The General: This is a very straight forward deck. Gisela is great in multiplayer because not only does she impact your board state with a crazy damage static effect, as well as protect you from damage, she makes all of your other opponents swing hard at each other while she's out. If you like one or two shot general damage-ing your opponents, this deck is for you.
The Strategy: Playing enchantments and creatures that have global board state effects that allow you to go maximum aggro. It runs a lot of mana rocks to pump out Gisela T2-4, which is scary in any game.
The Strengths: As aforementioned, the deck does massive damage relatively quickly if uninterrupted. If Gisela gets on the board, your opponents are on a ridiculously fast clock.
The Weaknesses: Card draw, and it's very single-purpose driven game. Red and white don't have much. The wheels are helpful, and disrupt opponents but still aren't the best. Opponents with blue or black will often out-draw you if the game goes on too long, and as we like to say in my EDH group: "Whoever has the most mana and the most cards wins." It's typically the case. On its fragility: if Gisela gets tucked or if they can keep Gisela off the board for a number of turns, it gets hard to come back, and Gisela can get prohibitively expensive to replay.
Firstly, I am jealous of some of your cards, especially your lands!
I put your deck list into a database and play tested it against mine. You came out victorious 3 games in a row (all of which were Gisela devouring my soul). Haha. The amount of mana you get from your artifacts is what gives you a huge edge over my list. I managed to test out that Aven Mindcensor you talked about too. Academy Rector cried himself into exile.
One thing I didn't see was any graveyard hate. I have a Relic of Progenitus on its way for my deck, it may be a decent add for your's also. Anger just seems too good not to add in nearly every deck with red. Most of the time you will probably have Boots out so it won't matter, though.
How well is your Boros Charm doing in there? I have been debating testing it out in mine. I can Forger for it for my deck, though.
End notes: Your deck is much faster than mine and the wheel effects are nice. After messing with this deck I may make some nice changes to mine. Thanks!
One thing I didn't see was any graveyard hate. I have a Relic of Progenitus on its way for my deck, it may be a decent add for your's also. Anger just seems too good not to add in nearly every deck with red. Most of the time you will probably have Boots out so it won't matter, though.
How well is your Boros Charm doing in there? I have been debating testing it out in mine. I can Forger for it for my deck, though.
End notes: Your deck is much faster than mine and the wheel effects are nice. After messing with this deck I may make some nice changes to mine. Thanks!
I don't have graveyard hate. There's only one annoying gy recursion deck in my meta so it hasn't been much of an issue. I also like getting stuff back from my yard with Sun Titan, Mistveil Plains. Relic I suppose is nice because it does give that card draw if you don't need it. I just hate drawing dead cards, even if it's pay 1 to filter.
Haven't tried boros charm yet, just put it in at someone's recommendation. I think Gisela swing for 20 when someone isn't looking for it is hilarious enough to keep it, even with its other uses.
Anger is a definite thought. I'm looking at swapping out some creatures potentially, so that'd be a decent one for the list.
Haven't tried boros charm yet, just put it in at someone's recommendation. I think Gisela swing for 20 when someone isn't looking for it is hilarious enough to keep it, even with its other uses.
I always forget it can give double strike! I always just focus on the indestructible part of it more than anything. That could be an easy way to just finish the game, however.
For some reason I never even considered Gisela in the command zone; that's 1 point off lethal general damage w/ double strike. Any kind of anthem, and that's a one shot. I'm sure you've pissed off more than one person that way!
Private Mod Note
():
Rollback Post to RevisionRollBack
EDH WBRKaalia of the VastRBW BChainer, Dementia MasterB Legacy 0Manaless Dredge0 RGoblinsR Standard RBWThe AristocratsWBR
For some reason I never even considered Gisela in the command zone; that's 1 point off lethal general damage w/ double strike. Any kind of anthem, and that's a one shot. I'm sure you've pissed off more than one person that way!
