Introduction
The newest addition to my family of EDH decks I decided I wanted to play a mono red deck. Once I decided I didn't want to play Kiki-Jiki I was left with only a few viable options that piqued my interest. Diachan, Artful Beauty, and Slobad. At the time it was pretty difficult to come across a Diachan that didn't break the bank, that pretty much solidified my choice. So what does Slobad do exactly? Slobad the card can sacrifice artifacts to make other artifacts indestructible, that's it. Slobad the deck however plays very reactively to what your opponents are doing while finding card advantage with some pretty obscure methods, and after a while more often than not combo's out for the game but more on that later.
Karn, silver golem had been super good in my deck and works well with lattice to blow up everyone's lands in a pinch. I also really like Hellkite Ignitor as a good kill card and he works well with your infinite mana. I don't go infinite in my deck but he can still come out swinging for 30-40 with a man's doubler and some mana rocks
The newest addition to my family of EDH decks I decided I wanted to play a mono red deck. Once I decided I didn't want to play Kiki-Jiki I was left with only a few viable options that piqued my interest. Diachan, Artful Beauty, and Slobad. At the time it was pretty difficult to come across a Diachan that didn't break the bank, that pretty much solidified my choice. So what does Slobad do exactly? Slobad the card can sacrifice artifacts to make other artifacts indestructible, that's it. Slobad the deck however plays very reactively to what your opponents are doing while finding card advantage with some pretty obscure methods, and after a while more often than not combo's out for the game but more on that later.
The Deck
1 Slobad, Goblin Tinkerer
Land (36)
24 Mountain
1 Phyrexia's Core
1 Great Furnace
1 Valakut, the Molten Pinnacle
1 Springjack Pasture
1 Temple of the False God
1 Thawing Glaciers
1 Buried Ruin
1 Terrain Generator
1 Vesuva
1 Darksteel Citadel
1 Thespians Stage
1 Kher Keep
Creatures (12)
1 Goblin Welder
1 Myr Retriver
1 Pilgrim's Eye
1 Burnished Hart
1 Solemn Simularum
1 Kuldotha Forgemaster
1 Siege-Gang Commander
1 Steel Hellkite
1 Duplicant
1 Wurmcoil Engine
1 Myr Battlesphere
1 Kozilek, Butcher of Truth
1 Tormod's Crypt
1 Codex Shredder
1 Expedition Map
1 Mana Vault
1 Phyrexian Furnace
1 Pithing Needle
1 Scrabbling Claws
1 Skullclamp
1 Sol Ring
1 Voltaic Key
1 Voyager's Staff
1 Wayfarer's Bauble
1 Armillary Sphere
1 Doubling Cube
1 Ichor Wellspring
1 Journeyer's Kite
1 Liquimetal Coating
1 Mind's Eye
1 Mycosynth Wellspring
1 Swiftfoot Boots
1 Torpor Orb
1 Extraplanar Lens
1 Oblivion Stone
1 Pristine Talisman
1 Sculpting Steel
1 Staff of Domination
1 Clock of Omens
1 Nevinyrral's Disk
1 Thran Dynamo
1 Trading Post
1 Batterskull
1 Memory Jar
1 Mind's Eye
1 Myr Turbine
1 Caged Sun
1 Dreamstone Hedron
1 Salvaging Station
1 Staff of Nin
1 Spine of Ish Sah
1 Gamble
1 Fault Line
1 Shattering Pulse
1 Chaos Warp
1 Smash
1 Wheel of Fortune
1 Aftershock
1 Ruination
1 Reforge the Soul
1 Blasphemous Act
Planeswalkers (2)
1 Karn Liberated
1 Koth of the Hammer
Card Choices
Combos
This deck generally wins through a series of really over the top combos here are the few I can remember
Doubling Cube+Clock of Omens= Nearly infinite mana, like hundreds of thousands...
Goblin Welder+Staff of Domination+Doubling Cube=Truely infinite mana
You can funnel infinite mana into:
Staff of Domination = Infinite card draw
Fault Line = Infinite Damage
Spine of Ish Sah = Destoy ALL of the Permanents
Liquimetal Coating+Nevinyrral's Disk = Destroy ALL of the permanents AGAIN
or my personal favorite
Memory Jar+Goblin Welder+Staff of Domination = Everyone draws their deck (Just make sure you have more cards in yours!)
Are there more efficient combos I could be using? Oh yeah! I just like playing goofy over the top complicated combos more.
RRRSlobad, Goblin TinkererRRR
GUBSnapcaster GushBUG
GUBWRx5c ShopsxGUBWR