My list as it stands. I have a long history with graveyard decks in the past, there easily some of the funnest decks to play in all of MTG (in my opinion). That said I've finally broke into playing commander with my friends and want to carry over my love for GY decks into the format, as well as my favorite wedge, WBR.
I should mention, while packed with $expensive$ workhorse cards, we still intend to play somewhat casually. If I show up with a graveyard deck that tries to rush a fattie onto the field turn 2-3, it'll likely piss everyone off and end up killing everyone's MTG boner. So I am trying to take the approach of being a control deck until late game when I cast fatties for full cost and just cheat other fatties in then. At least with that strategy in mind games last longer then turn 3 lol.
So with all that out of the way! I need suggestions. Still very new to the format, and this list basically is just a hodgepodge of good-stuff I've ripped from other decks and EDH staple lists. But after getting it all separated into sub-categories in the above list, I've noticed I may hae to many exile and tuck effects, which works against the idea of filling my opponents graveyard with creatures for me to steal. I also might have to many tutors, and not enough true ramp. Not to mention I'm worried I might have to many draw engines that ping my life and no way to counteract this life loss...
Could use suggestions from anyone thats done a similar style of deck. So far all the Tariel decks I've seen posted online are either full pillowfort or stax, which I'm trying to avoid as it will probably lead once again to a loss of interest in my friends MTG boners. lol
1 Tariel, Reckoner of Souls
Backup Reanimate On A Stick:
1 Geth, Lord of the Vault
Graveyard Fodder:
1 Anger
1 Glory
Tutors:
1 Demonic Tutor
1 Beseech the Queen
1 Grim Tutor
1 Idyllic Tutor
1 Praetor's Grasp
1 Tainted Pact
1 Expedition Map (*)
1 Journeyer's Kite (*)
1 Land Tax (*)
1 Crucible of Worlds (*)
Draw Power:
1 Mind's Eye
1 Staff of Nin
1 Necropotence
1 Phyrexian Arena
1 Bloodgift Demon
1 Graveborn Muse
Draw Smoothing:
1 Scroll Rack
1 Sensei's Divining Top
Mana Rocks:
1 Coalition Relic
1 Sol Ring
Pillowfort:
1 Forcefield
1 Isochron Scepter
1 Mana Web
1 Torpor Orb
1 Karmic Justice
1 Martyr's Bond
1 No Mercy
1 War's Toll
1 Teysa, Envoy of Ghosts
1 Crawlspace
1 Damnation
1 Hallowed Burial
1 Plague Wind
1 Terminus
1 Wrath of God
Spot Removal:
1 Dreadbore
1 Vindicate
1 Pithing Needle
1 Oblivion Ring
1 Prison Term
1 Allay
1 Banishing Stroke
1 Chaos Warp
1 Condemn
1 Hero's Demise
1 Hide // Seek
1 Mortify
1 Oblation
1 Path to Exile
1 Shattering Pulse
1 Swords to Plowshares
1 Terminate
1 Unexpectedly Absent
Chuffa:
1 Word of Command
1 Fork
1 Reverberate
1 Mindcrank
1 Entomb
Lands:
1 Badlands
1 Scrubland
1 Plateau
1 Flooded Strand
1 Polluted Delta
1 Bloodstained Mire
1 Wooded Foothills
1 Windswept Heath
1 Verdant Catacombs
1 Marsh Flats
1 Arid Mesa
1 Scalding Tarn
1 Godless Shrine
1 Blood Crypt
1 Sacred Foundry
1 Command Tower
1 Forbidden Orchard
1 Kor Haven
1 Maze of Ith
1 Strip Mine
1 Wasteland
1 Thespian's Stage
1 Urborg, Tomb of Yawgmoth
1 Vesuva
6 Swamp
6 Plains
2 Mountain
My list as it stands. I have a long history with graveyard decks in the past, there easily some of the funnest decks to play in all of MTG (in my opinion). That said I've finally broke into playing commander with my friends and want to carry over my love for GY decks into the format, as well as my favorite wedge, WBR.
I should mention, while packed with $expensive$ workhorse cards, we still intend to play somewhat casually. If I show up with a graveyard deck that tries to rush a fattie onto the field turn 2-3, it'll likely piss everyone off and end up killing everyone's MTG boner. So I am trying to take the approach of being a control deck until late game when I cast fatties for full cost and just cheat other fatties in then. At least with that strategy in mind games last longer then turn 3 lol.
So with all that out of the way! I need suggestions. Still very new to the format, and this list basically is just a hodgepodge of good-stuff I've ripped from other decks and EDH staple lists. But after getting it all separated into sub-categories in the above list, I've noticed I may hae to many exile and tuck effects, which works against the idea of filling my opponents graveyard with creatures for me to steal. I also might have to many tutors, and not enough true ramp. Not to mention I'm worried I might have to many draw engines that ping my life and no way to counteract this life loss...
Could use suggestions from anyone thats done a similar style of deck. So far all the Tariel decks I've seen posted online are either full pillowfort or stax, which I'm trying to avoid as it will probably lead once again to a loss of interest in my friends MTG boners. lol
Ha1p!