Yeah and there's lots of ways to give her that extra boost. There's a land for the double strike, there's a land for +2/+0. I like non-counterable abilities, naturally, because the biggest weakness of RW is you can't deal with counters. Beating with Aven Mindcensor and swords for victory is always my favorite though
That is a very interesting card. My only issue is to really get maximum use out of it you're spending 7 mana, and this deck struggles for mana to play its big creatures. Usually I'm getting Gisela out, which drops all my mana and then the next turn trying to get some sort of equipment on her before she swings. And I'd want that to get maximum utility out of this so I could take two people out of the game at once. I guess even without this though the card does allow you to one shot a single player. I'll have to think about it. I guess with Mistveil Plains and Sunforger it'd be recurrable too. Hmm... I'll test it.
The General: This is a very straight forward deck. Gisela is great in multiplayer because not only does she impact your board state with a crazy damage static effect, as well as protect you from damage, she makes all of your other opponents swing hard at each other while she's out. If you like one or two shot general damage-ing your opponents, this deck is for you.
The Strategy: Playing enchantments and creatures that have global board state effects that allow you to go maximum aggro. It runs a lot of mana rocks to pump out Gisela T2-4, which is scary in any game.
The Strengths: As aforementioned, the deck does massive damage relatively quickly if uninterrupted. If Gisela gets on the board, your opponents are on a ridiculously fast clock.
The Weaknesses: Card draw, and it's very single-purpose driven game. Red and white don't have much. The wheels are helpful, and disrupt opponents but still aren't the best. Opponents with blue or black will often out-draw you if the game goes on too long, and as we like to say in my EDH group: "Whoever has the most mana and the most cards wins." It's typically the case. On its fragility: if Gisela gets tucked or if they can keep Gisela off the board for a number of turns, it gets hard to come back, and Gisela can get prohibitively expensive to replay.
1x Gisela, Blade of Goldnight
Creature (12)
1x Sun Titan
1x Solemn Simulacrum
1x Inferno Titan
1x Knight of the White Orchid
1x Godo, Bandit Warlord
1x Serra Ascendant
1x Avacyn, Angel of Hope
1x Aurelia, the Warleader
1x Iona, Shield of Emeria
1x Aven Mindcensor
1x Stoneforge Mystic
1x Duplicant
Plainswalker (1)
1x Koth of the Hammer
Enchantment (5)
1x Aura of Silence
1x Pyrohemia
1x Blood Moon
1x Land Tax
1x Stranglehold
Artifact (29)
1x Thran Dynamo
1x Mind Stone
1x Sol Ring
1x Heart of Ramos
1x Tooth of Ramos
1x Chrome Mox
1x Mox Opal
1x Coalition Relic
1x Mana Vault
1x Mana Crypt
1x Marble Diamond
1x Fire Diamond
1x Coldsteel Heart
1x Star Compass
1x Fellwar Stone
1x Mox Diamond
1x Chromatic Lantern
1x Boros Signet
1x Gilded Lotus
1x Sword of Feast and Famine
1x Sword of Fire and Ice
1x Sword of Light and Shadow
1x Sensei’s Divining Top
1x Lightning Greaves
1x Swiftfoot Boots
1x Crucible of Worlds
1x Mind’s Eye
1x Scroll Rack
1x Memory Jar
1x Terminus
1x Wrath of God
1x Austere Command
1x Cataclysm
1x Hallowed Burial
1x Catastrophe
1x Armageddon
1x Ravages of War
1x Wheel of Fortune
1x Reforge the Soul
1x Steelshaper’s Gift
Instant (9)
1x Path to Exile
1x Boros Charm
1x Oblation
1x Swords to Plowshares
1x Return to Dust
1x Enlightened Tutor
1x Orim’s Thunder
1x Chaos Warp
1x Fork
Land (33)
7x Mountain
5x Plains
1x Wasteland
1x Strip Mine
1x Arid Mesa
1x Wooded Foothills
1x Bloodstained Mire
1x Slayers’ Stronghold
1x Command Tower
1x Plateau
1x Clifftop Retreat
1x Sacred Foundry
1x Rugged Prairie
1x Cavern of Souls
1x Kor Haven
1x Flagstones of Trokair
1x Buried Ruin
1x High Market
1x Homeward Path
1x Battlefield Forge
1x Boros Garrison
1x Mistveil Plains
1x Sunhome, Fortress of the Legion
Change Log:
3/24/13: -Balefire Dragon, + Inferno Titan. Considering: Linvala
Currently Playing:
Standard: Jund Midrange
Modern: Mono-U Faeries, Soul Sisters, Scapeshift
Legacy: Goblins, Dredge, BUG Agent
EDH: Zur, Azusa, Gisela, Hanna
I put your deck list into a database and play tested it against mine. You came out victorious 3 games in a row (all of which were Gisela devouring my soul). Haha. The amount of mana you get from your artifacts is what gives you a huge edge over my list. I managed to test out that Aven Mindcensor you talked about too. Academy Rector cried himself into exile.
