First of I would like to say that Brago was the most anticipated potential General to drop in conspiracy. Fairly new so my list is a little tentative but I would like to say that the list can speak for itself.
The general idea of the deck is to lock the board down, keep your opponents off the board, send all of there stuff off the board. We can do that very well. Disrupting our opponents till we go infinite is not that difficult. We generally DO NOT need to go infinite to win but it is a nice way to ensure things go our way. (Resonator and any of our mana rocks=forever blinking). The Parallax Tide/Wave is amazing especially for the land domination on top of all our nonland permanent poppers.
I would love to hear some criticism and general feedback on the list as I do think Brago is going to go very far. Venser as a walker is an addition i would like to pick up in the near future. Grim Monolith will also be a must. Thanks!
Seriously. I would normally think it's just because it's someone new to the game with a pile of standard/relatively recent cards throwing them together to try and build an eternal deck, but given some of the other cards in the list that doesn't quite seem the case. Still some really odd choices, several being incredibly sub-par or unnecessary, or just stuck in "because they are good". You really don't need Jace. Phyrexian Altar doesn't really fit in here. A lot just..doesn't fit in, at all.
Decklist moved to the multiplayer commander section. Please in the future please post decklists in the subforums and keep generic questions to the commander main section.
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I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
To answer prior/ Cancel easy mistake lol. Jace I just like the utility of blinking if necessary and the return of 1 of 3 Karmic/Rev. What cuts and or/sub ins that don't work with the general theme the deck has? The de k is soley kill with the commander by either damage or the trigger's use. Basically I am asking what could sub in or just flat land cut? Opinions appreciated. Cheers!
I would make some significant changes to the deck, if I were you. I think you may need to consider retooling the mana base. You only have 32 lands, 3 rocks and a Solemn Simulacrum to get you going. That may not be enough to accelerate you out faster than your opponents. I would suggest going up to at least 36 lands and put in some additional color fixing such as Chromatic Lantern and/or Land Tax.
There are also numerous cards I would cut or replace. I would remove all the Jaces, as they do not really advance your win condition that well. If you insist on a Jace, I would play Jace, Architect of Thought over any of the others. I would drop Iona, Shield of Emeria, as she costs a lot of mana and only gains mild utility from being blinked multiple times. I would definitely add a Venser, the Sojourner as he can do a lot for a blink deck. I do not see the point of the Altar of Dementia and think that should probably be chopped. I'm not super keen on your equipment package, but I'm not a big fan of the swords of x and y. They can probably stay but Piston Sledge should probably go as it is relatively unimpressive.
As far as cards to add go, I would probably put in a couple of sweepers such as Supreme Verdict and Wrath of God. More card draw would also be helpful in this deck so you should probably add Mulldrifter and some card draw artifacts and enchantments such as Mind's Eye and Rhystic Study. Another card that I feel should go into a blink deck is Spine of Ish Sah, as blinking that gets really destructive.
First of I would like to say that Brago was the most anticipated potential General to drop in conspiracy. Fairly new so my list is a little tentative but I would like to say that the list can speak for itself.
1 Academy Ruins
1 Arid Mesa
1 Azorius Chancery
1 Azorius Guildgate
1 Boseiju, Who Shelters All
1 Buried Ruin
1 Command Tower
1 Glacial Fortress
1 Hall of the Bandit Lord
7 Island
1 Marsh Flats
1 Maze of Ith
1 Minamo, School at Water's Edge
1 Opal Palace
8 Plains
1 Reliquary Tower
1 Rogue's Passage
1 Sejiri Refuge
1 Temple of the False God
//Spells
1 Act of Authority
1 Ajani, Caller of the Pride
1 Altar of Dementia
1 Basalt Monolith
1 Batterskull
1 Cancel
1 Cloudstone Curio
1 Conjurer's Closet
1 Council's Judgment
1 Cyclonic Rift
1 Dismiss into Dream
1 Enlightened Tutor
1 Exclusion Ritual
1 Gilded Lotus
1 Illusionist's Bracers
1 Jace, the Mind Sculptor
1 Karn Liberated
1 Lightning Greaves
1 Mana Leak
1 Mystic Remora
1 Pact of Negation
1 Parallax Tide
1 Parallax Wave
1 Path to Exile
1 Phyrexian Altar
1 Plea for Guidance
1 Reality Acid
1 Render Silent
1 Scroll Rack
1 Sensei's Divining Top
1 Skybind
1 Sol Ring
1 Steel of the Godhead
1 Steelshaper's Gift
1 Strionic Resonator
1 Swiftfoot Boots
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Swords to Plowshares
1 Tamiyo, the Moon Sage
1 Thran Dynamo
//Creatures
1 Angel of Finality
1 Aven Mindcensor
1 Brago, King Eternal
1 Cloudgoat Ranger
1 Council of the Absolute
1 Deadeye Navigator
1 Ephara, God of the Polis
1 Frost Titan
1 Glen Elendra Archmage
1 Heliod, God of the Sun
1 Inquisitor Exarch
1 Iona, Shield of Emeria
1 Karmic Guide
1 Knight-Captain of Eos
1 Mesa Enchantress
1 Mother of Runes
1 Nevermaker
1 Reveillark
1 Riftwing Cloudskate
1 Snapcaster Mage
1 Solemn Simulacrum
1 Stoneforge Mystic
1 Sun Titan
1 Thassa, God of the Sea
1 Vendilion Clique
1 Venser, Shaper Savant
The general idea of the deck is to lock the board down, keep your opponents off the board, send all of there stuff off the board. We can do that very well. Disrupting our opponents till we go infinite is not that difficult. We generally DO NOT need to go infinite to win but it is a nice way to ensure things go our way. (Resonator and any of our mana rocks=forever blinking). The Parallax Tide/Wave is amazing especially for the land domination on top of all our nonland permanent poppers.
