Making a Sigarda EDH deck for 1v1 play (after having multiple suggestions that unless i spend 500+ on the thraximundar mana base it would have many consistency issues) with the strategy being:
1. Ramp into T2/3/4 Sigarda,
2. Buff up Sigarda with enchanments or equipment,
3. Win with commander damage!
One thing I am lacking in this deck is card draw, but when playtesting against other decks I find it's rarely an issue, as I either win by T6-7 or I am already far behind.
Anyone have some suggestions for additions and cuts? All criticism greatly appreciated. Thanks in advance.
P.S If anyone wants some explanation behind my decisions for card choices let me know.
1x Sigarda, Host of Herons
Creature Ramp
1x Arbor Elf
1x Avacyn's Pilgrim
1x Birds of Paradise
1x Elvish Mystic
1x Fyndhorn Elves
1x Joraga Treespeaker
1x Llanowar Elves
1x Sylvan Caryatid
1x Somberwald Sage
Sorcery Ramp
1x Cultivate
1x Kodama's Reach
Enchantment Ramp
1x Exploration
Artifact Ramp
1x Talisman of unity
Tutors
1x Crop Rotation
1x Eladamri's Call
1x Enlightened Tutor
1x Expedition Map
1x Green Sun's Zenith
1x Sylvan Scrying
1x Worldly Tutor
Land Tutor Targets
1x Cavern of Souls
1x Temple Garden
1x Dryad Arbor
Buffs for Sigarda
1x Hyena Umbra
1x Rancor
1x Lightning Greaves
1x Spirit Mantle
1x Ajani, Caller of the Pride
1x Sword of Feast and Famine
1x Godsend
1x Shield of the Oversoul
1x Silverblade Paladin
1x Snake Umbra
1x Bear Umbra
1x Boar Umbra
1x Dauntless Escort
1x Dosan the Falling Leaf
1x Gaddock Teeg
1x Grand Abolisher
1x Linvala, Keeper of Silence
1x Mana Tithe
1x Mother of Runes
1x Nevermore
1x Phyrexian Revoker
1x Rest in Peace
1x Saffi Eriksdotter
1x Savage Summoning
Recycling the goods
1x Eternal Witness
1x Karmic Guide
1x Reveillark
1x Sun Titan
Removal
1x Banishing Light
1x Beast Within
1x Council's Judgment
1x Divine Reckoning
1x Journey to Nowhere
1x Krosan Grip
1x Oblation
1x Path to Exile
1x Qasali Pridemage
1x Revoke Existence
1x Swords to Plowshares
1x Ulvenwald Tracker
1x Knight of the Reliquary
1x Scavenging Ooze
Lands
1x Brushland
1x Command Tower
1x Evolving Wilds
1x Ghost Quarter
1x Krosan Verge
1x Razorverge Thicket
1x Rogue's Passage
1x Stirring Wildwood
1x Sunpetal Grove
1x Tectonic Edge
1x Temple of Plenty
1x Terramorphic Expanse
1x Treetop Village
1x Yavimaya Hollow
10x Forest
10x Plains
1 Commander
37 Lands
26 creatures
5 artifacts
11 instants
12 enchantments
7 sorceries
1 planeswalker
Making a Sigarda EDH deck for 1v1 play (after having multiple suggestions that unless i spend 500+ on the thraximundar mana base it would have many consistency issues) with the strategy being:
1. Ramp into T2/3/4 Sigarda,
2. Buff up Sigarda with enchanments or equipment,
3. Win with commander damage!
One thing I am lacking in this deck is card draw, but when playtesting against other decks I find it's rarely an issue, as I either win by T6-7 or I am already far behind.
Anyone have some suggestions for additions and cuts? All criticism greatly appreciated. Thanks in advance.
P.S If anyone wants some explanation behind my decisions for card choices let me know.
C Kozilek C
GB Gitrog GB
G Titania G
WU Brago WU
GB MerenGB
Duel Commander Decks
UR Keranos UR
BRG Jund BRG
GR Tron GR GW Tron GW
C Eldrazi Tron (SB) C
BG Lantern Control BG
UW Control (SB) UW