Ive been looking for a deck thats a little more fun and a little less competitive for a while and I finally settled on Krond. While I dont expect this deck to compete with Teir 1 decks, I would still like to make this deck as good as possible. That being said, card price is never an issue as my local meta allows proxies.
"Some think its immunity to countermagic evolved because of the constant mage attacks on Naya. I think it just ate a bunch of wizards."
—Broka, drumhunter
You seem a little light on card draw. I would suggest Hunter's Insight and Greater Good. GG's a nice sac outlet that keeps Krond from being tucked, and is generally a good card. Also, it goes along with Replenish/Retether, which probably deserve a spot in the deck.
I'm not a huge fan of the Moxen in this deck. They tend to get blown up to random board wipes. I would rather have more ramp, like Skyshroud Claim and even Rampant Growth type of stuff. This would help especially since Krond has such a wonky mana cost.
Since you have so much artifact and equipment search, Swiftfoot Boots is probably woth a shot. Keeps you from worrying about random Terror effects while allowing you to enchant Krond.
With only 18 creatures and no token producers not sure how useful Gaea's Cradle is going to be for you.
General:
Krond the Dawn-Clad
1x Academy Rector
1x Avacyn, Angel of Hope
1x Avacyn's Pilgrim
1x Birds of Paradise
1x Dryad Arbor
1x Eternal Witness
1x Linvala, Keeper of Silence
1x Llanowar Elves
1x Lotus Cobra
1x Oracle of Mul Daya
1x Sakura-Tribe Elder
1x Sigarda, Host of Herons
1x Somberwald Sage
1x Stoneforge Mystic
1x Sylvan Primordial
1x Terastodon
1x Woodfall Primus
1x Yavimaya Elder
Artifact (11)
1x Chrome Mox
1x Coalition Relic
1x Gilded Lotus
1x Lightning Greaves
1x Lotus Bloom
1x Lotus Petal
1x Mox Diamond
1x Selesnya Signet
1x Sol Ring
1x Sword of Feast and Famine
1x Sword of Fire and Ice
1x Ancestral Mask
1x Armadillo Cloak
1x Battle Mastery
1x Bear Umbra
1x Burgeoning
1x Daybreak Coronet
1x Eldrazi Conscription
1x Exploration
1x One with Nature
1x Privileged Position
1x Rancor
1x Shield of the Oversoul
1x Sterling Grove
1x Survival of the Fittest
1x Unquestioned Authority
Sorcery (12)
1x Cataclysm
1x Cultivate
1x Green Sun's Zenith
1x Harmonize
1x Idyllic Tutor
1x Kodama's Reach
1x Natural Order
1x Regrowth
1x Steelshaper's Gift
1x Sylvan Tutor
1x Three Dreams
1x Winds of Rath
Instant (8)
1x Beast Within
1x Crop Rotation
1x Eladamri's Call
1x Enlightened Tutor
1x Oblation
1x Path to Exile
1x Swords to Plowshares
1x Worldly Tutor
1x City of Brass
1x Command Tower
1x Dryad Arbor
1x Flagstones of Trokair
1x Forbidden Orchard
8x Forest
1x Gaea's Cradle
1x High Market
1x Homeward Path
1x Horizon Canopy
1x Kor Haven
1x Mistveil Plains
5x Plains
1x Rogue's Passage
1x Rupture Spire
1x Savannah
1x Selesnya Sanctuary
1x Serra's Sanctum
1x Sungrass Prairie
1x Sunpetal Grove
1x Temple Garden
1x Vesuva
1x Windswept Heath
1x Wooded Bastion
1x Yavimaya Hollow
As always, feel free to make any suggestions as to what you think I should add or drop.
I'm not a huge fan of the Moxen in this deck. They tend to get blown up to random board wipes. I would rather have more ramp, like Skyshroud Claim and even Rampant Growth type of stuff. This would help especially since Krond has such a wonky mana cost.
Since you have so much artifact and equipment search, Swiftfoot Boots is probably woth a shot. Keeps you from worrying about random Terror effects while allowing you to enchant Krond.
With only 18 creatures and no token producers not sure how useful Gaea's Cradle is going to be for you.
If you want some more ideas, here's my list. It's more of an enchantress theme, but I think it's generally similar to yours: http://puremtgo.com/articles/conqueror-commander-vol-xcviii-krond-dawn-clad
Most recently looking at Morinfen!