My combo build runs doom blade, swords/path, maelstrom pulse, putrefy/mortify, toxic deluge, wrath, plague boiler, abrupt decay and austere command, among others (and those are just instants and sorceries). Moreover, i can still super-ramp and combo off without losing consistency to the kill spells. sure, tutors would help, but so far its undefeated in my local meta.
Current Pondering:
How many spot removals can/should I jam into this deck?
Flavor: Grave Pact, Ramp
Politics: Not too aggressive
Not Using: Infinite Mana, Many Combos, Earthcraft
4 Grave Pact
6 Martyr's Bond
7 Butcher of Malakir
4 Savra, Queen of the Golgari (not many black tokens)
3 Aura Shards
4 Glare of Subdual
Card Draw
1 Skullclamp
3 Fecundity
3 Mentor of the Meek
Mana Acceleration (want 10-12)
3 Ashnod's Altar
5 Seedguide Ash
4 Skyshroud Claim
4 Ranger's Path
3 Wood Elves
2 Bloom Tender
3 Spoils of Victory
2 Selesnya Signet
2 Golgari Signet
2 Orzhov Signet
3 Chromatic Lantern
5 Black Market
5 Mirari's Wake
6 Mana Reflection
Tutor
2 Sterling Grove
3 Praetor's Grasp
1 Vampiric Tutor
3 Eternal Witness
2 Sylvan Scrying
Token Generation
5 Ghave, Guru of Spores
5 Mycoloth
7 Avenger of Zendikar
6 Grave Titan
8 Verdant Force
2 Night Soil
3 Awakening Zone
4 Sorin, Lord of Innistrad
5 Elspeth Tirel
4 Elspeth, Knight-Errant
5 Doubling Season
2 Necrogenesis
4 Garruk Wildspeaker
6 Necromancer's Covenant
3 Primordial Hydra (3+ CMC)
5 Ghave, Guru of Spores
5 Cathars' Crusade
1 Blade of the Bloodchief
4 Sigil Captain
2 Scavenging Ooze
Utility/Other Ghave Shenanigans
3 Champion of Lambholt
6 Mikaeus, the Unhallowed
1 Young Wolf
2 Illusionist's Bracers
Graveyard Hate:
2 Scavenging Ooze
2 Night Soil
2 Necrogenesis
6 Necromancer's Covenant
Sweeps
6 Austere Command
6 Merciless Eviction
Spot Removal (13 seems excessive, How many?)
3 Vindicate
3 Beast Within
5 Archon of Justice
8 Ashen Rider
8 Woodfall Primus
7 Angel of Despair
5 Acidic Slime
2 Abrupt Decay
3 Putrefy
3 Mortify
3 Maelstrom Pulse
4 Return to Dust
1 Swords to Plowshares
Lands (36 or 37)
0 Bayou
0 Savannah
0 Scrubland
0 Godless Shrine
0 Overgrown Tomb
0 Temple Garden
0 Windswept Heath
0 Verdant Catacombs
0 Marsh Flats
0 Murmuring Bosk
0 Woodland Cemetary
0 Sunpetal Grove
0 Isolated Chapel
0 Golgari Rot Farm
0 Orzhov Basilica
0 Selesnya Sanctuary
0 Gavony Township
0 Homeward Path
0 Gavony Township
0 Vitu-Ghazi, the City-Tree
0 Vesuva
5x Swamp
5x Forest
5x Plains
Yet to finalize thoughts and do mana curve analysis.
Mostly curious about how many spots/sweeps should go in. In my case I already have 3.5 Grave Pacts, Aura Shards..but I do like spot removal.
IN PROGRESS