This is a rather straightforward Talrand deck that rose from about a $200 deck I scraped together from scratch and friends' cards to what it is today, which is a tournament finalist 3 times, winner twice, and top-8 seven times otherwise.
I'm new here, and I'd very much like some input on some of my decks! This is the first one I'm posting, so any way to improve the post or the list itself is very helpful! I'm sorry, I haven't included a changelog because I haven't kept one haha.
As of now, there are 6 cards in the deck that do not make a Talrand baby. It's already a little high, but it's quite acceptable. Keep in mind that the strategy is to basically counter or bounce anything relevant, maintain card advantage, and cast Talrand when you have 6-8 mana so you can protect him. Then you keep countering and things and beat every turn, until they get to 0 life. It's not fast, and it's not elegant, but it gets the job done.
Also, I'm a sucker for shinies. If anyone has a foil Papa Jace for trade, hit me up. I'm more than willing to pay a pretty penny. In magic cards, that is.
I'm new here, and I'd very much like some input on some of my decks! This is the first one I'm posting, so any way to improve the post or the list itself is very helpful! I'm sorry, I haven't included a changelog because I haven't kept one haha.
As of now, there are 6 cards in the deck that do not make a Talrand baby. It's already a little high, but it's quite acceptable. Keep in mind that the strategy is to basically counter or bounce anything relevant, maintain card advantage, and cast Talrand when you have 6-8 mana so you can protect him. Then you keep countering and things and beat every turn, until they get to 0 life. It's not fast, and it's not elegant, but it gets the job done.
Also, I'm a sucker for shinies. If anyone has a foil Papa Jace for trade, hit me up. I'm more than willing to pay a pretty penny. In magic cards, that is.
1 Talrand, Sky Summoner
Instant:
1 Annul
1 Boomerang
1 Brainstorm
1 Capsize
1 Commandeer
1 Counterspell
1 Curfew
1 Daze
1 Delay
1 Deprive
1 Dispel
1 Disperse
1 Disrupting Shoal
1 Essence Scatter
1 Flash of Insight
1 Flusterstorm
1 Foil
1 Forbid
1 Force of Will
1 Force Spike
1 Gush
1 Impulse
1 Intuition
1 Mana Leak
1 Memory Lapse
1 Mental Misstep
1 Misdirection
1 Mystical Tutor
1 Negate
1 Oona's Grace
1 Opt
1 Pact of Negation
1 Peer Through Depths
1 Psychic Barrier
1 Remand
1 Remove Soul
1 Rushing River
1 Snap
1 Snapback
1 Spell Pierce
1 Spell Snare
1 Telling Time
1 Think Twice
1 Thwart
1 Unsummon
1 Vapor Snag
1 Visions of Beyond
1 Withdraw
1 Word of Undoing
1 Ancestral Vision
1 Merchant Scroll
1 Ponder
1 Preordain
1 Serum Visions
1 Silent Departure
1 Sleight of Hand
1 Wash Out
Creature:
1 Augur of Bolas
1 Snapcaster Mage
1 Venser, Shaper Savant
Other Things that Don't Make Babies:
1 Rhystic Study
1 Standstill
1 Jace, the Mind Sculptor
Land:
1 Boseiju, Who Shelters All
1 Cavern of Souls
1 Cephalid Coliseum
1 Dust Bowl
1 Ghost Quarter
1 Halimar Depths
25 Island
1 Lonely Sandbar
1 Riptide Laboratory
1 Tectonic Edge
1 Tolaria West
1 Wasteland