I'm looking for help with a Doran Tribal list I'm putting together. I'm really trying to stay on theme with this one. Any good enchantments or lands I'm missing? No insanely expensive cards though, I'm not buying duals for an edh deck
I'm not a fan of the vanilla treefolk, even Indomitable Ancients. I'm all for pushing a theme, but you shouldn't run bad cards just to do it. The deck is going to stall if Doran isn't out, so you want to ensure that you can ramp and tutor so that he'll always be available.
I'm not a fan of the vanilla treefolk, even Indomitable Ancients. I'm all for pushing a theme, but you shouldn't run bad cards just to do it. The deck is going to stall if Doran isn't out, so you want to ensure that you can ramp and tutor so that he'll always be available.
Hey, thanks for the input. I agree I probably needed another tutor but my group doesn't play tuck effects so the tutor would really just grab the right creature for the situation. I'll also add another ramp spell or two. Staying on theme is really tough sometimes!
It's SO tempting to toss in Chameleon Colossus and especially Mirror Entity but I fel kinda like it's cheating!
Edit: Adaptive Automaton is out for Mirror Entity. Adaptive was an artifact and I read somewhere that Treefolk dislike artifacts so at least Mirror is a creature.
Not much interest in a Treefolk tribal deck eh? Good! Makes me feel at least a tiny bit original!
The problem with an under-represented tribe is that you don't get a lot of variety. In this case, most treefolk decks will look pretty similar because there are only so many decent ones. A couple more support cards though are Behemoth Sledge and Cavern of Souls. Don't know how much you're pushing the theme or your budget.
I know it's slightly specific, but I would look at Skyshroud Claim for your deck over either possible one of Kodama's Reach/Cultivate/Explosive Vegetation. Being able to tutor out your shocklands is nice.
I know you only have 12 Forests total in the deck, but I would at least look at Dungrove Elder, maybe to replace Sentry Oak. Hexproof critters go a decent way and he can scale decently with the board state.
This card is less on theme for you than most, but I instantly thought of Hold the Gates and Tower Defense to help out further. You are running all 3 guildgates possible for this deck, and that makes Hold the Gates ok. At worst, it's guaranteed vigilance. At best, a pretty decent pseudo-anthem. As for Tower Defense, it's a pretty nice thing for ending a game.
Lastly, I know neither are a Treefolk specifically, but I really think Utopia Tree and/or Tree of Redemption would be interesting here. The latter suddenly becomes a cheap powerhouse with Doran out and the former is solid mana fixing.
Finally, I really think you should try and make room for Chameleon Colossus. Best <insert tribe here> creature in green.
Not much interest in a Treefolk tribal deck eh? Good! Makes me feel at least a tiny bit original!
The problem with an under-represented tribe is that you don't get a lot of variety. In this case, most treefolk decks will look pretty similar because there are only so many decent ones. A couple more support cards though are Behemoth Sledge and Cavern of Souls. Don't know how much you're pushing the theme or your budget.
Yeah, I think you pretty much hit the nail on the head here. That's unfortunate cause I really love the tribe! Vampires and zombies are just kinda meh...thanks for trying though!
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1 Doran, the Siege Tower
Treefolk(31):
