This is my Gisela, Blade of Goldnight Pillow Fort EDH deck. It is specifically made to be a multiplayer deck.
Like I said its a pillow fort deck, not a stax deck. The goal is to set up enchantments and creatures to protect yourself from other player (Such as Blazing Archon and Ghostly Prison, but NOT to stop your opponents from doing stuff (Such as Loxodon Gatekeeper). The point of that is to take the heat off me in a multiplayer format. To let them attack each other and wear each other down until the last one is standing. Then roll in with cards like Avacyn, Angel of Hope and Baneslayer Angel and finish them off.
Strategy:
Like I said before the goal of this deck is to create a situation where you spend your time protecting yourself and being political, then go in for the kill. You start by ramping up and playing your protection. Try and keep the heat off you as much as possible, and use your destruction if things get out of hand.
Then once things come to the end and you are left with one guy, all bets are off. No need to be political. Just kick his already weakened butt.
Why Gisela?
Because Gisela is awesome! That why! On top of that she give the opponents reason to attack each other and not you. Which is ultimately the goal of the whole thing. Even when it gets down to 1v1 The opponent will still only be doing half damage if he is doing anything at all.
This is one of my first completed edh decks, so please any help is very much wanted! Anything I can do to make it better please feel free to let me know!
Thanks guys!
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This is my Gisela, Blade of Goldnight Pillow Fort EDH deck. It is specifically made to be a multiplayer deck.
Like I said its a pillow fort deck, not a stax deck. The goal is to set up enchantments and creatures to protect yourself from other player (Such as Blazing Archon and Ghostly Prison, but NOT to stop your opponents from doing stuff (Such as Loxodon Gatekeeper). The point of that is to take the heat off me in a multiplayer format. To let them attack each other and wear each other down until the last one is standing. Then roll in with cards like Avacyn, Angel of Hope and Baneslayer Angel and finish them off.
So here is my list:
1x Gisela, Blade of Goldnight
Creature (17)
1x Auramancer
1x Avacyn, Angel of Hope
1x Baneslayer Angel
1x Blazing Archon
1x Commander Eesha
1x Darien, King of Kjeldor
1x False Prophet
1x Karmic Guide
1x Kazuul, Tyrant of the Cliffs
1x Michiko Konda, Truth Seeker
1x Palisade Giant
1x Rune-Tail, Kitsune Ascendant
1x Solemn Simulacrum
1x Spurnmage Advocate
1x Stuffy Doll
1x Weathered Wayfarer
1x Windborn Muse
Instant (11)
1x Angelsong
1x Dawn Charm
1x Debt of Loyalty
1x Disenchant
1x Into the Core
1x Path to Exile
1x Pollen Lullaby
1x Radiate
1x Return to Dust
1x Swords to Plowshares
1x Tithe
1x Boros Garrison
1x Command Tower
1x Forgotten Cave
9x Mountain
1x Mystifying Maze
20x Plains
1x Sacred Foundry
1x Vivid Meadow
Enchantment (13)
1x Aurification
1x Bedlam
1x Curse of the Nightly Hunt
1x Ghostly Prison
1x Leyline of Sanctity
1x Luminarch Ascension
1x Martyr's Bond
1x Oblivion Ring
1x Prison Term
1x Righteous Aura
1x Soul Snare
1x Sphere of Safety
1x Stranglehold
Enchantment (13)
1x Aurification
1x Bedlam
1x Curse of the Nightly Hunt
1x Ghostly Prison
1x Leyline of Sanctity
1x Luminarch Ascension
1x Martyr's Bond
1x Oblivion Ring
1x Prison Term
1x Righteous Aura
1x Soul Snare
1x Sphere of Safety
1x Stranglehold
1x Austere Command
1x Cleansing Meditation
1x Hallowed Burial
1x Idyllic Tutor
1x Insurrection
1x Reforge the Soul
1x Replenish
1x Rout
1x Terminus
1x Vandalblast
1x Wrath of God
Artifact (11)
1x Armillary Sphere
1x Boros Signet
1x Chromatic Lantern
1x Darksteel Ingot
1x Gilded Lotus
1x Howling Mine
1x Lightning Greaves
1x Norn's Annex
1x Sol Ring
1x Swiftfoot Boots
1x Whispersilk Cloak
Planeswalker (1)
1x Elspeth, Knight-Errant
And here's a list by functionality
1x Blazing Archon
1x Commander Eesha
1x Darien, King of Kjeldor
1x False Prophet
1x Kazuul, Tyrant of the Cliffs
1x Michiko Konda, Truth Seeker
1x Palisade Giant
1x Rune-Tail, Kitsune Ascendant
1x Spurnmage Advocate
1x Stuffy Doll
1x Windborn Muse
1x Angelsong
1x Dawn Charm
1x Pollen Lullaby
1x Mystifying Maze
1x Aurification
1x Martyr's Bond
1x Prison Term
1x Righteous Aura
1x Soul Snare
1x Sphere of Safety
1x Stranglehold
1x Norn's Annex
1x Ghostly Prison
1x Leyline of Sanctity
1x Gisela, Blade of Goldnight
1x Swiftfoot Boots
1x Whispersilk Cloak
1x Lightning Greaves
Ramp
1x Solemn Simulacrum
1x Weathered Wayfarer
1x Tithe
1x Armillary Sphere
1x Boros Signet
1x Chromatic Lantern
1x Darksteel Ingot
1x Gilded Lotus
1x Sol Ring
Card Draw
1x Solemn Simulacrum
1x Reforge the Soul
1x Howling Mine
Removal/Destruction
1x False Prophet
1x Disenchant
1x Into the Core
1x Path to Exile
1x Return to Dust
1x Swords to Plowshares
1x Oblivion Ring
1x Prison Term
1x Austere Command
1x Cleansing Meditation
1x Hallowed Burial
1x Rout
1x Terminus
1x Vandalblast
1x Wrath of God
1x Auramancer
Tutor:
1x Idyllic Tutor
Recursion
1x Karmic Guide
1x Replenish
Good Stuff/ stuff for when 1v1 at the end of the game
1x Avacyn, Angel of Hope
1x Baneslayer Angel
1x Debt of Loyalty
1x Radiate
1x Luminarch Ascension
1x Insurrection
1x Elspeth, Knight-Errant
1x Gisela, Blade of Goldnight
Things to keep the opponents attacking each other:
1x Bedlam
1x Curse of the Nightly Hunt
1x Howling Mine (Gives opponents more stuff to attack each other with )
1x Gisela, Blade of Goldnight
Land (35)
1x Boros Garrison
1x Command Tower
1x Forgotten Cave
9x Mountain
1x Mystifying Maze
20x Plains
1x Sacred Foundry
1x Vivid Meadow
Strategy:
Like I said before the goal of this deck is to create a situation where you spend your time protecting yourself and being political, then go in for the kill. You start by ramping up and playing your protection. Try and keep the heat off you as much as possible, and use your destruction if things get out of hand.
Then once things come to the end and you are left with one guy, all bets are off. No need to be political. Just kick his already weakened butt.
Why Gisela?
Because Gisela is awesome! That why! On top of that she give the opponents reason to attack each other and not you. Which is ultimately the goal of the whole thing. Even when it gets down to 1v1 The opponent will still only be doing half damage if he is doing anything at all.
This is one of my first completed edh decks, so please any help is very much wanted! Anything I can do to make it better please feel free to let me know!
Thanks guys!