So after some of the amazing input I have gotten from people here on some of my last decks, I thought it was time to bring one of my projects out of hiding. This one has been giving me trouble. It works, but it doesn't work nearly as consistently as I would like it to. I either gets stalled out for cards, or just lose the war to larger creatures and things (My group doesn't hate Odric, but to say he is one of their favorite tuck targets would not be far from the truth.) I still love the card and wouldn't want to really change the general (I know Darien would be a much better card for this deck, it is what it started out as, but I got outright hatred pointed at me for that one lol.
ANY HELP would be appreciated. I have been working on ways to streamline this into a killing machine for some time, but since I am coming up short, hopefully there are some good suggestions I can get from here. Thanks again!
Ballyrush Banneret is really good if it comes down turn 2, because then you can go turn three Daru Warchief and turn 4 Odric for 2 mana. Turn 5 drop and equip a Sword of Fire and Ice and hit for 13 damage and draw a card.
I'm a huge fan of Catapult Squad, even more than Catapult Master. Your soldiers are likely to all have Vigilance which means you can make combat...messy, whenever you want. The lower curve helps for an Odric rush, too.
How have Path of Bravery and Obelisk of Urd been working out for you? I'm a bigger fan of Marshal's Anthem (for potential recursion) and Honor of the Pure (lower on the curve), personally. Veteran Swordsmith is also an option too.
If you go the equipment heavier route, I'd add Strata Scythe and Konda's Banner ASAP, as well as Sword of Feast and Famine of course. Those cards are all worth considering even without SFM and Giant, honestly.
Hope that helps!
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Commander - Currently Playing: RCRDaretti: Superfriends Forever RCR WGBDoran: Ent-mootWBG GGGMultani: Group Bear HugGGG GB(B/G)The Gitrog Monster: Dredgefall DurdleGB(B/G) RGWGahiji, the Honored Group Hug MonsterRGW UB(U/B)Yuriko, Ninja Trinket AggroUB(U/B) WUBRGAtogatog: Assembling a OHKOWUBRG
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ANY HELP would be appreciated. I have been working on ways to streamline this into a killing machine for some time, but since I am coming up short, hopefully there are some good suggestions I can get from here. Thanks again!
1x Adaptive Automaton
1x Angel of Jubilation
1x Benalish Commander
1x Captain of the Watch
1x Catapult Master
1x Darien, King of Kjeldor
1x Daru Warchief
1x Elesh Norn, Grand Cenobite
1x Field Marshal
1x Glory
1x Hero of Bladehold
1x Intrepid Hero
1x Knight-Captain of Eos
1x Knight of the White Orchid
1x Linvala, Keeper of Silence
1x Mentor of the Meek
1x Mikaeus, the Lunarch
1x Mirror Entity
1x Oathsworn Giant
1x Precinct Captain
1x Solemn Simulacrum
1x Soul of Theros
Enchantment (7)
1x Cathars' Crusade
1x Dictate of Heliod
1x Land Tax
1x Militia's Pride
1x Mobilization
1x Path of Bravery
1x True Conviction
1x Caged Sun
1x Coat of Arms
1x Dreamstone Hedron
1x Eldrazi Monument
1x Infiltration Lens
1x Lightning Greaves
1x Mind's Eye
1x Obelisk of Urd
1x Scroll Rack
1x Skullclamp
1x Staff of Nin
1x Sword of Fire and Ice
1x Veteran's Armaments
1x Wayfarer's Bauble
Land (37)
1x Drifting Meadow
1x Emeria, The Sky Ruin
1x Kor Haven
1x Mistveil Plains
1x Nykthos, Shrine to Nyx
28x Plains
1x Scrying Sheets
1x Secluded Steppe
1x Terrain Generator
1x Windbrisk Heights
1x Elspeth, Sun's Champion
1x Elspeth Tirel
Sorcery (11)
1x Austere Command
1x Conqueror's Pledge
1x Decree of Justice
1x Entreat the Angels
1x Hallowed Burial
1x Harsh Mercy
1x Hour of Reckoning
1x Increasing Devotion
1x Martial Coup
1x Mass Calcify
1x Terminus
Instant (7)
1x Brave the Elements
1x Condemn
1x Oblation
1x Return to Dust
1x Rootborn Defenses
1x Tithe
1x White Sun's Zenith
Enlightened Tutor
Stoneforge Mystic
Stonehewer Giant
Raise the Alarm is two dudes at instant speed, and they're probably going to be big guys with all of the buffs.
Ajani Steadfast makes all of your guys bigger and buffs your other walkers. His +1 can also make Odric himself hit for a big chunk of life in a turn.
Brimaz, King of Oreskos is arguably as good as Hero of Bladehold, and he spits out guys with vigilance.
Ballyrush Banneret is really good if it comes down turn 2, because then you can go turn three Daru Warchief and turn 4 Odric for 2 mana. Turn 5 drop and equip a Sword of Fire and Ice and hit for 13 damage and draw a card.
Kresh the Bloodbraided-Jund Aggro
Karador, Ghost Chieftain-Abzan Midrange
Kangee, Aerie Keeper-Bird Tribal
Alesha, Who Smiles at Death-Warrior Tribal
Sydri, Galvanic Genius-Gepetto's Combo Workshop
Melek, Izzet Paragon-Izzet Mad Science
Omnath, Locus of Rage-Land/Elemental Tribal
Avacyn, Angel of Hope-The Church of Avacyn (Innistrad Flavor)
Brion Stoutarm
Daxos of Meletis
Varolz, the Scar-Striped
Narset, Enlightened Master
Damia, Sage of Stone
Teysa, Envoy of Ghosts
Titania, Protector of Argoth
Dakkon Blackblade
Roon of the Hidden Realm
Mayael the Anima
Grenzo, Dungeon Warden
Tasigur, the Golden Fang
Gaddock Teeg
Rhys the Redeemed
How have Path of Bravery and Obelisk of Urd been working out for you? I'm a bigger fan of Marshal's Anthem (for potential recursion) and Honor of the Pure (lower on the curve), personally. Veteran Swordsmith is also an option too.
If you go the equipment heavier route, I'd add Strata Scythe and Konda's Banner ASAP, as well as Sword of Feast and Famine of course. Those cards are all worth considering even without SFM and Giant, honestly.
Hope that helps!
RCRDaretti: Superfriends Forever RCR
WGBDoran: Ent-mootWBG
GGGMultani: Group Bear HugGGG
GB(B/G)The Gitrog Monster: Dredgefall DurdleGB(B/G)
RGWGahiji, the Honored Group Hug MonsterRGW
UB(U/B)Yuriko, Ninja Trinket AggroUB(U/B)
WUBRGAtogatog: Assembling a OHKOWUBRG