Here's the list that I've been running with lately for my Rakdos EDH deck. It's able to hold it's own, but after getting swept by a Bruna deck that my friend runs with, I'd like to find some ways to make this list just a bit more powerful and competitive overall, with multiplayer being the main focus.
The deck plays by getting in damage whenever possible, then casting Rakdos himself. Once he's in play, I start dropping fatties left and right for only 2-3 mana apiece, then just smash my opponents. The deck can have explosive starts, but those are a bit far between and the deck usually is a little slower than I'd like. I need some advice for how I can speed the deck up, make it more reliable, and just make it overall more powerful.
I'm working on a Rakdos list right now, and it's very similar to yours. The big difference is that I'm running 40 lands, and I'm running Eldrazi instead of Blightsteel, and not as many haste outlets.
However, my issue is that not only am I always behind in mana to any deck running Green, but many of the Rakdos enablers require another card before you can even cast him. Then once you get him out, he tends to have a pretty big target on his head. Another issue I have is that Sylvan Primordial is running around all over the place, and usually ends up hitting my lands setting me back even farther to the Green decks.
I want to build around Rakdos, but I think in the long run to be more consistent it might end up having to be a control build that doesn't necessarily "need" him to get running. I dunno, I'm getting pretty frustrated with him right now.
I'll post my list when I get back home.
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1 Rakdos, Lord of Riots
Creatures:
1 Sepulchral Primordial
1 Disciple of Bolas
1 Bloodgift Demon
1 Reiver Demon
1 Psychosis Crawler
1 Blightsteel Colossus
1 Nezumi Graverobber
1 Shriekmaw
1 Rune-Scarred Demon
1 Bogardan Hellkite
1 Maga, Traitor to Mortals
1 Kaervek the Merciless
1 Platinum Emperion
1 Magmatic Force
1 Molten Primordial
1 Solemn Simulacrum
1 Flameblast Dragon
1 Murderous Redcap
1 Inferno Titan
1 Artisan of Kozilek
1 Stigma Lasher
1 Lord of the Void
1 Kokusho, the Evening Star
1 Lyzolda, the Blood Witch
Spells:
1 Plague Wind
1 Breath of Darigaaz
1 Rakdos Charm
1 Disaster Radius
1 Exsanguinate
1 Torrent of Souls
1 Night's Whisper
1 Skull Rend
1 Breath of Malfegor
1 Temporal Extortion
1 Promise of Power
1 Volcanic Fallout
1 Earthquake
1 Ambition's Cost
1 Sulfurous Blast
1 Choice of Damnations
1 Reforge the Soul
1 Flambreak
1 Bituminous Blast
1 Molten Disaster
1 Sizzle
1 Hideous End
1 Warstorm Surge
1 Wound Reflection
1 Fervor
1 Goblin Assault
1 Havoc Festival
1 In the Web of War
1 Phyrexian Arena
1 Exquisite Blood
1 Sanguine Bond
Artifacts:
1 Sol Ring
1 Rakdos Signet
1 Coalition Relic
1 Swiftfoot Boots
1 Darksteel Ingot
1 Lightning Greaves
1 Oblivion Stone
1 Rakdos Keyrune
Lands
1 Spinerock Knoll
1 Molten Slagheap
1 Rakdos Carnarium
1 Valakut, the Molten Pinnacle
1 Kher Keep
1 Terramorphic Expanse
1 Akoum Refuge
1 Bojuka Bog
1 Blood Crypt
1 Urborg Volcano
1 Miren, the Moaning Well
1 Lavaclaw Reaches
1 Shivan Gorge
1 Evolving Wilds
1 Tectonic Edge
1 Homeward Path
1 Graven Cairns
9 Swamp
10 Mountain
The deck plays by getting in damage whenever possible, then casting Rakdos himself. Once he's in play, I start dropping fatties left and right for only 2-3 mana apiece, then just smash my opponents. The deck can have explosive starts, but those are a bit far between and the deck usually is a little slower than I'd like. I need some advice for how I can speed the deck up, make it more reliable, and just make it overall more powerful.
WB Eldrazi Processors BW
Legacy:
WUBRGLandless DredgeGRBUW
EDH:
BGMeren of Clan Nel TothGB
WUBrago, King Eternal (Budget!)UW
However, my issue is that not only am I always behind in mana to any deck running Green, but many of the Rakdos enablers require another card before you can even cast him. Then once you get him out, he tends to have a pretty big target on his head. Another issue I have is that Sylvan Primordial is running around all over the place, and usually ends up hitting my lands setting me back even farther to the Green decks.
I want to build around Rakdos, but I think in the long run to be more consistent it might end up having to be a control build that doesn't necessarily "need" him to get running. I dunno, I'm getting pretty frustrated with him right now.
I'll post my list when I get back home.
Most recently looking at Morinfen!
1 Rakdos, Lord of Riots
Creatures
1 Artisan of Kozilek
1 Steel Hellkite
1 Akroma, Angel of Fury
1 Dragonmaster Outcast
1 Pathrazer of Ulamog
1 Knollspine Dragon
1 It That Betrays
1 Pilgrim's Eye
1 Bloodgift Demon
1 Godo, Bandit Warlord
1 Coffin Queen
1 Myojin of Night's Reach
1 Goblin Welder
1 Myr Battlesphere
1 Solemn Simulacrum
1 Zealous Conscripts
1 Graveborn Muse
1 Bogardan Hellkite
1 Pestilence Demon
1 Nullstone Gargoyle
1 Crypt Ghast
1 Sepulchral Primordial
1 Sheoldred, Whispering One
1 Greater Gargodon
1 Disciple of Bolas
1 Kaervek, the Merciless
1 Hellkite Tyrant
1 Rune-Scarred Demon
1 Heartless Hidetsugu
1 Wurmcoil Engine
1 Sorin Markov
Enchantments and Artifacts
1 Coalition Relic
1 Oblivion Stone
1 Wayfarer's Bauble
1 Phyrexian Reclamation
1 Sol Ring
1 Sword of Feast and Famine
1 Deathrender
1 Swiftfoot Boots
1 Darksteel Ingot
1 Phyrexian Arena
1 Cauldron of Souls
1 Trading Post
1 Animate Dead
1 Mycosynth Wellspring
1 Spine of Ish Sah
1 Expedition Map
1 Sensei's Divining Top
1 Sneak Attack
1 Sculping Steel
1 Necromancy
Instants and Sorceries
1 Obliterate
1 Undying Evil
1 Damnation
1 Betrayal of Flesh
1 Promise of Power
1 Terminate
1 Imp's Mischief
1 Chaos Warp
1 Reiterate
1 Blasphemous Act
1 Blood Crypt
1 Cavern of Souls
1 Command Tower
1 Phyrexian Tower
1 Urborg, Tomb of Yawgmoth
1 Dragonskull Summit
1 Blackcleave Cliffs
1 Graven Cairns
1 Shadowblood Ridge
1 Lavaclaw Reaches
1 Sulfurous Springs
1 Tainted Peak
1 Piranha Marsh
1 Dakmor Salvage
1 Vesuva
1 Thespian's Stage
1 Winding Canyons
1 Ghost Town
1 Spinerock Knoll
1 Ancient Tomb
1 Homeward Path
1 Reliquary Tower
1 Bojuka Bog
1 Darksteel Citadel
7 Mountain
7 Swamp