Ok, I know I will never hear the end of it if I suit this up and play it but I am tempted to do so... I still stayed away from most of the outright mass LD stuff but its generally not things that the people I play against would have good games playing against it.
Yea, sorry aobut the land thing, I was mostly just throwing a list at the wall so I dont always pay the most attention to the exacts on the land. I intended for 38 lands though so just sort of whatever other two lands added I guess lol.
Stranglehold / Maralen - I am a little shakey on it just because I sort of view Maralen as a dead card in every situation outside of assembling that is my only issue.
Private Mod Note
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Rollback Post to RevisionRollBack
I have officially moved to MTGNexus. I just wanted to let people know as my response time to salvation decks being bumped is very hit or miss.
Just tinkering with a list really... Olivia pops up occasionally in my considerations and I figured I might as well tweek the list to reflect more like how I would probably be running it. As of right now, this is still just a theorycraft.
DECK CHANGES:
Null Profusion -> Bloodgift Demon I like Null Profusion, the problem with it lies in the fact that this deck is playing so much discard that it seems like it would be easy to dead end myself with the card if I would have to discard, at that point I would have to rely on being able to cast my commander again so... ehhh. Demon works well with mass discard on the other hand and gives consistent draw.
Purphoros, God of the Forge -> Godo, Bandit Warlord I like purphoros, but the problem here is that the deck as a whole isnt much of a pressure deck so its more likely that I win via choking my opponents resources off and slowly kill them than it is for explosive tokens. The equipment I run in here seems important in a lot of situations so it seems like its worth running godo.
Keldon Firebombers -> Anger as fun as firebombers is, ok its sort of evil lol, my issue is though that I like my own landbase and I feel like Olivia + hand hate can deal with most of the green ramp decks. Plus, I always want anger in red.
Goblin Assault -> Trading Post Trading post functions as a token producer and artifact recursion. I feel like it gives more versatility than Goblin Assault which is set up a little more as a stax card than I need offhand. I think I can give up the cheaper cost + activation for versatility here.
EDIT:Sign in Blood -> Syphon Mind I do enjoy the cheap draw but I like that Syphon hits opponents hands and is still a powerful multiplayer draw effect. Not sure why I hadn't included it before but I would rather add the syphon I think even if it does push up the curve here.
1 Olivia Voldaren
CREATURES (19)
1 Goblin Welder
1 Bloodghast
1 Reassembling Skeleton
1 Goblin Matron
1 Lyzolda, the Blood Witch
1 Pawn of Ulamog
1 Anger
1 Bloodline Keeper
1 Braids, Cabal Minion
1 Dimir House Guard
1 Fleshwrither
1 Graveborn Muse
1 Krenko, Mob Boss
1 Mindslicer
1 Bloodgift Demon
1 Puppeteer Clique
1 Siege-Gang Commander
1 Godo, Bandit Warlord
1 Sire of Insanity
ARTIFACT (18)
1 Mana Crypt
1 Skullclamp
1 Sol Ring
1 Coldsteel Heart
1 Fellwar Stone
1 Mind Stone
1 Rakdos Signet
1 Umezawa's Jitte
1 Winter Orb
1 Sword of Feast and Famine
1 Sword of Fire and Ice
1 Mimic Vat
1 Tangle Wire
1 Worn Powerstone
1 Smokestack
1 Thran Dynamo
1 Trading Post
1 Possessed Portal
1 Bitterblossom
1 Animate Dead
1 Goblin Bombardment
1 Bottomless Pit
1 Dark Prophecy
1 Necromancy
1 Necropotence
1 Oppression
1 Phyrexian Arena
INSTANT (4)
1 Entomb
1 Vampiric Tutor
1 Terminate
1 Chaos Warp
SORCERY (11)
1 Crack the Earth
1 Faithless Looting
1 Demonic Tutor
1 Diabolic Intent
1 Night's Whisper
1 Death Cloud
1 Delirium Skeins
1 Yawgmoth's Will
1 Syphon Mind
1 Unnerve
1 Cabal Conditioning
LAND (38)
1 Arid Mesa
1 Badlands
1 Blood Crypt
1 Bloodstained Mire
1 Bojuka Bog
1 Command Tower
1 Graven Cairns
1 Kher Keep
1 Marsh Flats
10 Mountain
1 Mystifying Maze
1 Phyrexian Tower
1 Strip Mine
10 Swamp
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Volrath's Stronghold
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
1 Badlands
1 Blood Crypt
1 Bloodstained Mire
1 Bojuka Bog
1 Command Tower
1 Graven Cairns
1 Kher Keep
1 Marsh Flats
1 Mystifying Maze
1 Phyrexian Tower
1 Strip Mine
1 Urborg, Tomb of Yawgmoth
1 Verdant Catacombs
1 Volrath's Stronghold
10 Swamp
15 + 20 = 35
This deck looks fun because of the possible Sire of Insanity turn 2. I've been thinking of doing something just like it. Except with Stranglehold/Maralen of the Mornsong added into the deck.
Stranglehold / Maralen - I am a little shakey on it just because I sort of view Maralen as a dead card in every situation outside of assembling that is my only issue.
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
DECK CHANGES:
Null Profusion -> Bloodgift Demon I like Null Profusion, the problem with it lies in the fact that this deck is playing so much discard that it seems like it would be easy to dead end myself with the card if I would have to discard, at that point I would have to rely on being able to cast my commander again so... ehhh. Demon works well with mass discard on the other hand and gives consistent draw.
Purphoros, God of the Forge -> Godo, Bandit Warlord I like purphoros, but the problem here is that the deck as a whole isnt much of a pressure deck so its more likely that I win via choking my opponents resources off and slowly kill them than it is for explosive tokens. The equipment I run in here seems important in a lot of situations so it seems like its worth running godo.
Keldon Firebombers -> Anger as fun as firebombers is, ok its sort of evil lol, my issue is though that I like my own landbase and I feel like Olivia + hand hate can deal with most of the green ramp decks. Plus, I always want anger in red.
Goblin Assault -> Trading Post Trading post functions as a token producer and artifact recursion. I feel like it gives more versatility than Goblin Assault which is set up a little more as a stax card than I need offhand. I think I can give up the cheaper cost + activation for versatility here.
EDIT: Sign in Blood -> Syphon Mind I do enjoy the cheap draw but I like that Syphon hits opponents hands and is still a powerful multiplayer draw effect. Not sure why I hadn't included it before but I would rather add the syphon I think even if it does push up the curve here.
Signature by Inkfox Aesthetics by Xen
[Modern] Allies
Goblin Matron doesn't seem to hit many things. You could just run another black tutor instead?
Possessed Portal: 8 mana doesn't seem worth the effect. I know you have Welder, but still..
Crack the Earth appears weak.
My suggestions: