I am looking for input on my taxes deck. I can't put too much more money into the build, but I can pull stuff from my collection, (which is fairly large). The only card that has been banned within my playgroup has been Blightsteel Colossus. Other than that, my meta does not use any banlist.
I am switching out the Urza lands for (I think) Mystic Gate, Reflecting Pool and Skycloud Expanse, but really feel like the mana base could use a lot of tweaking. I also feel like there has to be great tax cards I'm missing. Any and all suggestions are welcome:)
Thalia might be worth considering, but I don't know how much she'd punish your group compared to you, so...
What's your budget? Do you have access to cards like Tabernacle of the Pendrel Vale? Tabernacle + Tax is pretty great, throw in Winter/Static Orb and become the life of the party.
Also, Shaharazad... lol.
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"Of course you should fight fire with fire. You should fight everything with fire."
—Jaya Ballard, task mage
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
I have considered Thalia, but that was when the deck had a few more creatures. At running ten-eleven, I don't see this helping me more than it helps some of the more agro focused players in my meta.
I would say 400$ is the maximum amount I'd be willing to put into the deck at this point. It is my third favorite commander deck, (and I now only really have three), so dumping a lot of money into isn't really something I want to do.
I do not have a The Tabernacle at Pendrell Vale :/ I could probably do some deep trading to someone for it. Most of the money cards I own I actually am using in more serious (to me) formats, so a stack for the card is probably my only option.
As for Winter orb/Static orb/stasis effects, the deck originally focused on them. However, if the playgroup even whiffs that I'm playing stasis effects they make a point to gang up on me. And in games of five-six man free for alls, that gets me killed too quickly. I think it is just easier for me to sit pretty and protect myself until I feel it is time for me to start going on the lockdown. However, if there was a way to better protect myself early game until I ran into a stasis effect, I would be more apt to reconsider the stasis effects. Though I think that would alter the deck too much. What do you think? Any ideas for additional early game defenses? How many stasis effects do you know of?
Any land advice, (aside from the Tabernacle)?
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
I love Tsabo's Web. That just made the hairs on my arms stand up. I had no idea that card was a thing. I also didn't realize Magus of the Tabernacle was a thing until a few minutes ago. I think both cards can fit in here somewhere, but I have no idea where:/
Lightmine Fields probably deserves some play in here. But like everything else, I have no idea what to change out for it.
I don't know about Ensnaring Bridge, but Crawlspace is one of those cards that go in and out of the deck. You think it should be a permant fixture? M<aybe in place of something like Platinum Angel? IDK. I don't feel Platinum Angel is really needed. But I know as soon as I take it out, I'll wish it was there.
The Spear was briefly considered to replace Retaliate when the spoiler hit, but I ended up replacing Retaliate with (I think) Sigil of the Empty Throne before I got a Spear. And that card is amazing in the deck. I like the pinpointing of the spear though. And it would become a target long before it should and might even bait my opponents to hit that instead of something more subtly menacing with disenchant and antiartifact effects. I don't know where it would go though.
Maze of Ith should be in there. Moorland Haunt sucks for the deck, so that's getting replaced right now. I don't know why it isn't. And I have one copt of the Library, and it's in my Vintage deck. I play commander way more than I play Vintage though. Even with this deck, which is my least used one. So I'm going to put a tack n that for now, and see how it runs in my Dimir deck before giving it a proper consideration here.
@Shaharazad, lol indeed! If this is cast early game, my opponents generally concede out of aggravation. One time I put it on a mirror. Fun times. The deck slowly kills anyway, so with the extra game it gets Riddick quickly thus causing the frusterations. In the game when it went on the mirror there were three subgames before everyone else quit, hahaha.
Speaking of cards like Sigil, have you considered Luminarch Ascension? Getting 4 counters is ridiculously easy in 4 player early game, after you set up, or post Wrath.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Of course you should fight fire with fire. You should fight everything with fire."
—Jaya Ballard, task mage
redthirst is redthirst, fifth Horseman of the Apocalypse. He was the leader of the Fires of Salvation, the only clan I'm aware of to get modded off the forums so hard they made their own forums.
Degenerate? Sure. Loudmouth? You bet. Law abiding? No ****ing way.
