I have been playing this deck for a few months now and it has been a blast. I love activated abilities as you can tell. Being able to steal creature at instant speed makes for some fun games as well as the creatures you lose control of get destroyed. Repeated creature steal/kill sign me up!
The mana base is very fragile is the main concern I have with it.
I would totally appreciate any input on how to make it better or some card choices I may have overlooked.
Thanks for checking it out!
Private Mod Note
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Live in Northern AZ? Lets play some Legacy! Catch me on MODO!
1 Merieke Ri Berit
Creatures
1 Callous Oppressor
1 Adarkar Valkyrie
1 Coffin Queen
1 Avacyn, Angel of Hope
1 Sheoldred, Whispering One
1 Weathered Wayfarer
1 Karmic Guide
1 Intrepid Hero
1 Avatar of Woe
1 Fatestitcher
1 Mangara of Corondor
1 Mother of Runes
1 Serendib Sorcerer
1 Visara the Dreadful
1 Royal Assassin
1 Aphetto Alchemist
1 Tideforce Elemental
1 Reveillark
1 Arcanis the Omnipotent
1 Brigid, Hero of Kinsbaile
1 Trinket Mage
1 Graveborn Muse
1 Puppeteer Clique
1 Consecrated Sphinx
1 Sun Titan
1 Solemn Simulacrum
Instants and Sourceries
1 Swords to Plowshares
1 Demonic Tutor
1 Vindicate
1 Cyclonic Rift
1 Austere Command
1 Fact or Fiction
1 Vampiric Tutor
1 Supreme Verdict
1 Bribery
1 Return to Dust
1 Hinder
1 Decree of Pain
1 Sol Ring
1 Dimir Signet
1 Rings of Brighthearth
1 Magewright's Stone
1 Puppet Strings
1 Thousand-Year Elixir
1 Mimic Vat
1 Illusionist's Bracers
1 Lightning Greaves
1 Swiftfoot Boots
1 Chromatic Lantern
1 Coalition Relic
1 Crystal Shard
1 Unbender Tine
1 Mana Crypt
1 Thran Dynamo
1 Sensei's Divining Top
Enchantments
1 Rhystic Study
1 Pemmin's Aura
1 Phyrexian Arena
1 Freed from the Real
Planeswalkers
1 Tamiyo, the Moon Sage
1 Jace, the Mind Sculptor
1 Tezzeret the Seeker
Land
1 Watery Grave
1 Godless Shrine
1 Hallowed Burial
1 Hallowed Fountain
1 Maze of Ith
1 Celestial Colonnade
1 Isolated Chapel
1 Polluted Delta
1 Scrubland
1 Fetid Heath
1 Mystic Gate
1 Command Tower
1 Underground River
1 Underground Sea
1 Tundra
1 Temple of the False God
1 Creeping Tar Pit
1 Arcane Sanctum
1 Marsh Flats
1 Glacial Fortress
1 Flooded Strand
1 Sunken Ruins
1 Kor Haven
1 Strip Mine
1 Minamo, School at Water's Edge
1 Wasteland
1 Reliquary Tower
3 Swamp
3 Island
3 Plains
1 Cavern of Souls
Changes:
+1 Island
+1 Swamp
+1 Plains
I have been playing this deck for a few months now and it has been a blast. I love activated abilities as you can tell. Being able to steal creature at instant speed makes for some fun games as well as the creatures you lose control of get destroyed. Repeated creature steal/kill sign me up!
The mana base is very fragile is the main concern I have with it.
I would totally appreciate any input on how to make it better or some card choices I may have overlooked.
Thanks for checking it out!
Live in Northern AZ? Lets play some Legacy! Catch me on MODO!
Awesome sig by the one and only DarkNightCavalier from Heroes of the Plane Studios