This is my take on my favorite of the commander 2013 generals (Nekusar is a close second). The deck is built around the commander given the resilience of her ability, which also lends itself to a natural theme:
This is my take on my favorite of the commander 2013 generals (Nekusar is a close second). The deck is built around the commander given the resilience of her ability, which also lends itself to a natural theme:
Don't play Curse of the Swine. And you have too little commitment to Stasis for me to think it will work in the deck. You need multiple ways to find Riptide Labs, Vedalken Mastermind, Capsize, etc. One Venser plus Labs is not getting it done in any way. It's frankly not even remotely close.
1x Derevi, empyrial tactician
Creatures
1x Adarkar Valkyrie
1x Bloom Tender
1x Cold-Eyed Selkie
1x Edric, Spymaster of Trest
1x Emeria Angel
1x Eternal Witness
1x Gilder Bairn
1x Glen Elendra Archmage
1x Heliod, God of the Sun
1x Hero of Bladehold
1x Karmic Guide
1x Knight of the Reliquary
1x Lu Xun, Scholar General
1x Meloku the Clouded Mirror
1x Mentor of the Meek
1x Mikaeus, the Lunarch
1x Oracle of Mul Daya
1x Prophet of Kruphix
1x Reveillark
1x Sakura-Tribe Scout
1x Seedborn Muse
1x Skyshroud Ranger
1x Soltari Visionary
1x Somnophore
1x Stonehewer Giant
1x Sun Quan, Lord of Wu
1x Sun Titan
1x Tradewind Rider
1x Trygon Predator
1x Venser, Shaper Savant
1x Voidmage Prodigy
Artifacts
1x Birthing Pod
1x Gilded Lotus
1x Glaring Spotlight
1x Mana Vault
1x Scroll Rack
1x Sensei's Divining Top
1x Skullclamp
1x Sol Ring
1x Static Orb
1x Sword of Feast and Famine
1x Tangle Wire
1x Winter Orb
Instants and Sorceries
1x Bant Charm
1x Condemn
1x Congregation at Dawn
1x Cryptic Command
1x Hinder
1x Path to Exile
1x Plasm Capture
1x Spell Crumple
1x Swords to Plowshares
1x Spitting Image
1x Aura Shards
1x Bow of Nylea
1x Doubling Season
1x Earthcraft
1x Mana Reflection
1x Mirari's Wake
1x Rising Waters
1x Stasis
Planeswalkers
1x Garruk Wildspeaker
1x Jace, the Mind Sculptor
1x Tamiyo, the Moon Sage
Lands
1x Academy Ruins
1x Alchemist's Refuge
1x Ancient Tomb
1x Boseiju, Who Shelters All
1x Breeding Pool
1x City of Brass
1x Command Tower
1x Forbidden Orchard
3x Forest
1x Gavony Township
1x Glacial Fortress
1x Hallowed Fountain
1x High Market
1x Hinterland Harbor
1x Homeward Path
3x Island
1x Maze of Ith
4x Plains
1x Reliquary Tower
1x Riptide Laboratory
1x Seaside Haven
1x Temple Garden
1x Thawing Glaciers
1x Thespian's Stage
1x Vesuva
1x Windbrisk Heights
1x Wooded Bastion
1x Yavimaya Hollow
1x Azami, Lady of Scrolls
1x Curse of the Swine
1x Cyclonic Rift
1x Fable of Wolf and Owl
1x Krosan Verge
1x Nature's Will
1x Oblation
1x Sacred Mesa
1x Sterling Grove
1x Thassa, God of the Sea
notable interactions:
The sideboard includes the cards I'm currently considering subbing into the main. Anyone have any ideas or suggestions?
A lot of your creature choices don't make sense to me. I posted a list on here earlier today if you're looking for clues.
Glaring Spotlight??
Hokori over Winter Orb due to Birthing Pod
Play Stoic Angel!!
Don't play Curse of the Swine. And you have too little commitment to Stasis for me to think it will work in the deck. You need multiple ways to find Riptide Labs, Vedalken Mastermind, Capsize, etc. One Venser plus Labs is not getting it done in any way. It's frankly not even remotely close.