This is what I like to think of as my best EDH deck. It's based around card draw, meant to help everyone have fun early on, then switch into being extremely nasty later on.
I don't usually have much mana trouble because of all the card draw, but sometimes I wish the deck was a little faster, and I'm worried about adding any more expensive cards. I also worry about Duskmantle Seer killing me.
6 Crosis, the Purger
Creatures (25):
2 Duskmantle Guildmage
2 Kami of the Crescent Moon
2 Lore Broker
3 Stronghold Rats
3 Abyssal Nocturnus
3 Dimir Doppelganger
3 Jace's Archivist
4 Duskmantle Seer
4 Barbed Shocker
4 Phyrexian Metamorph
5 Seizan, Perverter of Truth
5 Mercurial Chemister
5 Consuming Aberration
5 Psychosis Crawler
5 Havengul Lich
5 Guiltfeeder
6 Wrexial, the Risen Deep
6 Consecrated Sphinx
6 Niv-Mizzet, the Firemind
6 Ink-Eyes Servant of Oni
6 Scythe Specter
6 Hellkite Tyrant
7 Dragon Mage
8 Myojin of Night's Reach
10 Jin-Gitaxias, Core Augur
Artifacts (12):
1 Sol Ring
1 Sensei's Divining Top
2 Empyrial Plate
2 Howling Mine
3 Iron Maiden
3 Sword of War and Peace
3 Temple Bell
3 Mizzium Transreliquat
3 Chromatic Lantern
4 Skullcage
4 Font of Mythos
5 Venser's Journal
1 Bloodchief Ascension
2 Liliana's Caress
3 Megrim
6 Forced Fruition
7 Vicious Shadows
Planeswalkers (3):
5 Liliana Vess
5 Jace, Memory Adapt
8 Nicol Bolas, Planeswalker
Sorceries (15):
1 Minds Aglow
3 Wheel of Fortune
3 Windfall
3 Molten Psyche
4 Ill-Gotten Gains
4 Mystic Retrieval
4 Whispering Madness
5 Promise of Power
5 Incendiary Command
5 Void
5 Beacon of Unrest
7 Soulquake
8 Breaking//Entering
8 Decree of Pain
9 Blasphemous Act
Instants (5):
2 Terminate
2 Cyclonic Rift
4 Memory Plunder
4 Insidious Dreams
4 Wheel and Deal
3 Mountain
5 Island
6 Swamp
1 Crumbling Necropolis
1 Steam Vents
1 Graven Cairns
1 Bloodstained Mire
1 Rix Maadi, Dungeon Palace
1 Reliquary Tower
1 Command Tower
1 Sunken Ruins
1 Buried Ruin
1 Dragonskull Summit
1 Spinerock Knoll
1 Tainted Peak
1 Tainted Isle
1 Crosis's Catacombs
1 Desolate Lighthouse
1 Sulfur Falls
1 Watery Grave
1 Blood Crypt
1 Drowned Catacomb
1 Mikokoro, Center of the Sea
I don't usually have much mana trouble because of all the card draw, but sometimes I wish the deck was a little faster, and I'm worried about adding any more expensive cards. I also worry about Duskmantle Seer killing me.
I've been thinking about removing these cards:
and adding some of the following:
Any thoughts or advice would be appreciated.