So, this deck is all about ending the game quickly. We ramp everyone, giving everyone extra mana and de-incentivizing attacking us. We want our opponents to do the work for us, then we finish with a ton of pumped tokens.
So please, give me ideas! I need rattlesnake cards and also some more wincons. Let me know if anything seems particularly weak or I missed anything important!
1 Gahiji, Honored One
HERE'S SOME HELP
1 Mana Flare
1 Heartbeat of Spring
1 Zhur-Taa Ancient
1 Helm of Awakening
1 Collective Voyage
1 Alliance of Arms
1 Tempt with Vengeance
1 Temple Bell
1 Boldwyr Heavyweights
1 Hunted Troll
1 Tempt with Discovery
1 Howling Mine
1 Rites of Flourishing
1 Horn of Greed
DON'T ATTACK ME
1 Martyr's Bond
1 Forcefield
1 Spore Frog
1 Children of Korlis
1 Kami of False Hope
1 Dawnstrider
1 Spike Weaver
1 Hornet Queen
1 Gisela, Blade of Goldnight
1 Ghostly Prison
1 Crawlspace
1 Windborn Muse
1 Blazing Archon
1 Kazuul, Tyrant of the Cliffs
1 Meglonoth
1 Boros Charm
1 Sol Ring
1 Skyshroud Claim
1 Kodama's Reach
1 Cultivate
1 Land Tax
CARD QUALITY
1 Sensei's Divining Top
1 Weathered Wayfarer
THE END IS NIGH
1 Grand Melee
1 Repercussion
1 Mass Hysteria
1 Furnace of Rath
1 Concordant Crossroads
1 War's Toll
1 Fumiko the Lowblood
1 Crescendo of War
1 Avatar of Slaughter
1 Márton Stromgald
1 Sarkhan Vol
TOKENS FOR THE TOKEN GOD
1 Dragon Broodmother
1 Mimic Vat
1 Akroan Horse
1 Dragonlair Spider
1 Elspeth, Sun's Champion
ANSWERS
1 Beast Within
1 Chaos Warp
1 Swords to Plowshares
1 Path to Exile
1 Wear // Tear
1 Hull Breach
1 Artifact Mutation
1 Aura Mutation
1 Maze of Ith
1 Kor Haven
1 Vesuva
1 Thespian's Stage
1 Taiga
1 Savannah
1 Plateau
1 Sacred Foundry
1 Stomping Ground
1 Temple Garden
1 Arid Mesa
1 Windswept Heath
1 Wooded Foothills
1 Fire-Lit Thicket
1 Rugged Prairie
1 Wooded Bastion
6 Mountain
5 Forest
5 Plains
1 Kher Keep
1 Command Tower
1 Clifftop Retreat
1 Rootbound Crag
1 Sunpetal Grove
1 Forbidden Orchard
So, this deck is all about ending the game quickly. We ramp everyone, giving everyone extra mana and de-incentivizing attacking us. We want our opponents to do the work for us, then we finish with a ton of pumped tokens.
So please, give me ideas! I need rattlesnake cards and also some more wincons. Let me know if anything seems particularly weak or I missed anything important!
I like it! Probably cut the hunted dragon, as they fill similar roles, but the War-riders are cheaper, more bang-for-buck and give more tokens.
Thanks!