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This is my first attempt at a commander deck. At this time I've just grabbed cards I already had. My biggest problem is trying to decide what to cut.
I'm trying to focus on a few things with the deck.
1. Ramp
2. Draw
3. Massive creatures with tokens
4. Ways to abuse/add extra tokens
From the limited play by biggest issue is playing decks with lots of flying or creature removal. Do I need to increase the number of counter spells?
Any thoughts are welcome
1 Prime Speaker Zegana
1 Priest of Titania
1 Quirion Elves
1 Karametra's Acolyte
1 Krosan Drover
1 Elvish Mystic
1 fyndhorn elves
1 farhaven elf
1 llanowar elves
1 sol ring
1 boundless realms
1 wood elves
1 wirewood channeler
1 elvish guidance
1 somberwald sage
1 Reverent Hunter
1 Polukranos, World Eater
1 Nimbus Swimmer
1 Penumbra Wurm
1 Moldgraf Monstrosity
1 arbor colossus
1 colossus of akros
1 garruk's horde
1 shipbreaker kraken
1 Kalonian hydra
1 Prophet of kruphix
1 silklash spider
1 horizon chimera
1 memnarch
1 mwonvuli beast tracker
1 acidic slime
1 duplicant
1 Overrun
1 blustersquall
1 ghost form
1 overwhelming stampede
1 aqueous form
1 Cyclonic Rift
1 Whirlwind
1 Twincast
1 Bow of nylea
1 fable of wolf and owl
1 infinite reflection
1 doubling season
1 Broken Fall
1 Simic Charm
1 sheltering word
1 Sword of Light and Shadow
1 Sword of Feast and Famine
1 Force of Will
1 desertion
1 bident of thassa
1 Reclaim
1 mystical tutor
1 bribery
1 rhystic study
1 spellbook
1 regrowth
1 mind's eye
1 Worldly Tutor
1 garruk, primal hunter
1 temp of mystery
1 simic guildgate
1 terramorphic expanse
1 hollow trees
1 Oran-Rief, the vastwood
1 reliquary tower
1 ghost quarter
1 hamlimar depths
1 yavimaya coast
1 Nykthos, Shrine to Nyx
14 Island
14 forest