Hi, all. This is a deck I've been working on for a while now. My favorite color combination is BGW, primarily because I enjoy the Rock style of play with removal, recursion (I was really sad when I discovered that Recurring Nightmare was banned), and discard effects all wrapped into one deck. Naturally, I searched through a list of available generals and found two that I liked; Teneb, the Harvester and Karador, Ghost Chieftain. While both are really cool, I chose Karador because I liked the idea of casting my general for a mere three mana and being able to recur creates without having to deal combat damage to a player. Karador seems more reliable, in my opinion. Below is my list I've been using and it has been performing pretty well. Overall, I'm quite satisfied with the deck's performance. However, I can't help but wonder if I have the correct card choices.
First off, my land base is a mess, but it is a work in progress. I'll be adding more fetchlands over the next few weeks and hopefully I'll get ahold of some dual lands.
I'd appreciate any and all input. I'm trying to make this Karador deck the best it can be.
By the way, this is my first post here, so I apologize if the formatting for the deck isn't correct.
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1 Viscera Seer
2 Qasali Pridemage
2 Scavenging Ooze
2 Saffi Eriksdotter
2 Stoneforge Mystic
2 Fauna Shaman
2 Satyr Wayfinder
2 Viridian Emissary
2 Dawntreader Elk
2 Sakura-Tribe Elder
3 Harmonic Sliver
3 Necrotic Sliver
3 Fiend Hunter
3 Fleshbag Marauder
3 Bone Shredder
3 Eternal Witness
3 Stinkweed Imp
3 Farhaven Elf
3 Wood Elves
3 Yavimaya Dryad
4 Braids, Cabal Minion
4 Nekrataal
4 Slum Reaper
4 False Prophet
4 Mindslicer
4 Restoration Angel
4 Academy Rector
4 Solemn Simulacrum
4 Disciple of Bolas
5 Acidic Slime
5 Archon of Justice
5 Shadowborn Demon
5 Shriekmaw
5 Sadistic Hypnotist
5 Golgari Grave Troll
5 Karmic Guide
5 Reveillark
5 Phyrexian Delver
6 Duplicant
6 Sun Titan
6 Yosei, the Morning Star
7 Rune-Scarred Demon
1 Vampiric Tutor
2 Grisly Salvage
2 Eladamri's Call
3 Chord of Calling
Sorcery: 6
1 Green Sun's Zenith
2 Mulch
2 Commune with the Gods
2 Demonic Tutor
5 Living Death
5 Austere Command
Artifact: 4
1 Sol Ring
1 Skullclamp
4 Birthing Pod
4 Bonehoard
Enchantment: 7
2 Sylvan Library
2 Survival of the Fittest
3 Banishing Light
3 Necromancy
3 Phyrexian Arena
4 Greater Good
4 Grave Pact
Land: 38
0 Plains x6
0 Swamp x10
0 Forest x9
0 Fetid Heath
0 Isolated Chapel
0 Godless Shrine
0 Overgrown Tomb
0 Woodland Cemetery
0 Twilight Mire
0 Temple of Plenty
0 Temple Garden
0 Sunpetal Grove
0 Wooded Bastion
0 Arid Mesa
0 Command Tower
0 High Market
First off, my land base is a mess, but it is a work in progress. I'll be adding more fetchlands over the next few weeks and hopefully I'll get ahold of some dual lands.
I'd appreciate any and all input. I'm trying to make this Karador deck the best it can be.
By the way, this is my first post here, so I apologize if the formatting for the deck isn't correct.