Deck Introduction:
I been playing EDH for a 2 year now but I been regulatory magic for 10 years. I been using different EDH decks over the years now. I been using Child of Alara, Ashling, the Extinguisher, Aurelia, the Warleader, Kaervek the Merciless, Zur the Enchanter. Over all I end up ripping apart most of my decks because I got board of them. To me they were just easy wins for me. But the only EDH deck I kept and I still take to EDH torments like Gamers Gauntlet and Stay and play it my Zur the Enchanter deck. When I built this deck I was surprise how good it was because I never played 3 colors in stander and I definaly never played blue in stander because I just hated the color blue. But What I love about Zur the Enchanteris that I love Enchantments because there fun to play with and with him there free to cast. I also love is flavor text it says
Zur remained aloof from Terisiare's Suffering, intent only on his own perfection.
The EDH deck I built all the 100 cards in the deck is all base around Zur the Enchanter static ability he has built into him. That's why I love this card a lot because of what he could do with enchantments. Reasons to play Zur the Enchanter
I love to play this deck and I am still improving it day by day. I love this deck because of the staples I play with in this deck.
In this deck to me these are my staples to this deck.
These are some of my cards I love to play with but my EDH deck i always change cards in and out. But for right now this is my EDH Zur deck I use for 1 on 1 matches so far this deck barely loses a game. I know there still cards i need to add but this deck no one excepts me to use because people except me to use fetch lands or the true dual lands i don't use them because this deck is built on a budget and most of the cards I didn't spend money on and i just had them in my collection.
If you have any complements or questions please leave me it on this forum and I will get back to you.
Single Player and Multiplayer
I been playing EDH for a 2 year now but I been regulatory magic for 10 years. I been using different EDH decks over the years now. I been using Child of Alara, Ashling, the Extinguisher, Aurelia, the Warleader, Kaervek the Merciless, Zur the Enchanter. Over all I end up ripping apart most of my decks because I got board of them. To me they were just easy wins for me. But the only EDH deck I kept and I still take to EDH torments like Gamers Gauntlet and Stay and play it my Zur the Enchanter deck. When I built this deck I was surprise how good it was because I never played 3 colors in stander and I definaly never played blue in stander because I just hated the color blue. But What I love about Zur the Enchanteris that I love Enchantments because there fun to play with and with him there free to cast. I also love is flavor text it says The EDH deck I built all the 100 cards in the deck is all base around Zur the Enchanter static ability he has built into him. That's why I love this card a lot because of what he could do with enchantments.
Reasons to play Zur the Enchanter
1 Diluvian Primordial
1 Oculus
1 Sepulchral
1 Priest of Gix
1 Slum Reaper
1 Sun Titan
1 False Prophet
1 Angel of Salvation
1 Serra Ascendant
1 Auramancer
1 Angelic Arbiter
1 Treasury Thrull
1 Ascended Lawmage
1 Divinity of Pride
1 Plumeveil
1 Icy Manipulator
1 Strionic Resonator
1 Crystal Ball
1 Wayfarer's Bauble
1 Darksteel Ingot
1 Gem of Becoming
1 Chromatic Lantern
1 Lightning Greaves
1 Trailblazer's Boots
1 Darksteel Plate
1 Darksteel Sentinel
1 Etchercaste Knight
1 Sanctum Plowbeast
1 Underworld Dreams
1 Necromancy
1 Eel Umbra
1 Underworld Connections
1 Ethereal Armor
1 Luminous Wake
1 Divine Favor
1 Eland Umbra
1 Spirit Mantle
1 Curse of Exhaustion
1 Hyena Umbra
1 Steel of the Godhead
1 Helm of the Ghastlord
1 Mindstatic
1 Twitch
1 Turn Aside
1 Rewind
1 Congregate
1 Condemn
1 Mortify
1 Mana Leak
1 Hindering Light
1 Call to Mind
1 Index
1 Mind Spring
1 Diabolic Tutor
1 Death Stroke
1 Sign in Blood
1 Three Dreams
1 Planar Cleansing
1 Supreme Verdict
1 Debt to the Deathless
1 Diabolic Vision
1 Halimar Depths
1 Evolving Wilds
1 Reliquary Tower
1 Encroaching Wastes
1 Arcane Sanctum
1 Haunted Fengraf
1 Thawing Glaciers
1 Rupture Spire
1 Terrain Generator
1 Terrmorphic Expance
1 Scorched Ruins
1 Bojuka Bog
1 Tainted Field
1 Azorius Chancery
1 Glacial Fortress
1 Hallowed Fountain
1 Watery Grave
1 Mutavault
7 Plain
7 Island
5 Swamp
I love to play this deck and I am still improving it day by day. I love this deck because of the staples I play with in this deck.
If you have any complements or questions please leave me it on this forum and I will get back to you.
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
For example, why are you not using:
and many more...
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
Netdeck. MTG Top 8 as mentioned above.
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier