If I had to make a deck with no artifacts, I'd probably do it with Sigarda too. G ramp takes the place of mana rocks, GW enchantments take the place of equipment, and she's only bi-colored so she doesn't demand a lot of fixing.
Looks similar to the deck in my sig, only I'm not running any auras. I do, however, have four artifacts in my list. Three of which are hosers for specific things, and the fourth being a win condition.
If you do want to run auras, why not Eldrazi Conscription? A bit expensive, but really gets the job done on Sigarda. 15/15, flying, trample, hexproof, no-sac, and Annihilator 2 sounds fine to me.
And with your two mana doublers, Genesis Wave is a possibility for wave o' enchantments. (Hit Avacyn and Gaddock Teeg with this while Sigarda's on the field for maximum trolling.)
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On another note, how good is Emeria, the Sky Ruin when your deck only has 11 Plains in it?
If you do want to run auras, why not Eldrazi Conscription? A bit expensive, but really gets the job done on Sigarda. 15/15, flying, trample, hexproof, no-sac, and Annihilator 2 sounds fine to me.
Well, I mostly forgot about it because when I searched Gatherer I defaulted to colored requirements.
It is a bit expensive, and I can get Trample easy enough. Plus Ancestral Mask generally gets up there anyway, often times more than +10/+10. The Annihilator is nice though, so I'll think about it.
And with your two mana doublers, Genesis Wave is a possibility for wave o' enchantments. (Hit Avacyn and Gaddock Teeg with this while Sigarda's on the field for maximum trolling.)
Genesis Wave is very nice, and I hadn't thought about it. Although truthfully, the mana doublers are more ease of life rather than actually needing them for something. Maybe I could even cut 1? Blasphemy?
Besides facilitating your toolbox, creature tutors can obviously search out enchantresses, which is helpful at pretty much any stage of the game.
GSZ can only get green creatures, so I'll probably pass on that for now, but that's a good point. I'll probably cut Auratog for Worldly Tutor.
I was actually thinking about cutting Planar Cleansing for Planar Collapse. The benefits obviously being an enchantment and cheaper, but I feel it's important to have at least 1 spell that just wipes the board if I'm falling behind or whatever. Is there a better one for this?
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Ok, so after goldfishing the deck, I ultimately decided that I don't have enough creatures to support Survival of the Fittest effectively.
One of two things could happen: I could add in more utility creatures, or cut some existing creatures for enchantment equivalents. Being an enchantress-themed deck, I opted for the latter.
Thoughts?
1 Sigarda, Host of Herons
Planeswalkers
1 Elspeth, Knight-Errant
1 Garruk, Primal Hunter
1 Garruk Wildspeaker
Creatures
1 Academy Rector
1 Argothian Enchantress
1 Avacyn, Angel of Hope
1 Eternal Witness
1 Faith Healer
1 Femeref Enchantress
1 Gaddock Teeg
1 Knight-Captain of Eos
1 Linvala, Keeper of Silence
1 Mesa Enchantress
1 Sakura-Tribe Elder
1 Sun Titan
1 Verduran Enchantress
Instants
1 Eladamri's Call
1 Enlightened Tutor
1 Krosan Grip
1 Swords to Plowshares
1 Worldly Tutor
Sorceries
1 Cultivate
1 Idyllic Tutor
1 Kodama's Reach
1 Replenish
1 Three Dreams
Enchantments
1 Ancestral Mask
1 Armadillo Cloak
1 Aura of Silence
1 Aura Shards
1 Awakening Zone
1 Battle Mastery
1 Burgeoning
1 Cessation
1 Daybreak Coronet
1 Defense of the Heart
1 Earthcraft
1 Enchantress's Presence
1 Flickerform
1 Journey to Nowhere
1 Karmic Justice
1 Khalni Heart Expedition
1 Land Tax
1 Mirari's Wake
1 Oblivion Ring
1 Planar Collapse
1 Privileged Position
1 Rancor
1 Rest in Peace
1 Shield of the Oversoul
1 Snake Umbra
1 Soul Snare
1 Sphere of Safety
1 Squirrel Nest
1 Sterling Grove
1 Stony Silence
1 Sylvan Library
1 Titania's Song
1 Unquestioned Authority
1 Brushland
1 Command Tower
1 Emeria, the Sky Ruin
9 Forest
1 Gavony Township
1 High Market
1 Horizon Canopy
1 Kjeldoran Outpost
1 Kor Haven
1 Krosan Verge
1 Mistveil Plains
8 Plains
1 Savannah
1 Secluded Steppe
1 Selesnya Sanctuary
1 Serra's Sanctum
1 Stirring Wildwood
1 Strip Mine
1 Sunpetal Grove
1 Temple Garden
1 Tranquil Thicket
1 Windswept Heath
1 Wooded Bastion
1 Yavimaya Hollow
Anyways, are Armageddon, Cataclysm, Ravages of War, and Winds of Rath considered too mean for your playgroup?
