Sharuum is female sphinx and the Hegemon of Esper. Centuries old, Sharuum has long since commanded the inhabitants of Esper. Her lover, Crucius, introduced etherium to the plane. Although unable to create the alloy herself, Sharuum taught the mages of Esper to thin existing etherium via the creation of etherium alloys. After Crucius disappeared, Sharuum devoted much of her life to finding the whereabouts of her former partner.
Hi everyone. I've been playing Magic since Innistrad, and I consider myself a skilled player and competent deckbuilder. This is my rendition of a Sharuum the Hegemon artifact combo list. I think this is one of the best decks in the format, and it got even better with the M14 legend rule. It's also not too original, so I don't actually enjoy playing this deck. That being said, comments and suggestions are welcome but I'm not very invested in the deck.
Blood Artist can work in place of Disciple of the Vault as a backup.
Also, no Cavern of Souls?
I'm a little skeptical of the deck performing well with only 35 lands, but the mana rocks probably make up for it.
If you like resilience or redundancy, here are some alternate Sharuum combo pieces:
any other Clone/copy effect including tokenmakers Bitter Ordeal (mass deck-rape) Dire Undercurrents (draw deck for other combo pieces/deck opponents) Falkenrath Noble (drain opponents to death) Harvester of Souls (draw deck for other pieces) Murder of Crows (loot through deck for other pieces) Ogre Slumlord (infinite rat tokens) Requiem Angel (infinite flying spirit tokens) River Kelpie (draw deck but forced draw so this one is dangerous)
Selhoff Occultist (mill)
"The distance between genius and insanity... Is measured only by success."
-Elliot Carver, Tomorrow Never Dies
"If violence isn't solving it, you're obviously not using enough!"
-Me
A kid at my local gameshop wanted to break a twenty.
"You got 2 tens?" he asked me.
"No, but I probably got 3 fives." I replied.
"Perfect!"
"You might want to check your math there."
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Art by Izzy
Sharuum is female sphinx and the Hegemon of Esper. Centuries old, Sharuum has long since commanded the inhabitants of Esper. Her lover, Crucius, introduced etherium to the plane. Although unable to create the alloy herself, Sharuum taught the mages of Esper to thin existing etherium via the creation of etherium alloys. After Crucius disappeared, Sharuum devoted much of her life to finding the whereabouts of her former partner.
Hi everyone. I've been playing Magic since Innistrad, and I consider myself a skilled player and competent deckbuilder. This is my rendition of a Sharuum the Hegemon artifact combo list. I think this is one of the best decks in the format, and it got even better with the M14 legend rule. It's also not too original, so I don't actually enjoy playing this deck. That being said, comments and suggestions are welcome but I'm not very invested in the deck.
6 Sharuum the Hegemon
Creature (10)
1 Blood Artist
2 Baleful Strix
2 Gilded Drake
2 Phantasmal Image
2 Snapcaster Mage
3 Trinket Mage
4 Notion Thief
4 Phyrexian Metamorph
6 Consecrated Sphinx
11 Ulamog, the Infinite Gyre
Artifact (19)
0 Chrome Mox
0 Mana Crypt
0 Mox Diamond
1 Mox Opal
1 Expedition Map
1 Mana Vault
1 Sensei's Divining Top
1 Sol Ring
2 Azorius Signet
2 Dimir Signet
2 Grim Monolith
3 Orzhov Signet
2 Talisman of Dominance
2 Talisman of Progress
3 Chromatic Lantern
3 Crucible of Worlds
3 Sculpting Steel
5 Gilded Lotus
5 Memory Jar
0 Gitaxian Probe
1 Imperial Seal
1 Personal Tutor
2 Demonic Tutor
2 Transmute Artifact
2x Curse of the Swine
3 Compulsive Research
3 Fabricate
3 Grim Tutor
3 Praetor's Grasp
3 Timetwister
3 Toxic Deluge
3 Windfall
3 Yawgmoth's Will
5 Bribery
7 Temporal Mastery
Instant (15)
1 Brainstorm
1 Enlightened Tutor
1 Mystical Tutor
1 Vampiric Tutor
2 Cyclonic Rift
2 Lim-Dûl's Vault
2 Mana Drain
2 Muddle the Mixture
2 Tainted Pact
3 Forbidden Alchemy
3 Intuition
3 Long-Term Plans
3 Thirst for Knowledge
4 Fact or Fiction
5 Ad Nauseum
3 Necropotence
Planeswalker (3)
4 Jace, the Mind Sculptor
5 Liliana Vess
5 Tezzeret the Seeker
1 Academy Ruins
1 Ancient Tomb
1 Mishra's Workshop
1 Strip Mine
Fetches (9)
1 Arid Mesa
1 Bloodstained Mire
1 Flooded Strand
1 Marsh Flats
1 Misty Rainforest
1 Polluted Delta
1 Scalding Tarn
1 Verdant Catacombs
1 Windswept Heath
1 Plains
1 Island
1 Swamp
1 Ancient Den
1 Seat of the Synod
1 Vault of Whispers
1 Urborg, Tomb of Yawgmoth
1 Cabal Coffers
Dual color (10)
1 Tundra
1 Underground Sea
1 Scrubland
1 Hallowed Fountain
1 Watery Grave
1 Godless Shrine
1 Glacial Fortress
1 Drowned Catacomb
1 Isolated Chapel
1 Creeping Tar Pit
1 Command Tower
1 City of Brass
1 Mana Confluence
1 Tarnished Citadel
cEDH: [G(U/R) Animar] - [(U/B)(G/W) Redless Wheels] - [(G/U)(W/B) Redless Pod] - [(B/G)W Ghave Metapod]
Also, no Cavern of Souls?
I'm a little skeptical of the deck performing well with only 35 lands, but the mana rocks probably make up for it.
If you like resilience or redundancy, here are some alternate Sharuum combo pieces:
any other Clone/copy effect including token makers
Bitter Ordeal (mass deck-rape)
Dire Undercurrents (draw deck for other combo pieces/deck opponents)
Falkenrath Noble (drain opponents to death)
Harvester of Souls (draw deck for other pieces)
Murder of Crows (loot through deck for other pieces)
Ogre Slumlord (infinite rat tokens)
Requiem Angel (infinite flying spirit tokens)
River Kelpie (draw deck but forced draw so this one is dangerous)
Selhoff Occultist (mill)
Karona, Warden of AlcatrazWUBRG
The EPIC EDHWUBRG
Sun Quan Aggro1U
Animar GoodstuffRUG
Horobi MBCB
Medomai NerfWU
Saffi EriksdotterGW
Zur (CF)WUB
-Elliot Carver, Tomorrow Never Dies
"If violence isn't solving it, you're obviously not using enough!"
-Me
A kid at my local gameshop wanted to break a twenty.
"You got 2 tens?" he asked me.
"No, but I probably got 3 fives." I replied.
"Perfect!"
"You might want to check your math there."