I had not even considered. But I'm at a loss as to what to change out:/ It is very hard for me to spot the weaknesses of my decks after they've been edited this much:/
1x Grand Arbiter Augustin IV
1x Elspeth, Sun's Champion
1x Jace the Mind Sculpter
1x Vensor the Sojourner
1x Cryptic Command
1x Long-Term Plans
1x Counterspell
1x Rootborn Defenses
1x Otherworldly Journey
1x Path to Exile
1x Negate
1x Sword to Plowshares
1x Echoing Truth
1x Render Silent
1x Beacon of Immortality
1x Dissipate
1x Enlightened Tutor
1x Mystical Tutor
1x Ray of Command
1x Convolute
1x Cyclonic Rift
1x Disenchant
1x Ponder
1x Shahrazad
1x Supreme Verdict
1x Temporal Mastery
1x Storm Herd
1x Austere Command
1x Time Stretch
1x Day of Judgment
1x Wrath of God
1x Tomorrow, Azami's Familiar
1x Erayo, Soratami Ascendant
1x Grand Abolisher
1x Mesa Enchantress
1x Azorius Guildmage
1x Fatespinner
1x Serra Ascendant
1x Windborn Muse
1x Sun Titan
1x Emrakul, the Aeons Torn
1x Magus of the Tabernacle
1x Curse of Exhaustion
1x Corrupted Conscience
1x Flickerform
1x Luminarch Ascension
1x Ghostly Prison
1x Leyline of Sanctity
1x Sphere of Safety
1x Nevermore
1x Detention Sphere
1x Propaganda
1x Suppression Field
1x Oblivion Ring
1x Arcane Laboratory
1x Leyline of Anticipation
1x Sigil of the Empty Throne
1x Stony Silence
1x Journey to Nowhere
1x Rhystic Study
1x Lightmine Field
1x Sol Ring
1x Sensei's Divining Top
1x Portcullis
1x Elixer of Immortality
1x Crawlspace
1x The Tabernacle at Pendrall Vale
1x Hallowed Fountains
1x Flooded Strand
1x Reliquary Tower
1x Snow-Covered Plains
1x Calciform Pools
1x Temple of the False Gods
1x Skycloud Expanse
1x Flood Plain
1x Celestial Colonnade
1x Tundra
1x Reflecting Pool
1x Vivd Creek
1x Azorius Chancery
1x Mystic Gate
1x Secluded Steppe
1x Vivid Meadows
1x Maze of Ith
1x Tectonic Edge
1x Shimmering Grotto
1x Lonely Sandbar
1x Mistveil Plains
1x Wasteland
1x Unknown Shores
1x Snow-Covered Island
1x Azorius Guildgate
1x Transguild Promenade
1x Glacial Fortress
1x Nykthos, Shrine to Nix
1x Vesuva
1x Seachrome Coast
1x Wasteland
1x Strip Mine
1x Serra's Sanctum
I am switching out the Urza lands for (I think) Mystic Gate, Reflecting Pool and Skycloud Expanse, but really feel like the mana base could use a lot of tweaking. I also feel like there has to be great tax cards I'm missing. Any and all suggestions are welcome:)
EDITS:
- Urza Lands
+ Mystic Gate
+ Reflecting Pool
+ Skycloud Expanse
- Moorland Haunt
+ Maze of Ith
- Teramorphic Expanse
- Evolving Wilds
+ Flood Plain
+ Mistveil Plains
- Runed Halo
+ Magus of the Tabernacle
-1 Platinum Angel
+1 Luminarch Ascension
Putting the sexy in Science Fiction!
gamertag: filthychocolate
What's your budget? Do you have access to cards like Tabernacle of the Pendrel Vale? Tabernacle + Tax is pretty great, throw in Winter/Static Orb and become the life of the party.
Also, Shaharazad... lol.
—Jaya Ballard, task mage
I would say 400$ is the maximum amount I'd be willing to put into the deck at this point. It is my third favorite commander deck, (and I now only really have three), so dumping a lot of money into isn't really something I want to do.
I do not have a The Tabernacle at Pendrell Vale :/ I could probably do some deep trading to someone for it. Most of the money cards I own I actually am using in more serious (to me) formats, so a stack for the card is probably my only option.
As for Winter orb/Static orb/stasis effects, the deck originally focused on them. However, if the playgroup even whiffs that I'm playing stasis effects they make a point to gang up on me. And in games of five-six man free for alls, that gets me killed too quickly. I think it is just easier for me to sit pretty and protect myself until I feel it is time for me to start going on the lockdown. However, if there was a way to better protect myself early game until I ran into a stasis effect, I would be more apt to reconsider the stasis effects. Though I think that would alter the deck too much. What do you think? Any ideas for additional early game defenses? How many stasis effects do you know of?
Any land advice, (aside from the Tabernacle)?
Putting the sexy in Science Fiction!
gamertag: filthychocolate
As far as Stasis effects go... Tsabo's Web maybe?
Lands: If you have access to it and it's not banned in your group, there's no reason not to run Library of Alexandria.
—Jaya Ballard, task mage
Lightmine Fields probably deserves some play in here. But like everything else, I have no idea what to change out for it.
I don't know about Ensnaring Bridge, but Crawlspace is one of those cards that go in and out of the deck. You think it should be a permant fixture? M<aybe in place of something like Platinum Angel? IDK. I don't feel Platinum Angel is really needed. But I know as soon as I take it out, I'll wish it was there.
The Spear was briefly considered to replace Retaliate when the spoiler hit, but I ended up replacing Retaliate with (I think) Sigil of the Empty Throne before I got a Spear. And that card is amazing in the deck. I like the pinpointing of the spear though. And it would become a target long before it should and might even bait my opponents to hit that instead of something more subtly menacing with disenchant and antiartifact effects. I don't know where it would go though.
Maze of Ith should be in there. Moorland Haunt sucks for the deck, so that's getting replaced right now. I don't know why it isn't. And I have one copt of the Library, and it's in my Vintage deck. I play commander way more than I play Vintage though. Even with this deck, which is my least used one. So I'm going to put a tack n that for now, and see how it runs in my Dimir deck before giving it a proper consideration here.
@Shaharazad, lol indeed! If this is cast early game, my opponents generally concede out of aggravation. One time I put it on a mirror. Fun times. The deck slowly kills anyway, so with the extra game it gets Riddick quickly thus causing the frusterations. In the game when it went on the mirror there were three subgames before everyone else quit, hahaha.
Putting the sexy in Science Fiction!
gamertag: filthychocolate
—Jaya Ballard, task mage
Putting the sexy in Science Fiction!
gamertag: filthychocolate