1 Mirror Entity
1 Battlewand Oak
1 Black Poplar Shaman
1 Bosk Banneret
1 Briarthorn (looks like a tree!)
1 Cloudcrown Oak
1 Dauntless Dourbark
1 Deadwood Treefolk
1 Everbark Shaman
1 Fendeep Summoner
1 Guardian of Cloverdell
1 Heartwood Storyteller
1 Yew Spirit
1 Leaf-Crowned Elder
1 Lumberknot
1 Magnigoth Treefolk
1 Oaken Brawler
1 Oakgnarl Warrior
1 Orchard Warden
1 Sapling of Colfenor
1 Seedguide Ash
1 Sentry Oak
1 Thorntooth Witch
1 Tilling Treefolk
1 Timber Protector
1 Treefolk Harbinger
1 Unstoppable Ash
1 Verdeloth the Ancient
1 Weed-Pruner Poplar
1 Wickerbough Elder
1 Woodfall Primus
1 Descendants' Path
1 Gravity Well
1 Lignify
1 Lurking Predators
1 Privileged Position
1 Seal of Primordium
1 Shield of the Oversoul
1 Spidersilk Armor
1 Sterling Grove
1 Sylvan Library
1 Titania's Song
Spells(22):
1 Ashes to Ashes
1 Chord of Calling
1 Congregation at Dawn
1 Cultivate
1 Explosive Vegetation
1 Harrow
1 Harsh Mercy
1 Idyllic Tutor
1 Kodama's Reach
1 Living Death
1 Momentous Fall
1 Moment's Peace
1 Patriarch's Bidding
1 Putrefy
1 Reach of Branches
1 Ready \\ Willing
1 Regrowth
1 Rootgrapple
1 Twilight's Call
1 Squall Line
1 Wave of Reckoning
1 Weed Strangle
1 Bojuka Bog
1 Boseiju, Who Shelters All
1 Command Tower
1 Dryad Arbor
1 Godless Shrine
1 Krosan Verge
1 Llanowar Reborn
1 Miren, the Moaning Well
1 Murmuring Bosk
1 Overgrown Tomb
1 Stirring Wildwood
1 Temple Garden
1 Twilight Mire
1 Woodland Cemetary
1 Yavimaya Hollow
1 Orzhov Guildgate
1 Golgari Guildgate
1 Selesnya Guildgate
1 Barren Moor
1 Tranquil Thicket
1 Vivid Meadow
1 Evolving Wilds
4 Plains
8 Forest
4 Swamp
Maybe:
1 Untamed Wilds
1 Spider Climb
1 Living Terrain
1 One with Nature
Thanks!
Eladamri's Call, Wordly Tutor - Because Doran-friendly tribal decks suck without Doran.
Primal Rage (or the less on-theme Nylea, God of the Hunt) - Trample is good.
I'm not a fan of the vanilla treefolk, even Indomitable Ancients. I'm all for pushing a theme, but you shouldn't run bad cards just to do it. The deck is going to stall if Doran isn't out, so you want to ensure that you can ramp and tutor so that he'll always be available.
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
Hey, thanks for the input. I agree I probably needed another tutor but my group doesn't play tuck effects so the tutor would really just grab the right creature for the situation. I'll also add another ramp spell or two. Staying on theme is really tough sometimes!
Edit: Adaptive Automaton is out for Mirror Entity. Adaptive was an artifact and I read somewhere that Treefolk dislike artifacts so at least Mirror is a creature.
The problem with an under-represented tribe is that you don't get a lot of variety. In this case, most treefolk decks will look pretty similar because there are only so many decent ones. A couple more support cards though are Behemoth Sledge and Cavern of Souls. Don't know how much you're pushing the theme or your budget.
Misc. EDH Stuff: Commander Cube | Zombies (Horde)
Resources:Commander Rulings FAQ | Commander Deckbuilding Guide
Follow me on Twitter! @cryogen_mtg
I know you only have 12 Forests total in the deck, but I would at least look at Dungrove Elder, maybe to replace Sentry Oak. Hexproof critters go a decent way and he can scale decently with the board state.
This card is less on theme for you than most, but I instantly thought of Hold the Gates and Tower Defense to help out further. You are running all 3 guildgates possible for this deck, and that makes Hold the Gates ok. At worst, it's guaranteed vigilance. At best, a pretty decent pseudo-anthem. As for Tower Defense, it's a pretty nice thing for ending a game.
Lastly, I know neither are a Treefolk specifically, but I really think Utopia Tree and/or Tree of Redemption would be interesting here. The latter suddenly becomes a cheap powerhouse with Doran out and the former is solid mana fixing.
Finally, I really think you should try and make room for Chameleon Colossus. Best <insert tribe here> creature in green.
Mogis, God of Slaughter
Daxos of Meletis
Yeah, I think you pretty much hit the nail on the head here. That's unfortunate cause I really love the tribe! Vampires and zombies are just kinda meh...thanks for trying though!