One thing I didn't see was any graveyard hate. I have a Relic of Progenitus on its way for my deck, it may be a decent add for your's also.
Anger just seems too good not to add in nearly every deck with red. Most of the time you will probably have Boots out so it won't matter, though.
How well is your Boros Charm doing in there? I have been debating testing it out in mine. I can Forger for it for my deck, though.
End notes: Your deck is much faster than mine and the wheel effects are nice. After messing with this deck I may make some nice changes to mine. Thanks!
http://www.cubetutor.com/cubeblog/36546
My Peasant Cube Forum
http://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-lists/682833-360-peasant-hasteds-cube
My Riviera Live Draft Cube
http://www.cubetutor.com/cubeblog/35647
I don't have graveyard hate. There's only one annoying gy recursion deck in my meta so it hasn't been much of an issue. I also like getting stuff back from my yard with Sun Titan, Mistveil Plains. Relic I suppose is nice because it does give that card draw if you don't need it. I just hate drawing dead cards, even if it's pay 1 to filter.
Haven't tried boros charm yet, just put it in at someone's recommendation. I think Gisela swing for 20 when someone isn't looking for it is hilarious enough to keep it, even with its other uses.
Anger is a definite thought. I'm looking at swapping out some creatures potentially, so that'd be a decent one for the list.
Currently Playing:
Standard: Jund Midrange
Modern: Mono-U Faeries, Soul Sisters, Scapeshift
Legacy: Goblins, Dredge, BUG Agent
EDH: Zur, Azusa, Gisela, Hanna
I always forget it can give double strike! I always just focus on the indestructible part of it more than anything. That could be an easy way to just finish the game, however.
http://www.cubetutor.com/cubeblog/36546
My Peasant Cube Forum
http://www.mtgsalvation.com/forums/the-game/the-cube-forum/cube-lists/682833-360-peasant-hasteds-cube
My Riviera Live Draft Cube
http://www.cubetutor.com/cubeblog/35647
EDH
WBRKaalia of the VastRBW
BChainer, Dementia MasterB
Legacy
0Manaless Dredge0
RGoblinsR
Standard
RBWThe AristocratsWBR
Yeah and there's lots of ways to give her that extra boost. There's a land for the double strike, there's a land for +2/+0. I like non-counterable abilities, naturally, because the biggest weakness of RW is you can't deal with counters. Beating with Aven Mindcensor and swords for victory is always my favorite though
Currently Playing:
Standard: Jund Midrange
Modern: Mono-U Faeries, Soul Sisters, Scapeshift
Legacy: Goblins, Dredge, BUG Agent
EDH: Zur, Azusa, Gisela, Hanna
That is a very interesting card. My only issue is to really get maximum use out of it you're spending 7 mana, and this deck struggles for mana to play its big creatures. Usually I'm getting Gisela out, which drops all my mana and then the next turn trying to get some sort of equipment on her before she swings. And I'd want that to get maximum utility out of this so I could take two people out of the game at once. I guess even without this though the card does allow you to one shot a single player. I'll have to think about it. I guess with Mistveil Plains and Sunforger it'd be recurrable too. Hmm... I'll test it.
Currently Playing:
Standard: Jund Midrange
Modern: Mono-U Faeries, Soul Sisters, Scapeshift
Legacy: Goblins, Dredge, BUG Agent
EDH: Zur, Azusa, Gisela, Hanna