This is my Prime Speaker Zegana EDH deck. While I do consider it to be more competitive, I do not use infinite combos. This thread is a work in progress so please be patient
Consecrated Sphinx? He has always done a great deal of work for me. I also like having pod in mine a bunch.
Sphinx is a beast no doubt, but more often than not i find he is getting cloned, reanimated, or taken by someone else. Due to the nature of zegana, drawing cards has never been a problem. Dont want to enable other people at the table by making sphinx available to them
I feel Words of Wind is insanely synergistic in any deck that runs Zergana. It allows you to cast here over and over again every turn (instead of drawing the last card from her ETB, pay 1 and bounce her to your hand). Not as busted as Navigator, but also harder to remove, people would probably not notice what's about to happen, you can keep Zergana safe from harm, AND people will bounce stuff. With enough mana, a resolved Zergana can bounce 5-6 permanents of each player.
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Currently Building:
WUBGR - Enchantment Realms - WUBGR
An all-enchantment EDH deck: 0 creatures, 0 artifacts, 0 instants and sorceries.
1 Prime Speaker Zegana
Creatures
1 Acidic Slime
1 Avenger of Zendikar
1 Craterhoof Behemoth
1 Deadwood Treefolk
1 Diluvian Primordial
1 Draining Whelk
1 Duplicant
1 Eternal Witness
1 Kederekt Leviathan
1 Mystic Snake
1 Oracle of Mul Daya
1 Phantasmal Image
1 Phyrexian Ingester
1 Phyrexian Metamorph
1 Sakashima the Impostor
1 Seedborn Muse
1 Snapcaster Mage
1 Solemn Simulacrum
1 Sylvan Primordial
1 Teferi, Mage of Zhalfir
1 Thragtusk
1 Trinket Mage
1 Venser, Shaper Savant
1 Yavimaya Elder
1 Crystal Shard
1 Expedition Map
1 Oblivion Stone
1 Sensei's Divining Top
1 Sol Ring
Enchantments
1 Mystic Remora
1 Rhystic Study
1 Sylvan Library
Sorceries
1 Boundless Realms
1 Cultivate
1 Explore
1 Explosive Vegetation
1 Green Sun's Zenith
1 Hunting Wilds
1 Kodama's Reach
1 Praetor's Counsel
1 Regrowth
1 Rite of Replication
1 Skyshroud Claim
1 Sylvan Scrying
1 Tooth and Nail
Instants
1 Arcane Denial
1 Cackling Counterpart
1 Chord of Calling
1 Cryptic Command
1 Cyclonic Rift
1 Dream Fracture
1 Evacuation
1 Ghostly Flicker
1 Hinder
1 Muddle the Mixture
1 Mystical Tutor
1 Naturalize
1 Redirect
1 Simic Charm
1 Spell Crumple
1 Stroke of Genius
1 Alchemist's Refuge
1 Breeding Pool
1 Command Tower
1 Dust Bowl
1 Hinterland Harbor
1 Misty Rainforest
1 Petrified Field
1 Reliquary Tower
1 Riptide Laboratory
1 Scrying Sheets
1 Simic Growth Chamber
13 Snow-Covered Forest
12 Snow-Covered Island
1 Tropical Island
1 Winding Canyons
Card Explanations
Prime Speaker Zegana - Drawing cards for playing your general is insanely OP. That is all
The rest is coming soon
Feel free to post any questions/comments
Sphinx is a beast no doubt, but more often than not i find he is getting cloned, reanimated, or taken by someone else. Due to the nature of zegana, drawing cards has never been a problem. Dont want to enable other people at the table by making sphinx available to them
WUBGR - Enchantment Realms - WUBGR
An all-enchantment EDH deck: 0 creatures, 0 artifacts, 0 instants and sorceries.
GBUWR - The Necrotic Teenager and its 1,000,000 Combos - GBUWR
A deck built around Necrotic Ooze and its many friends.