Legacy: GWR Enchantress <--That's my banner! (lol tinypic removed it)
Casual: WB [[Primer]]Clerics Tribal; BU Affinity
EDH: ...U [[Primer]]Arcum Dagsson; BG Legal Stax; B Illegal Stax
Proxy: .WX TriniStax
Other stuff: [[Official]]Shuffling, Truth + Maths
If you do want to run auras, why not Eldrazi Conscription? A bit expensive, but really gets the job done on Sigarda. 15/15, flying, trample, hexproof, no-sac, and Annihilator 2 sounds fine to me.
Also, Greater Auramancy for redundancy with Privileged/Sterling.
And with your two mana doublers, Genesis Wave is a possibility for wave o' enchantments. (Hit Avacyn and Gaddock Teeg with this while Sigarda's on the field for maximum trolling.)
---
On another note, how good is Emeria, the Sky Ruin when your deck only has 11 Plains in it?
Besides facilitating your toolbox, creature tutors can obviously search out enchantresses, which is helpful at pretty much any stage of the game.
Legacy: GWR Enchantress <--That's my banner! (lol tinypic removed it)
Casual: WB [[Primer]]Clerics Tribal; BU Affinity
EDH: ...U [[Primer]]Arcum Dagsson; BG Legal Stax; B Illegal Stax
Proxy: .WX TriniStax
Other stuff: [[Official]]Shuffling, Truth + Maths
No, but this isn't intended to be one of my super competitive decks. For now I'll leave the mass LD in the board and see how it goes.
Well, I mostly forgot about it because when I searched Gatherer I defaulted to colored requirements.
It is a bit expensive, and I can get Trample easy enough. Plus Ancestral Mask generally gets up there anyway, often times more than +10/+10. The Annihilator is nice though, so I'll think about it.
I'm not sure I really need this. In addition to the above, Karmic Justice and Avacyn are fine deterrents.
Genesis Wave is very nice, and I hadn't thought about it. Although truthfully, the mana doublers are more ease of life rather than actually needing them for something. Maybe I could even cut 1? Blasphemy?
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It's mostly a mid-late game play recurring something like Krosan Verge with Sun Titan or LftL. The EtbT is mostly irrelevant, so I just threw it in.
GSZ can only get green creatures, so I'll probably pass on that for now, but that's a good point. I'll probably cut Auratog for Worldly Tutor.
I was actually thinking about cutting Planar Cleansing for Planar Collapse. The benefits obviously being an enchantment and cheaper, but I feel it's important to have at least 1 spell that just wipes the board if I'm falling behind or whatever. Is there a better one for this?
One of two things could happen: I could add in more utility creatures, or cut some existing creatures for enchantment equivalents. Being an enchantress-themed deck, I opted for the latter.
Out >> In
Survival of the Fittest
Planar Cleaning >> Planar Collapse
Qasali Pridemage >> Aura of Silence
Molder Slug >> Titania's Song
Life From the Loam >> Burgeoning
Glare of Subdual >> Sphere of Safety
Oracle of Mul Daya >> Garruk Wildspeaker
Mana Reflection >> Land Tax
Thoughts?