Recently rebuilt my Zur deck as a response to a few Oloro decks in my playgroup. I used to run 30 enchantments in this deck, but as Zur is always prone to hate, I decided to downgrade the search targets in favor of more protection and removal to deal with my opponents while I try and get Zur back online.
An obvious omission in this list is Necropotence, but I only own one and it is in my Kaalia deck.
I welcome suggestions for any "hidden gems" or underused cards that I can try out. I am also perfecting the mana base too, shortly, by picking up the shocks I am missing.
4 Zur the Enchanter
Artifacts:
0 Lotus Petal
1 Sol Ring
1 Wayfarer's Bauble
2 Dimir Signet
2 Swiftfoot Boots
2 Talisman of Progress
3 Darksteel Ingot
3 Darksteel Plate
3 Sword of Feast and Famine
3 Sword of Fire and Ice
5 Batterskull
Artifact Creatures:
2 Spellskite
4 Phyrexian Metamorph
4 Solemn Simulacrum
Creatures:
2 Stoneforge Mystic
3 Auramancer
3 Hanna, Ship's Navigator
3 Monk Idealist
4 Archaeomancer
4 Notion Thief
5 Mulldrifter
6 Sun Titan
Enchantments:
1 Vanishing
2 Animate Dead
2 Copy Artifact
2 Diplomatic Immunity
2 Greater Auromancy
2 Rest in Peace
3 Aura of Silence
3 Copy Enchantment
3 Detention Sphere
3 Empyrial Armor
3 Ghostly Prison
3 Nevermore
3 Oblivion Ring
3 Propaganda
3 Rhystic Study
3 Underworld Connections
4 Elspeth, Knight-Errant
4 Sorin, Lord of Innistrad
5 Tezzeret the Seeker
5 Venser, the Sojourner
Instants:
0 Pact of Negation
1 Brainstorm
1 Path to Exile
1 Swords to Plowshares
2 Counterspell
2 Far // 3 Away
2 Orzhov Charm
2 Remand
2x Unexpectedly Absent
3 Absorb
3x Blue Sun's Zenith
3 Capsize
3 Spell Crumple
3 Undermine
3 Unmake
Sorceries:
3 Praetor's Grasp
4 Day of Judgment
4 Diabolic Tutor
4 Gild
4 Supreme Verdict
6 Life's Finale
6 Terminus
Land:
1 Hallowed Fountain
1 Glacial Fortress
1 Isolated Chapel
1 Mystic Gate
1 Temple of Deceit
1 Temple of Enlightenment
1 Temple of Silence
1 Command Tower
1 Nimbus Maze
1 Shizo, Death's Storehouse
1 Celestial Colonnade
1 Creeping Tar Pit
1 Faerie Conclave
1 Arcane Sanctum
1 Vivid Creek
1 Azorius Chancery
1 Barren Moor
1 Lonely Sandbar
1 Secluded Steppe
1 Haunted Fengraf
1 Reliquary Tower
1 Temple of the False God
1 Esper Panorama
1 Evolving Wilds
1 Flood Plain
1 Terramorphic Expanse
4 Plains
3 Swamp
3 Island
4 Zur the Enchanter
Ramp:
0 Lotus Petal
1 Sol Ring
1 Wayfarer's Bauble
2 Dimir Signet
3 Darksteel Ingot
4 Solemn Simulacrum
Draw/Tutor:
1 Brainstorm
2 Stoneforge Mystic
3x Blue Sun's Zenith
3 Rhystic Study
3 Underworld Connections
4 Diabolic Tutor
4 Notion Thief
5 Mulldrifter
5 Tezzeret the Seeker
Removal/Counters:
0 Pact of Negation
1 Path to Exile
1 Swords to Plowshares
2 Counterspell
2 Far // 3 Away
2 Orzhov Charm
2 Remand
2 Rest in Peace
2x Unexpectedly Absent
3 Absorb
3 Aura of Silence
3 Capsize
3 Detention Sphere
3 Nevermore
3 Oblivion Ring
3 Praetor's Grasp
3 Spell Crumple
3 Undermine
3 Unmake
4 Day of Judgment
4 Diabolic Tutor
4 Gild
4 Supreme Verdict
6 Life's Finale
6 Terminus
2 Animate Dead
3 Auramancer
3 Hanna, Ship's Navigator
3 Monk Idealist
4 Archaeomancer
6 Sun Titan
Protection/Buffs:
1 Vanishing
2 Diplomatic Immunity
2 Greater Auromancy
2 Spellskite
2 Swiftfoot Boots
3 Darksteel Plate
3 Empyrial Armor
3 Ghostly Prison
3 Propaganda
3 Sword of Feast and Famine
3 Sword of Fire and Ice
4 Elspeth, Knight-Errant
4 Sorin, Lord of Innistrad
5 Batterskull
5 Venser, the Sojourner
Copy effects:
2 Copy Artifact
3 Copy Enchantment
4 Phyrexian Metamorph
Land:
1 Hallowed Fountain
1 Glacial Fortress
1 Isolated Chapel
1 Mystic Gate
1 Temple of Deceit
1 Temple of Enlightenment
1 Temple of Silence
1 Command Tower
1 Nimbus Maze
1 Shizo, Death's Storehouse
1 Celestial Colonnade
1 Creeping Tar Pit
1 Faerie Conclave
1 Arcane Sanctum
1 Vivid Creek
1 Azorius Chancery
1 Barren Moor
1 Lonely Sandbar
1 Secluded Steppe
1 Haunted Fengraf
1 Reliquary Tower
1 Temple of the False God
1 Esper Panorama
1 Evolving Wilds
1 Flood Plain
1 Terramorphic Expanse
4 Plains
3 Swamp
3 Island
An obvious omission in this list is Necropotence, but I only own one and it is in my Kaalia deck.
I welcome suggestions for any "hidden gems" or underused cards that I can try out. I am also perfecting the mana base too, shortly, by picking up the shocks I am missing.