So I've always had a thing for vampires. My goals with this deck were to stick to the theme, but have a fairly powerful kitchen table deck. At its best, the deck will ramp into Kalitas as early as possible and abuse his ability as much as possible, while getting out other vampires to pump him and the tokens. Here's the list as it stands:
I am looking for suggestions. After playing with it for a while, I'm at a point where I'm not sure what to add/remove. Everything is nice and on-theme, which for me is a big plus, but the deck still plays out fairly slowly. It tends to play mana rocks and ramp for the first few turns, trying to set up a draw engine, before starting to lay down threats. It can bounce back, but in its current state it doesn't win many games. Anyway, I'd be happy to hear any suggestions - I really want Kalitas to work.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
7 Kalitas, Bloodchief of Ghet
The Council
5 Anowon, the Ruin Sage
5 Drana, Kalastria Bloodchief
5 Liliana Vess
7 Butcher of Malakir
The Advisers
3 Captivating Vampire
4 Vampire Nocturnus
4 Bloodline Keeper
5 Bloodlord of Vaasgoth
6 Nirkana Revenant
6 Necropolis Regent
6 Ascendant Evincar
The Minions
1 Viscera Seer
1 Pulse Tracker
2 Bloodghast
2 Blood Artist
2 Kalastria Highborn
2 Vampire Hexmage
2 Gatekeeper of Malakir
3 Vampire Nighthawk
3 Dark Impostor
3 Pawn of Ulamog
4 Falkenrath Noble
4 Sangromancer
4 Malakir Bloodwitch
5 Soul Collector
6 Skeletal Vampire
1 Mana Vault
1 Sol Ring
2 Jet Medallion
2 Mind Stone
3 Crucible of Worlds
3 Extraplanar Lens
4 Thran Dynamo
5 Gauntlet of Power
5 Gilded Lotus
Writ of Bloodchief Law
1 Vampiric Tutor
3 Beseech the Queen
3 Phyrexian Arena
3 Necropotence
5 Moonlight Bargain
5 Necrologia
5 Mind's Eye
Reanimation Chamber
1 Phyrexian Reclamation
2 Profane Command
3 Victimize
4 Dread Return
5 Patriarch's Bidding
5 Beacon of Unrest
Altar of Tribute
2 Exsanguinate
4 Grave Pact
4 Sever the Bloodline
6 Blood Tribute
1 Blade of the Bloodchief
2 Lightning Greaves
2 Swiftfoot Boots
3 Rings of Brighthearth
3 Sword of Feast and Famine
3 Sword of Fire and Ice
3 Sword of Light and Shadow
6 Staff of Nin
The Arena
0 Tormod's Crypt
0 Ancient Tomb
0 Verdant Catacombs
0 Hall of the Bandit Lord
0 Cavern of Souls
0 Bloodstained Mire
0 Cabal Coffers
0 Urborg, Tomb of Yawgmoth
0 Volrath's Stronghold
0 High Market
0 Marsh Flats
0 Polluted Delta
0 Shizo, Death's Storehouse
0 Strip Mine
0 Temple of the False God
0 Terrain Generator
0 Scrying Sheets
0 Thawing Glaciers
0 Snow-covered Swamp (x21)
I am looking for suggestions. After playing with it for a while, I'm at a point where I'm not sure what to add/remove. Everything is nice and on-theme, which for me is a big plus, but the deck still plays out fairly slowly. It tends to play mana rocks and ramp for the first few turns, trying to set up a draw engine, before starting to lay down threats. It can bounce back, but in its current state it doesn't win many games. Anyway, I'd be happy to hear any suggestions - I really want Kalitas to work.