Counters & Tokens
UGWRafiq of the Many - Political Bant Control
URGAnimar, Soul of Elements - ETB Tricks & Beatdown
RBUNekusar, the Mindrazer - Cards are bad for you, Mmkay
RBWKaalia of the Vast - Demon's, Dragon's, & Derpity-Derp
RGWUBSliver Overlord - Tribal Slivers