This is my Current Animar edh!
This deck is still in progress, but my main point is using cards like Bident of Thassa and Edric, Spymaster of Trest to keep drawing cards while I proactively aggro my opponents with artifact creatures. Why not just use Edric as Commander? Good question, my opinion is because Animar is better at aggro/control if you play lots of artifact creatures! Since you can play majority of artifact creatures in this deck for 0 mana thanks to animar, there will be more open mana for counterspells.
I'm taking out Cloudstone Curio soon since I'm not a big fan of infinite combos. I'm planning to add more Artifact Creatures and more counterspells to match my theme.
Feel free to comment and give me advices:D
3 Animar, Soul of Elements
Creatures x44
1 Signal Pest
1 Arcbound Worker
1 Heap Doll
2 Arcbound Ravager
2 Arcbound Stinger
2 Etherium Sculptor
2 Spellskite
2 Epochrasite
2 Myr Superion
2 Snapcaster Mage
2 Myr Retriever
2 Cloud of Faeries
3 Pilgrim's Eye
3 Shardless Agent
3 Sylvok Replica
3 Edric, Spymaster of Trest
3 Eternal Witness
3 Fierce Empath
3 Grand Architect
3 Trinket Mage
3 Cold-Eyed Selkie
3 Snapsail Glider
3 Treasure Mage
3 Master of Etherium
4 Solemn Simulacrum
4 Faerie Mechanist
4 Phyrexian Metamorph
4 Glen Elendra Archmage
4 Forgotten Ancient
4 Frogmite
5 Diviner Spirit
5 Prophet of Kruphix
5 Mulldrifter
5 Peregrine Drake
6 Steel Hellkite
6 Triskelion
6 Sharding Sphinx
6 Draining Whelk
6 Duplicant
6 Wurmcoil Engine
7 Myr Battlesphere
7 Myr Enforcer
7 Hamletback Goliath
8 Qumulox
0 Pact of Negation
1 Swan Song
1 Bioshift
2 Spell Rupture
3 Chord of Calling
4 Cryptic Command
4 Fuel for the Cause
6 Overwhelming Intellect
Sorceries x4
3 Give/Take
3 Fabricate
4 Tezzeret's Gambit
5 Thoughtcast
Artifacts&Enchantments x6
1 Skullclamp
1 Sensei's Divining Top
2 Ordeal of Thassa
3 Sword of Fire and Ice
3 Rhystic Study
4 Bident of Thassa
Lands x37
0 Stomping Ground
0 Steam Vents
0 Breeding Pool
0 Halimar Depths
0 Shivan Reef
0 Karplusan Forest
0 Yavimaya Coast
0 Opal Palace
0 Reflecting Pool
0 City of Brass
0 Command Tower
0 Ancient Ziggurat
0 Simic Growth Chamber
0 Gruul Turf
0 Izzet Boilerworks
0 Himberland Harbor
0 Rootbound Crag
0 Temple of Mystery
0 Temple of Abandon
0 Terramorphic Expanse
0 Evolving Wild
0 Raging Ravine
0 Misty Rainforest
0 Scalding Tarn
0 Verdant Catacombs
0 Bloodstained Mire
0 Windswept Heath
0 Kessig Wolf Run
0 Reliquary Tower
4x Island
2x Forest
2x Mountain
This is my Current Animar edh!
This deck is still in progress, but my main point is using cards like Bident of Thassa and Edric, Spymaster of Trest to keep drawing cards while I proactively aggro my opponents with artifact creatures. Why not just use Edric as Commander? Good question, my opinion is because Animar is better at aggro/control if you play lots of artifact creatures! Since you can play majority of artifact creatures in this deck for 0 mana thanks to animar, there will be more open mana for counterspells.
Althought cards like Cold-Eyed Selkie and Diviner Spirit is not artifact creatures, they serve purpose of drawing you tons of cards when they are equiped with Sword of Fire and Ice or simply give them +1/+1 counters with cards like Bioshift and Ordeal of Thassa.
I'm taking out Cloudstone Curio soon since I'm not a big fan of infinite combos. I'm planning to add more Artifact Creatures and more counterspells to match my theme.
Feel free to comment and give me advices:D
WUGDerevi Voltron AttritionWUG
WGRMayael of the Cheated CreaturesWGR