I've been finally bitten by the EDH bug, so I recently threw together an Oona, Queen of the Fae deck with cards I had lying around. It's designed mainly around milling, with counter spells and spot removal to help make the game miserable for everyone else involved.
1. Somewhat competitive. It's mostly casual for me when it comes to EDH, but I do want to get into a local EDH league operating at the place I play FNM at. This deck is complete, though I am open to adjustments, since I am new to the format.
2. Not very high, because I am trying to recoup my entry fee into Legacy.
2. I'm not convinced one-off mill cards like Glimpse the Unthinkable and Tome Scour are worth it. I'd rather put Paranoid Delusions on something with evasion, or use trepanation blade... stuff that repeats. I don't think stuff like Glimpse gives you enough value for a card slot.
3. Keys to succeeding in 1v1 Commander is keeping your curve low and finding card advantage wherever possible; I'd look into maybe lowering your mana curve a bit.
Here's the list
1x Oona, Queen of the Fae
Creature (25)
1x Belltower Sphinx
1x Bloodgift Demon
1x Circu, Dimir Lobotomist
1x Crypt Ghast
1x Dimir Guildmage
1x Duskmantle Guildmage
1x Fiend of the Shadows
1x Ghastlord of Fugue
1x Glen Elendra Archmage
1x Hypnotic Specter
1x Kozilek, Butcher of Truth
1x Lazav, Dimir Mastermind
1x Lord of the Void
1x Mikaeus, the Unhallowed
1x Mirko Vosk, Mind Drinker
1x Mistbind Clique
1x Nemesis of Reason
1x Nightveil Specter
1x Oona, Queen of the Fae
1x Oona's Prowler
1x Realmwright
1x Consuming Aberration
1x Undercity Informer
1x Vedalken Entrancer
1x Vendilion Clique
1x Cabal Coffers
1x Command Tower
1x Creeping Tar Pit
1x Dimir Aqueduct
1x Drowned Catacomb
1x Duskmantle, House of Shadow
11x Island
1x Nephalia Drownyard
1x Secluded Glen
11x Swamp
1x Watery Grave
Enchantment (2)
1x Curse of the Bloody Tome
1x Leyline of Anticipation
Planeswalker (2)
1x Jace, Memory Adept
1x Liliana of the Dark Realms
Instant (18)
1x AEtherize
1x Archive Trap
1x Daze
1x Dimir Charm
1x Dismember
1x Doom Blade
1x Dream Twist
2x Force of Will
1x Gridlock
1x Grisly Spectacle
1x Mana Leak
1x Murder
1x Negate
1x Rapid Hybridization
1x Syncopate
1x Tragic Slip
1x Tribute to Hunger
1x Advice from the Fae
1x Beseech the Queen
1x Damnation
1x Diabolic Revelation
1x Diabolic Tutor
1x Duress
1x Glimpse the Unthinkable
1x Hands of Binding
1x Inquisition of Kozilek
1x Memory Sluice
1x Mind Funeral
1x Mind Grind
1x Mind Sculpt
1x Mutilate
1x Thoughtseize
1x Traumatize
1x Whispering Madness
Artifact (5)
1x Dimir Keyrune
1x Dimir Signet
1x Elixir of Immortality
1x Expedition Map
1x Tower of Murmurs
Works good so far, though I feel like it could probably mill even faster then it does. Any advice?
1) How competitive do you want to be?
2) What's your budget?
Duel Commander
URG [Primer] Maelstrom Wanderer [Primer] URG
Duel Commander Current Projects:
RGWMarath, Will of the WildRGW
BRXMogis, God of SlaughterBRX
RWxIoras, God of VictoryRWx
WBxAthreos, God of PassageWBx
Created By: DarkNightCavalier
1. Somewhat competitive. It's mostly casual for me when it comes to EDH, but I do want to get into a local EDH league operating at the place I play FNM at. This deck is complete, though I am open to adjustments, since I am new to the format.
2. Not very high, because I am trying to recoup my entry fee into Legacy.
1. Increase creature quality. You don't need super expensive creatures to improve upon stuff like Dimir Guildmage. If I were building this, I would ditch both guildmages, the Belltower Sphinx (not good enough for edh, imo), Circu, Dimir Lobotomist (too slow), Oona's Prowler, Vedalken Entrancer, Mistbind Clique, Fiend of Shadows, possibly some others. There's just better stuff around. Like Shadowmage Infiltrator, for instance.
2. I'm not convinced one-off mill cards like Glimpse the Unthinkable and Tome Scour are worth it. I'd rather put Paranoid Delusions on something with evasion, or use trepanation blade... stuff that repeats. I don't think stuff like Glimpse gives you enough value for a card slot.
3. Keys to succeeding in 1v1 Commander is keeping your curve low and finding card advantage wherever possible; I'd look into maybe lowering your mana curve a bit.
Keep us posted!
Some things I have put in that you have not.
Plus some others, but I can give the full list later.
My Trades
http://forums.mtgsalvation.com/showthread.php?t=459514
UBOona, Fae BeaterBU
RPurphoros, God of GoblinsR
XScion of the Ur-DragonX
RWAurelia, the WarwinnerWR
UBROprah, the MindrazerUBR