I would love to hear some criticism and general feedback on the list as I do think Brago is going to go very far. Venser as a walker is an addition i would like to pick up in the near future. Grim Monolith will also be a must. Thanks!
Seriph0 on cockatrice
EDH Decks
WBGKaradorWBG
Seriously. I would normally think it's just because it's someone new to the game with a pile of standard/relatively recent cards throwing them together to try and build an eternal deck, but given some of the other cards in the list that doesn't quite seem the case. Still some really odd choices, several being incredibly sub-par or unnecessary, or just stuck in "because they are good". You really don't need Jace. Phyrexian Altar doesn't really fit in here. A lot just..doesn't fit in, at all.
UBBreya's Toybox (Competitive, Combo)WR
RGodzilla, King of the MonstersG
-Retired Decks-
UBLazav, Dimir Mastermind (Competitive, UB Voltron/Control)UB
"Knowledge is such a burden. Release it. Release all your fears to me."
—Ashiok, Nightmare Weaver
1 Academy Ruins
1 Arid Mesa
1 Azorius Chancery
1 Azorius Guildgate
1 Boseiju, Who Shelters All
1 Buried Ruin
1 Command Tower
1 Glacial Fortress
1 Hall of the Bandit Lord
7 Island
1 Lonely Sandbar
1 Marsh Flats
1 Maze of Ith
1 Minamo, School at Water's Edge
1 Opal Palace
7 Plains
1 Reliquary Tower
1 Rogue's Passage
1 Sejiri Refuge
1 Temple of the False God
//Spells
1 Act of Authority
1 Ajani, Caller of the Pride
1 Altar of Dementia
1 Apostle's Blessing
1 Banishing Light
1 Basalt Monolith
1 Batterskull
1 Cloudstone Curio
1 Conjurer's Closet
1 Council's Judgment
1 Cryptic Command
1 Cyclonic Rift
1 Enlightened Tutor
1 Exclusion Ritual
1 Fireshrieker
1 Gilded Lotus
1 Jace Beleren
1 Jace, Memory Adept
1 Jace, the Mind Sculptor
1 Karn Liberated
1 Lightning Greaves
1 Mana Leak
1 Mystic Remora
1 Pact of Negation
1 Parallax Tide
1 Parallax Wave
1 Path to Exile
1 Piston Sledge
1 Plea for Guidance
1 Reality Acid
1 Render Silent
1 Scroll Rack
1 Sensei's Divining Top
1 Skybind
1 Sol Ring
1 Steel of the Godhead
1 Steelshaper's Gift
1 Stifle
1 Strionic Resonator
1 Swiftfoot Boots
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Sword of Light and Shadow
1 Swords to Plowshares
1 Tamiyo, the Moon Sage
1 Thran Dynamo
1 Angel of Finality
1 Brago, King Eternal
1 Cloudgoat Ranger
1 Deadeye Navigator
1 Ephara, God of the Polis
1 Frost Titan
1 Glen Elendra Archmage
1 Heliod, God of the Sun
1 Inquisitor Exarch
1 Iona, Shield of Emeria
1 Karmic Guide
1 Nevermaker
1 Reveillark
1 Riftwing Cloudskate
1 Snapcaster Mage
1 Solemn Simulacrum
1 Stoneforge Mystic
1 Sun Titan
1 Teferi, Mage of Zhalfir
1 Thassa, God of the Sea
1 Vendilion Clique
1 Venser, Shaper Savant
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
There are also numerous cards I would cut or replace. I would remove all the Jaces, as they do not really advance your win condition that well. If you insist on a Jace, I would play Jace, Architect of Thought over any of the others. I would drop Iona, Shield of Emeria, as she costs a lot of mana and only gains mild utility from being blinked multiple times. I would definitely add a Venser, the Sojourner as he can do a lot for a blink deck. I do not see the point of the Altar of Dementia and think that should probably be chopped. I'm not super keen on your equipment package, but I'm not a big fan of the swords of x and y. They can probably stay but Piston Sledge should probably go as it is relatively unimpressive.
As far as cards to add go, I would probably put in a couple of sweepers such as Supreme Verdict and Wrath of God. More card draw would also be helpful in this deck so you should probably add Mulldrifter and some card draw artifacts and enchantments such as Mind's Eye and Rhystic Study. Another card that I feel should go into a blink deck is Spine of Ish Sah, as blinking that gets really destructive.
I hope some of these ideas can be helpful to you.